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Ability: Bio-Molecular Photon Grenade

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Overview[edit | edit source]

Bio-Molecular Photon Grenade icon (Federation).png

Bio-Molecular Photon Grenade is ground ability available to Tactical Captains equipped with Tactical Kit Module - Bio-Molecular Photon Grenade. It is a special type of Photon Grenade, which deals extra damage to the Undine.

Basic Information[edit | edit source]

  • Profession: Tactical
  • Locale: Ground
  • Game Description: Throws a Bio-Molecular Grenade at the target. The grenade explodes on contact, dealing area of effect kinetic damage. It is possible for the target to move away from the blast radius while the grenade is in transit. In addition, the target is infested with Nanoprobes that deal extra damage after 10 seconds. Damage from the initial explosion and the Nanoprobes partially ignore shields.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/Module Rank CD Ability Effects
Epic Mk XII[1] 30s
  • 297.6 Kinetic Damage (50% Shield Penetration; Damage reduces from epicenter)
  • Applies Bio-Molecular Incubation
* -16.7 Runspeed for 8 sec
* On Expiration: 35.4 Radiation Damage (Ignores Shields) (Double damage vs. Undine)
  1. Values seen in the table are for MK XII Epic Kit Module, unaffected by various factors seen in the modifiers section (above the table).


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See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation