Ability: Auxiliary to Inertial Dampers
(Redirected from Ability: Auxiliary to Dampeners)
Contents
Overview[edit | edit source]
Auxiliary to Dampers (also called "Auxiliary Power to the Inertial Dampers") is a fast cycling general purpose mobility and defense skill. When combined with Evasive Maneuvers, it is possible to exceed full impulse speeds even during active combat. The immunity to repel and disable effects will nullify the push/pull effects of abilities such as Tractor Beam Repulsors and Gravity Well, but it will not directly counter Tractor Beams, although the extra speed may still facilitate an escape.
Basic information[edit | edit source]
- Profession: Engineering
- Locale: Space
- Game Description: Auxiliary Power to the Inertial Dampers redirects auxiliary power to provide significant kinetic damage resistance, movement turn and speed improvement, and immunity to repel and disable effects.
Detailed information[edit | edit source]
- Target: Self
- System: Auxiliary Power
- Ability Type: Buff
- Activation: 1 second
- Starts 10 second system cooldown on:
- Duplicate ability cooldown:
- 10 seconds
- Modified by:
- Subsystem Power Level
- Duty Officer
- Matter-Antimatter Specialist
- Increase Energy Resistance and Buff duration (to 23 seconds) when using Auxiliary Power to Inertial Dampers
- Matter-Antimatter Specialist
- Traits
Self-Replicating Hull - Provide a substantial boost to Hull Regeneration and Energy Damage Resistance Rating for a short time.
Rhythmic Rumble - Grants you a boost to Damage Resistance Rating and Weapon Power Cost based on your speed
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Requires 17 Science Skills
Ability Ranks[edit | edit source]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Lieutenant | 30 sec |
|
Rank II: Lt. Commander | 30 sec |
|
Rank III: Commander | 30 sec |
|
Notes/References[edit | edit source]
- Numbers for ability power are base values taken from tooltips and are heavily modified by auxiliary power level.
- Duration of buffs not affected by auxiliary power.
- Formula for Kinetic Damage Resistance/Crewmen Resistance:
- Rank I: Res = (Aux Power + 49.95) * 11/30
- Rank II: Res = (Aux Power + 49.95) * 73/150
- Formula for Speed/Turn Rate Buff:
- Speed = (Aux Power + 49.95) * 2/3
- Turn Rate = (Aux Power + 49.95) * 4/3
- Calculated values might differ from displayed ones, because power and skill point values don't show any fractional points ingame.
Images[edit | edit source]
Auxiliary to inertial Dampers activation on Aelahl Light Warbird Battlecruiser