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Ability: Bio-Molecular Photon Grenade
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Ability: Bio-Molecular Photon Grenade
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==Overview== {{abilityiconAoY|Bio-Molecular Photon Grenade}} '''Bio-Molecular Photon Grenade''' is ground ability available to Tactical Captains equipped with [[Tactical Kit Module - Bio-Molecular Photon Grenade]]. It is a special type of [[Ability: Photon Grenade|Photon Grenade]], which deals extra damage to the [[Undine]].{{clear}} ==Basic Information== *'''Profession:''' [[Tactical]] *'''Locale:''' [[Bridge officer abilities#Ground Abilities|Ground]] *'''Game Description:''' Throws a Bio-Molecular Grenade at the target. The grenade explodes on contact, dealing area of effect kinetic damage. It is possible for the target to move away from the blast radius while the grenade is in transit. In addition, the target is infested with Nanoprobes that deal extra damage after 10 seconds. Damage from the initial explosion and the Nanoprobes partially ignore shields. ==Detailed Information== * '''Used by:''' Captain * '''Target:''' Foe * '''Ability Type:''' [[AoE]] Damage and [[DoT]] * '''Activation:''' 1.25 sec * '''Range:''' 30 meter Range * '''Starts 8 sec system cooldown on''':<small> ** {{ability|Corrosive Grenade}} ** {{ability|Cryonic Grenade}} ** {{ability|Photon Grenade}} ** {{ability|Plasma Grenade}} ** {{ability|Smoke Grenade}} ** {{ability|Stun Grenade}} </small> * '''Modified by:''' ** Skills *** {{skill|Kit Performance}} ''(Improves All Kit Modules)'' ** Duty officer *** {{doffspec|Assault Squad Officer}} ''(33% chance: Reduce recharge time by 2-5 sec)'' ** Ground trait *** <small>{{trait|Aggressive}} β’ {{trait|Berserker}} β’ {{trait|Bombardier}} β’ {{trait|Field Technician}} β’ {{trait|Situational Awareness}} β’ {{trait|Vanquish}}</small> * '''Provided by:''' ** [[Tactical Kit Module - Bio-Molecular Photon Grenade]] ==Ability Ranks== {| class="wikitable" width="100%" ! align="left" width="155" | '''Ability/Module Rank''' ! width="35" | '''<span style="cursor:help; color: #6d99b6;" title="Cooldown / Recharge Time">CD</span>''' ! align="left" | Ability Effects |- | {{Epic}} <small>Mk XII</small><ref name="stats">Values seen in the table are for MK XII Epic Kit Module, unaffected by various factors seen in the modifiers section (above the table).</ref> | align="center" | 30s | * 297.6 [[Kinetic Damage]] (50% Shield Penetration; Damage reduces from epicenter) * Applies ''Bio-Molecular Incubation'' : * -16.7 Runspeed for 8 sec : * On Expiration: 35.4 Radiation Damage (Ignores Shields) (Double damage vs. [[Undine]]) |} <small><references/></small> {{Ability nav}} [[Category:Abilities|Bio-Molecular Photon Grenade]] [[Category:Player abilities|Bio-Molecular Photon Grenade]]
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