Ability: Breen Energy Syphon

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Overview[edit | edit source]

Breen Energy Syphon icon (Federation).png

Breen Energy Syphon is available when all three pieces of the Breen Absolute Zero set are equipped.

Basic Information[edit | edit source]

  • Profession All
  • Locale Space
  • Game Description The combination of various superconducting, hyper-chilled components allows a ship to take advantage of an effect similar to the Energy Siphon ability. The ship can siphon off energy from opponents due to its low energy states.

Detailed Information[edit | edit source]

  • Used by:
  • Target: Foe
  • System: N/A
  • Ability Type: N/A
  • Activation: 0.5 secs
  • Range: 10 km
  • Shares cooldown with:
Energy Siphon icon (Federation).png

Energy Siphon

Starts cooldown on: 1 min 20 sec

    • Self
  • Modified by:
    • Skills
    • Stats
      • None
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD SPR Ability Effects
Rank I: 80s N/A
  • to target: -9 All Power Settings for 11 sec
  • to self: After 3 sec, +9 All Power Settings for 11 sec

Notes[edit | edit source]

  • The Energy Siphon ability may have a stronger effect than the Breen Energy Siphon, based on the degree of training. Also note that using either Energy Siphon or Breen Energy Siphon abilities causes a 30 second cooldown on the related, unused ability while causing a 1 minute cooldown on the used ability. This means that both Energy Siphon and Breen Energy Siphon can both be equipped on the same ship, and used in serial to maintain a continuous energy siphon on targets during an entire battle; to do so the alternate energy drain ability has to be triggered every 30 seconds.