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<div style="float: left; padding-right: 10px;"> [[File:Generic_Warp_Core.png]] [[File:Generic_Singularity_Core.png]] </div> [[File:Warp Core.png|thumb|A Starfleet Warp Core]] [[File:Klingon_Ships_Engineering_Warp_Core.jpg|thumb|A Klingon Warp Core]] [[File:Romulan_Ships_Engineering_Singularity_Core.jpg|thumb|A Romulan Singularity Core]] '''Warp and Singularity Cores''' are a type of [[starship equipment]] which was added to the game with [[Legacy of Romulus]]. They determine the maximum [[warp]] speed in sector space and primarily increase the available power for certain [[subsystem]]s. ==Background== A warp core is the power generator for starships. The most common type is an ''Matter Anti-Matter Warp Core'' that derives energy from the controlled reaction of matter and {{MAlpha|anti-matter}}. Specifically, [[Starfleet]] uses deuterium and antideuterium reacting in a [[dilithium]] crystal matrix. The anti-matter is contained through magnetic fields. The Romulans differ from all other known species in drawing power from an {{MAlpha|Singularity#Artificial quantum singularity|artificial quantum singularity}} (similar to a man-made black hole). In both cases, they generate sufficient power for the establishment of a faster than light travel via a warp bubble. ==Types of Warp Core== [[Starfleet]] and [[Klingon Empire]] starships use a {{item|Matter Anti-Matter Warp Core}}, while [[Romulan Republic]] and [[Romulan Star Empire|Imperial]] vessels use a {{item|Singularity Warp Core}}. All warp cores fall under one of six categories: Standard, Field Stabilizing, Hyper Injection, Overcharged, Deuterium-Stabilized/Thoron-Infused, and Plasma-Integrated. Standard warp cores do not have any subsystem affinity, however of the remaining five types, three provide a bonus to a single subsystem [[Subsystem#Subsystems.2C_Power_and_Abilities|power level]] and add an efficiency bonus if that subsystem is running below 75 power. These Matter-Antimatter warp cores boost the maximum power level to 130 as opposed to the normal 125, while the Singularity warp cores increase the corresponding subsystem power level as the ship's singularity charge level builds. The remaining two types increase power drain resistance, or power transfer rate.{{clear}} {| class="wikitable" |- ! Type ! width="45%" | Warp Cores Attributes ! width="45%" | Singularity Cores Attributes |- ! {{iconlink|Field Stabilizing Warp Core|45px}}{{iconlink|Field Stabilizing Singularity Core|45px}}<br>Field Stabilizing | +7.5 additional [[Shield Power]] :(Bonus increases at low Shield Power) +5 Maximum Shield Power :(Allows your Shield Power to exceed 125) | +5 to 15 Shield Power, based on your Singularity charge level |- ! {{iconlink|Hyper Injection Warp Core|45px}}{{iconlink|Hyper Injection Singularity Core|45px}}<br>Hyper Injection | +7.5 additional [[Engine Power]] :(Bonus increases at low Engine Power) +5 Maximum Engine Power :(Allows your Engine Power to exceed 125) | +5 to 15 Engine Power, based on your Singularity charge level |- ! {{iconlink|Overcharged Warp Core|45px}}{{iconlink|Overcharged Singularity Core|45px}}<br>Overcharged | +7.5 additional [[Auxiliary Power]] :(Bonus increases at low Auxiliary Power) +5 Maximum Auxiliary Power :(Allows your Auxiliary Power to exceed 125) | +5 to 15 Auxiliary Power, based on your Singularity charge level |- ! {{iconlink|Deuterium-Stabilized Warp Core|45px}}{{iconlink|Thoron-Infused Singularity Core|45px}}<br>Deuterium/Thoron | +15 Resistance Rating to Subsystem Power Drain<br>-15% Weapon Power Cost | +15 Resistance Rating to Subsystem Power Drain<br>-15% Weapon Power Cost |- ! {{iconlink|Plasma-Integrated Warp Core|45px|common}}{{iconlink|Plasma-Integrated Singularity Core|45px}}<br>Plasma-Integrated | +100% Power Transfer Rate | +100% Power Transfer Rate |- ! {{iconlink|Field Stabilizing Warp Core|45px|ultra rare||Fleet Warp Cores#Dilithium Mine}}{{iconlink|Field Stabilizing Singularity Core|45px|ultra rare||Fleet Singularity Cores#Dilithium Mine}}<br>[[Fleet Warp Cores#Dilithium Mine|Fleet Reinforced]] | +7.5 additional Shield & Auxiliary Power :(Bonus increases at low Shield/Auxiliary Power) +5 Maximum Shield & Auxiliary Power :(Allows your Shield & Auxiliary Power to exceed 125) | +5 to 12.5 Shield & Auxiliary Power, based on your Singularity charge level |- ! {{iconlink|Hyper Injection Warp Core|45px|ultra rare||Fleet Warp Cores#Dilithium Mine}}{{iconlink|Overcharged Singularity Core|45px|ultra rare||Fleet Singularity Cores#Dilithium Mine}}<br>[[Fleet Warp Cores#Dilithium Mine|Fleet Hyper-Charged]] | +7.5 additional Engine & Auxiliary Power :(Bonus increases at low Engine/Auxiliary Power) +5 Maximum Engine & Auxiliary Power :(Allows your Engine & Auxiliary Power to exceed 125) | +5 to 12.5 Engine & Auxiliary Power, based on your Singularity charge level |- ! {{iconlink|Hyper Injection Singularity Core|45px|ultra rare||Fleet Singularity Cores#Dilithium Mine}}<br>[[Fleet Singularity Cores#Dilithium Mine|Fleet Hyper-Stabilizing]] | n/a | +5 to 12.5 Shield & Engine Power, based on your Singularity charge level |- ! {{iconlink|Plasma-Integrated Warp Core|45px|ultra rare||Fleet Warp Cores#Spire}}{{iconlink|Thoron-Infused Singularity Core|45px|ultra rare||Fleet Singularity Cores#Spire}}<br>[[Fleet Warp Cores#Spire|Fleet Spire Cores]] | +10 Resistance Rating to Subsystem Power Drain<br>+66% Power Transfer Rate<br>-10% Weapon Power Cost | +10 Resistance Rating to Subsystem Power Drain<br>+66% Power Transfer Rate<br>-10% Weapon Power Cost |- ! {{iconlink|Elite Fleet Isolated Protomatter Warp Core|45px|ultra rare||Fleet Warp Cores#Colony World}}{{iconlink|Elite Fleet Isolated Protomatter Singularity Core|45px|ultra rare||Fleet Singularity Cores#Colony World}}<br>[[Fleet Warp Cores#Colony World|Fleet Isolated Protomatter]] | +7.5 additional Shield, Engine and Auxiliary Power :(Bonus increases at low Shield/Engine/Auxiliary Power) +4 Maximum Shield, Engine and Auxiliary Power : (Allows your Shield, Engine and Auxiliary Power to exceed 125) +66% Power Transfer Rate | +5 to +12.5 Shield, Engine and Auxiliary Power, depending on your Singularity charge level<br>+66% Power Transfer Rate |- ! {{iconlink|Elite Fleet Sustained Protomatter Warp Core|45px|ultra rare||Fleet Warp Cores#Colony World}}{{iconlink|Elite Fleet Sustained Protomatter Singularity Core|45px|ultra rare||Fleet Singularity Cores#Colony World}}<br>[[Fleet Warp Cores#Colony World|Fleet Sustained Protomatter]] | +7.5 additional Shield, Engine and Auxiliary Power :(Bonus increases at low Shield/Engine/Auxiliary Power) +4 Maximum Shield, Engine and Auxiliary Power : (Allows your Shield, Engine and Auxiliary Power to exceed 125) -10% Weapon Power Cost<br>+10 Resistance Rating to Subsystem Power Drain | +5 to +12.5 Shield, Engine and Auxiliary Power, depending on your Singularity charge level<br>-10% Weapon Power Cost<br>+10 Resistance Rating to Subsystem Power Drain |} {{clear}}Maximum Warp speed is based on the core's Mark level (values may be rounded) {| class="wikitable" style="text-align:center; width:100%" |- ! Mark level !! Std. / Mk I !! Mk II !! Mk III !! Mk IV !! Mk V !! Mk VI !! Mk VII !! Mk VIII !! Mk IX !! Mk X and higher |- ! Maximum Warp | 5 || 5.6 || 6.1 || 6.7 || 7.2 || 7.8 || 8.3 || 8.9 || 9.4 || 10 |} Singularity Cores provide up to five [[Singularity Core abilities]] as higher tier Romulan vessels are unlocked. Singularity Core abilities are fueled by Singularity Charge. All Romulan ships have a Singularity Charge gauge with five levels. Using any Singularity ability consumes all remaining Singularity Charge, and the effectiveness of the ability used scales based on the amount of power that was consumed. After a Singularity ability is used, the Singularity Charge gauge will go offline for limited time before the charge begins to build again. {{uncommon}} Matter-Antimatter cores focus on Engineering stats, boosting abilities like {{skill|Battery Expertise}} or [[Skill: Offensive Subsystem Tuning|Engine Subsystem Performance]], while uncommon Singularity Cores focus either on Science stats such as {{skill|Control Expertise}} or {{skill|Drain Expertise}}, or instead affect the rate at which you gain singularity charge or reduce the wait time between using singularity abilities. Either can boost {{skill|Electro-Plasma System Flow}}. {{Rare}} Matter-Antimatter cores create a synergy bonus from one power level to another, for example providing bonus weapon power when focusing on [[Subsystem#Auxiliary|auxiliary systems]], while rare Singularity Cores improve one of their singularity core abilities. {{Veryrare}} cores go a step further, providing a '''battery capacitor''' power β a reusable battery which can be used to either add power to a subsystem or to bring it back online if it has been knocked out. With these cores, the goal is to allow players to tweak their own singularity mechanics to their liking, and experiment with power levels in new and interesting ways to discover optimal uses for each singularity ability. Rare Singularity cores can enhance certain Singularity abilities, adding effects like high-yield torpedo redirection to a Warp Shadow or a [[Critical Severity]] buff during a Singularity Overcharge. Very rare cores provide an analogue to the βcapacitorβ powers found on Matter-Antimatter cores: allowing the player to drain the current Singularity charge and shunt a portion of it into a particular subsystem. ==Modifiers== Warp and Singularity Cores above Mk I have modifiers in several categories. Unlike most other items, the number of modifiers is dependent on both the item's [[rarity]] and [[mark]]: {| class="wikitable" style="text-align:center" |- ! Rarity !! Up to Mk X !! Mk XI+ |- | {{Common}} || 0 || 1 |- | {{Uncommon}} || 1 || 2 |- | {{Rare}} || 2 || 3 |- | {{Very Rare}} || 3 || 4 |- | {{Ultra Rare}} || 3 || 4 |- | {{Epic}} || 4 || 5 |} Any conventional Warp or Singularity Core will only have one modifier from each of the following categories (some special Cores have more than one): ===Mk XI+=== '''Transwarp/Slipstream''' (Warp and Singularity Cores, Mk XI and above) *[Trans] - 50% Reduced Cooldown on Transwarp *[SSS] - Slipstream Speed **+10% at Mk XI **+20% at Mk XII and above *[SSR] - Slipstream drive recharges 100% faster *[SST] - +100% Slipstream Turn Rate ==={{Uncommon}}=== '''Skill Bonus''' (Warp and Singularity Cores, {{Uncommon}} and above) Adds a bonus value, dependent on [[Mark|mark level]], to one of a Captain's [[skill|skills]] or, for singularity cores, improves the performance of those abilities. {| class="wikitable" |- ! Mk !! Value !! !! Mk !! Value !! !! Mk !! Value |- | I || <center>---</center> || || V || +8.8 || || IX || +13.8 |- | II || +5 || || VI || +10 || || X || +15 |- | III || +6.2 || || VII || +11.2 || || XI || +16.2 |- | IV || +7.5 || || VIII || +12.5 || || XII || +17.5 |} *Warp Cores only: **[Bat] - [[Skill: Battery Expertise|Starship Battery Expertise]] ''(Improves Battery Duration)'' **[Eff] - Starship [[Skill: Warp Core Efficiency|Starship Warp Core Efficiency]] ''(Improves Power Levels when Low)'' **[Rep] - [[Skill: Damage Control|Starship Damage Control]] ''(Improves Passive Hull Regeneration)'' **[SecSpd] - [[Skill: Sector Space Travel Speed|Starship Sector Speed]] (formerly [Coi]) **[SEP] - [[Skill: Offensive Subsystem Tuning|Starship Engine Subsystem Performance]] ''(Bonus Engine Power)'' *Singularity Cores only: **[GG] - [[Skill: Control Expertise|Starship Control Expertise]] (formerly '''G'''raviton '''G'''enerators) ''(Improves Control Effects / Resistance to Same)'' **[EPG] - [[Skill: Exotic Particle Generator|Starship Exotic Particle Generator]] ''(Improves Exotic Damage)'' **[SingA] - +20% Singularity Charge Rate **[SingC] - -10% Singularity Cooldown time **[SingS] - -20% Singularity Power loss rate *Warp and Singularity Cores: **[EPS] - [[Skill: Electro-Plasma System Flow|Starship Electro-Plasma System Flow]] ''(Improves Power Transfer Rate)'' **[PI] - [[Skill: Drain Expertise|Starship Drain Expertise]] (formerly '''P'''ower '''I'''nsulators) ''(Improves Energy & Shield Drains / Resistance to Same)'' *Implicit Modifiers of some special cores: **[SSP] - [[Skill: Defensive Subsystem Tuning|Starship Shields Subsystem Performance]] ''(Bonus Shield Power)'' **[SWP] - [[Skill: Offensive Subsystem Tuning|Starship Weapons Subsystem Performance]] ''(Bonus Weapon Power)'' e.g. A Mk XII core with [SecSpd] adds 17.5 to the Captain's Driver Sector Speed skill value. ==={{Rare}}=== '''Power Bonus''' (Warp Cores, {{rare}} and above) * Provides 7.5% power of one subsystem to another. Given in the form [x->y]. e.g.: [A->E] Adds 7.5% of your Auxiliary power to your Engine power as bonus power. * Note that this bonus does not reduce the source subsystem. In the [A->E] example above, if Aux power is at 100, then Engine power is boosted by 7.5 (while Aux remains at 100). * There are 11 possible combinations for this modifier; [W->S] is reserved for {{epic}} quality. '''Singularity Ability''' (Singularity Cores, {{rare}} and above) *[Jump] - +100% Singularity Jump Accuracy *[OLoad] - While Singularity Overcharge is active, you gain +20% Crit Severity. *[Res] - Your Quantum Absorption also provides you with 20 resistance to all damage. *[Shad] - Singularity Warp Shadow will confuse all High - Yield Torpedoes in a 5km radius. *[Wave] - 10% chance to disable 1 subsystem for 5s with Plasma Shockwave. ==={{Very Rare}}=== '''Battery Capacitor''' (Warp and Singularity cores, {{Very Rare}} only) On Matter-Antimatter cores, the capacitor gives +15 power to the named system for 10 seconds, while on Singularity cores, it gives up to 30 power based on your Singularity level. On both types of core, it will also repair the subsystem if it is offline. *'''[WCap]''' - Weapons Capacitor: Weapons Power Buff *'''[SCap]''' - Shield Capacitor: Shield Power Buff ::Also gives Shield Regeneration that increases with Mark level (stats given for Mk XII / Mk XIII / MK XIV)<ref group="VR">This does not seem scale with Shield Capacity, Shield Power or your {{skill|Shield Regeneration}} skill, though the value differs by ship, and so may scale based on Shield Modifier or some other variable. Values are given for a [[Utility Cruiser]]; on a T5 [[D'Kyr Science Vessel]], the Matter-Antimatter Core value was +355.9, and the Singularity Core +711.8, for Mks XII, XIII ''and'' XIV, curiously.</ref> :::Matter-Antimatter Cores: +200 / 212.5 / 250 Shield Regeneration :::Singularity Cores: Up to +400 / 425 / 500 Shield Regeneration, based on your Singularity level *'''[ECap]''' - Engines Capacitor: Engine Power Buff *'''[ACap]''' - Auxiliary Capacitor: Auxiliary Power Buff *Some [[Warp Core#Special Warp Cores|special cores]], currently the [[Breen Absolute Zero#Cryoplasma-Infused Warp Core|Breen Cryoplasma-Infused cores]], [[Temporal Phase Overcharged Warp Core|Krenim Temporal Phase cores]] and the [[Kobali Field Stabilizing Warp Core|Kobali cores]], have a special battery capacitor that functions differently: in these cases, giving more power by drawing it from other system, reducing Bridge Officer ability recharge times, or making its effect AoE, respectively. *Some other special cores, currently the [[Delta Alliance Trajector Warp Core|Delta Alliance cores]] and the [[Temporal Defense Initiative Overcharged Warp Core|Temporal Defense Initiative cores]], both from the Reputation system, have a special '''{{ability|Trajector Jump}}''' ability in lieu of a battery capacitor (not to be confused with {{ability|Subspace Fold}}). <references group="VR" /> ==={{Ultra Rare}}=== There is currently no extra mod given at {{ultra rare}} quality for standard warp cores. It is unknown of this is a bug or intentional. Some [[#Special Warp Cores|special cores]], however, can get these mods at {{ultrarare}}: *[AMP] - +3.3% All Damage for each sub-system with 75 or more power *[CON] - 1% Chance when hit to grant 1 Singularity Level (Singularity Cores Only) *[EAS] - 2% Chance when hit with energy weapons to grant +15 Auxiliary Power Setting for 10 sec *[EWS] - 2% Chance when hit with energy weapons to grant +15 Weapon Power Setting for 10 sec ==={{Epic}}=== All Warp and Singularity cores get the [W->S] modifier at {{epic}} quality, which adds 7.5% of your Weapon power to your Shield power as bonus power. For example, a [[Hyper Injection Warp Core]] may get [SSS] at Mk XI, [EPS] at {{uncommon}}, [E->A] at {{rare}}, [ECap] at {{very rare}}, and [W->S] at {{epic}}, ultimately ending up as {{epic|[Hyper Injection Warp Core Mk XIV [E->A] [ECap] [EPS] [SSS] [W->S]}}. ==Special Warp Cores== ===Fleet Cores=== Advanced and Elite [[Fleet Warp Cores]] and [[Fleet Singularity Cores]] are available from the [[Fleet Dilithium Mine]]. The [[Fleet Spire]] holding provides access to Advanced and Elite [[Fleet Warp Cores#Spire Warp Cores|Thoron-Infused and Plasma Integrated]] Warp and Singularity Cores. ;[[Fleet Warp Cores]] Variants are combinations of the Reinforced, Hyper-Charged, or Plasma-Integrated warp cores. 'Advanced' cores have an additional modifier, making a total of four. 'Elite' cores have two additional modifiers making a total of five. # Fleet Reinforced, boosts Shield and Auxiliary Power. # Fleet Hyper-Charged, boosts Engine and Auxiliary Power. # Fleet Plasma-Integrated, increases base resistance rate of all power levels and increases power transfer rate. * Advanced Fleet Warp Cores. - ''Obtained at'' ''Fleet Dilithium Mine - (Reinforced), (Hyper-Charged)'' * Elite Fleet Warp Cores. - ''Obtained at'' ''Fleet Dilithium Mine - (Reinforced), (Hyper-Charged)''''' *Advanced Fleet Plasma-Integrated Warp Cores. - ''Obtained at'' ''Fleet Spire'' *Elite Fleet Plasma-Integrated Warp Cores. - ''Obtained at'' ''Fleet Spire'' ;[[Fleet Singularity Cores]] Variants are combinations of the Reinforced, Hyper-Charged, or Hyper-Stabilizing singularity cores. 'Advanced' cores have an additional modifier, making a total of four. 'Elite' cores have two additional modifiers making a total of five. # Fleet Reinforced, boosts Shield and Auxiliary Power. # Fleet Hyper-Charged, boosts Engine and Auxiliary Power. # Fleet Hyper-Stabilizing, boosts Engine and Shield Power. # Fleet Thoron-Infused, boosts Resistance and Power Transfer Rate. *Advanced Fleet Singularity Cores. - ''Obtained at'' ''Fleet Dilithium Mine'' - (Reinforced), (Hyper-Charged), (Hyper-Stabilizing) * Elite Fleet Singularity Cores. - ''Obtained at'' ''Fleet Dilithium Mine - (Reinforced), (Hyper-Charged), (Hyper-Stabilizing)'' *Advanced Fleet Thoron-Infused Singularity Cores. - ''Obtained at'' ''Fleet Spire'' *Elite Fleet Thoron-Infused Singularity Cores. - ''Obtained at'' ''Fleet Spire'' ===Reputation Cores=== The following are [[Reputation System|reputation]] [[Set/Space Items|set]] cores. Stats using an <span style="color:tomato">X</span> multiplier also scale as the item increases in Mark level, shown in the table above. When a table cell lists two modifiers, the top one is for the Matter-Antimatter core, while the bottom one is for the Singularity core. ''Numbers taken from a level 60 character on the ground with no skill points spent, no traits slotted, and no specializations affecting item stats.'' {| class="wikitable sortable" style="text-align:center;" |- ! width="10%" | Warp Core ! style="font-size:small" width="10%" | Type ! style="font-size:small" width="5%" | Max. Warp ! style="font-size:small" width="7.5%" | {{common}} Mod ! style="font-size:small" width="7.5%" | {{uncommon}} Mod ! style="font-size:small" width="7.5%" | {{rare}} Mod ! style="font-size:small" width="7.5%" | {{very rare|VR}} Mod ! style="font-size:small" width="7.5%" | {{ultra rare|UR}} Mod ! class="unsortable" | Additional Bonus |- | {{iconlink|Dyson Field Stabilizing Warp Core|45px}}{{iconlink|Dyson Field Stabilizing Singularity Core|45px}}<br>{{veryrare|Dyson}} | [[Warp_Core#Types_of_Warp_Core|Field Stabilizing]] || 10 || [SSS]<br>& [Trans] || [EPS] || [A->S]<hr>[Jump] || [SCap] || [AMP] | style="font-size:small; text-align:left" | +20 {{skill|Starship Impulse Expertise}} |- | {{iconlink|Counter-Command Hyper Injection Warp Core|45px}}{{iconlink|Counter-Command Hyper Injection Singularity Core|45px}}<br>{{veryrare|Counter-Command}} | [[Warp_Core#Types_of_Warp_Core|Hyper Injection]] || 10 || [SSR]<br>& [Trans] || [SEP]<hr>[SingC] || [E->W]<hr>[Over] || [ECap] || [AMP] | style="font-size:small; text-align:left" | <br>+33% Engine Power Drain Resistance :(Counters the debuffs on starship movement in Fluidic Space) |- | {{iconlink|Delta Alliance Trajector Warp Core|45px}}{{iconlink|Delta Alliance Trajector Singularity Core|45px}}<br>{{veryrare|Delta}} | [[Warp_Core#Types_of_Warp_Core|Field Stabilizing]] || 10 || [Trans] || [EPS]<br>& [PI]<br>& [SSP]<hr>''n/a'' <ref name="Delta">The [[Delta Alliance Trajector Singularity Core]] has one fewer mod than its Matter-Antimatter counterpart.</ref> || [A->S]<hr>[Wave] || <small>{{abilityicon|Trajector Jump|Federation|24px}}<br>'''{{ability|Trajector Jump}}'''</small> || [AMP] | style="font-size:small; text-align:left" | |- | {{iconlink|Iconian Resistance Hyper Injection Warp Core|45px}}{{iconlink|Iconian Resistance Hyper Injection Singularity Core|45px}}<br>{{veryrare|Iconian Resistance}} | [[Warp_Core#Types_of_Warp_Core|Hyper Injection]] || 10 || [Trans] || [Eff]<hr>[SingA] || [E->S]<hr>[Jump] || [ECap] || [AMP] | style="font-size:small; text-align:left" | Hot restart: Automatically removes weapons disabled conditions after 1 second.<br>100 Hull Regeneration per second while at Full Impulse<br>20 Shield Regeneration per second to each facing while at Full Impulse |- | {{iconlink|Terran Task Force Quantum Capacitor Warp Core|45px}}{{iconlink|Terran Task Force Quantum Capacitor Singularity Core|45px}}<br>{{veryrare|Terran Task Force}} | Special || 10 || [Trans] || [EPS-2]<br>& [SWP]<hr>[SingC] || [W->A]<hr>[Over] || [WCap] || [AMP] | style="font-size:small; text-align:left" | ''Warp Core'': :+0-5 additional Subsystem Power :+0-5 Maximum Subsystem Power :(Allows each Subsystem Power to exceed 125, power levels increase over time in combat) ''Singularity Core'': :+0-10 Subsystem Power, power levels increase over time in combat |- | {{iconlink|Temporal Defense Initiative Overcharged Warp Core|45px}}{{iconlink|Temporal Defense Initiative Overcharged Singularity Core|45px}}<br>{{veryrare|Temporal Defense}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || 14 || [SSS] || [Eff-2] <ref name="Temporal">The [[Temporal Defense Initiative Overcharged Warp Core]] has one fewer mod than its Singularity counterpart.</ref><hr>[EPG-2]<br>& [SingC] || [A->W]<hr>[Wave] || <small>{{abilityicon|Trajector Jump|Federation|24px}}<br>'''{{ability|Trajector Jump}}'''</small> || [AMP] | style="font-size:small; text-align:left" | |- | {{iconlink|Lukari Restoration Initiative Reinforced Warp Core|45px}}{{iconlink|Lukari Restoration Initiative Reinforced Singularity Core|45px}}<br>{{veryrare|Lukari Restoration Initiative}} | [[Warp_Core#Types_of_Warp_Core|Reinforced]] || 10 || [SSS] || ''n/a'' <ref name="Lukari">The [[Lukari Restoration Initiative Reinforced Warp Core]] has one fewer mod than its Singularity counterpart.</ref><hr>[SingC] || [A->S]<hr>[Res] || <small>{{abilityicon|Point Jump|Federation|24px}}<br>'''{{ability|Point Jump}}'''</small> || [AMP] | style="font-size:small; text-align:left" | ''Warp Core'': :+<span style="color:tomato">X</span>×2 {{skill|Starship Hull Restoration}} ''Singularity Core'': :+<span style="color:tomato">X</span>×2 {{skill|Starship Shield Restoration}} |- | Prevailing<br>{{iconlink|Prevailing Innervated Warp Core|45px}}{{iconlink|Prevailing Innervated Singularity Core|45px}}<br>{{veryrare|Innervated}}<hr>{{iconlink|Prevailing Bolstered Warp Core|45px}}{{iconlink|Prevailing Bolstered Singularity Core|45px}}<br>{{veryrare|Bolstered}}<hr>{{iconlink|Prevailing Fortified Warp Core|45px}}{{iconlink|Prevailing Fortified Singularity Core|45px}}<br>{{veryrare|Fortified}} | [[Warp_Core#Types_of_Warp_Core|Hyper Injection]]<hr>[[Warp_Core#Types_of_Warp_Core|Overcharged]]<hr>[[Warp_Core#Types_of_Warp_Core|Field Stabilizing]] || 10 || ''n/a'' || ''n/a'' || ''n/a'' || [ECap]<hr>[ACap]<hr>[SCap] || [AMP] | style="font-size:small; text-align:left" | Competitive Wargames Reputation Consumables are 15% more effective, ''Innervated'': :+12.5% Control Resistance :(scales with current Engine Power, 0.1% per unit power. Stat shown is at 125 Engine Power.) ''Bolstered'': :+36.35 Exotic Damage Resistance :(scales with current Auxiliary Power, ~0.2908 per unit power. Stat shown is at 125 Auxiliary Power.) ''Fortified'': :+31.25 Shield Drain Resistance :(scales with current Shield Power, 0.25 per unit power. Stat shown at 125 Shield Power.) |- | {{iconlink|Mycelial Harmonic Matter-Antimatter Core|45px}}{{iconlink|Mycelial Harmonic Singularity Core|45px}}<br>{{veryrare|Discovery Legends}} | [[Warp_Core#Types_of_Warp_Core|?]] || ? || ? || ?<hr>? || ?<hr>? || [SCap] || [AMP] | style="font-size:small; text-align:left" | ? |} ====Mod comparison==== Reputation cores on average have 6 <span style="color:tomato">X</span>s worth of stats. If they were {{very rare}} Warp Cores, their modifiers would be as below, keeping in mind that this does not take set bonuses into account: {| class="wikitable" style="text-align:left; font-size:0.75em" |- ! Item ! colspan="2" | {{iconlink|Dyson Field Stabilizing Warp Core|45px}}{{iconlink|Dyson Field Stabilizing Singularity Core|45px}}<br>{{veryrare|Dyson}} ! colspan="2" | {{iconlink|Counter-Command Hyper Injection Warp Core|45px}}{{iconlink|Counter-Command Hyper Injection Singularity Core|45px}}<br>{{veryrare|8472}} ! colspan="2" | {{iconlink|Delta Alliance Trajector Warp Core|45px}}{{iconlink|Delta Alliance Trajector Singularity Core|45px}}<br>{{veryrare|Delta}} ! colspan="2" | {{iconlink|Iconian Resistance Hyper Injection Warp Core|45px}}{{iconlink|Iconian Resistance Hyper Injection Singularity Core|45px}}<br>{{veryrare|Iconian}} ! colspan="2" | {{iconlink|Terran Task Force Quantum Capacitor Warp Core|45px}}{{iconlink|Terran Task Force Quantum Capacitor Singularity Core|45px}}<br>{{veryrare|Terran}} ! colspan="2" | {{iconlink|Temporal Defense Initiative Overcharged Warp Core|45px}}{{iconlink|Temporal Defense Initiative Overcharged Singularity Core|45px}}<br>{{veryrare|Temporal}} ! colspan="2" | {{iconlink|Lukari Restoration Initiative Reinforced Warp Core|45px}}{{iconlink|Lukari Restoration Initiative Reinforced Singularity Core|45px}}<br>{{veryrare|Lukari}} |- ! Normal<br>Mods | style="vertical-align:top" | <!-- Dyson -->[Trans]<br>[EPS]<br>[A->S]<br>[SCap]<br>[SSS] | style="vertical-align:top" | <!-- Dyson -->[Trans]<br>[EPS]<br>[Jump]<br>[SCap]<br>[SSS] | style="vertical-align:top" | <!-- Undine -->[Trans]<br>[SEP]<br>[E->W]<br>[ECap]<br>[SSR] | style="vertical-align:top" | <!-- Undine -->[Trans]<br>[SingC]<br>[Over]<br>[ECap]<br>[SSR] | style="vertical-align:top" | <!-- Delta -->[Trans]<br>[SSP]<br>[A->S]<br>''[Trajector]''<br>[PI]<br>[EPS] | style="vertical-align:top" | <!-- Delta -->[Trans]<br>''n/a'' <ref name="Delta" /><br>[Wave]<br>''[Trajector]''<br>[PI]<br>[EPS] | style="vertical-align:top" | <!-- Iconian -->[Trans]<br>[Eff]<br>[E->S]<br>[ECap] | style="vertical-align:top" | <!-- Iconian -->[Trans]<br>[SingA]<br>[Jump]<br>[ECap] | style="vertical-align:top" | <!-- Terran -->[Trans]<br>[SWP]<br>[W->A]<br>[WCap]<br>[EPS]<br>[EPS] | style="vertical-align:top" | <!-- Terran -->[Trans]<br>[SingC]<br>[Over]<br>[WCap]<br>[EPS]<br>[EPS] | style="vertical-align:top" | <!-- Temporal -->[SSS]<br>''n/a'' <ref name="Temporal" /><br>[A->W]<br>''[Trajector]''<br>[Eff]<br>[Eff] | style="vertical-align:top" | <!-- Temporal -->[SSS]<br>[SingC]<br>[Wave]<br>''[Trajector]''<br>[EPG]<br>[EPG] | style="vertical-align:top" | <!-- Lukari -->[SSS]<br>''n/a'' <ref name="Lukari" /><br>[A->S]<br>''[Jump]''<br>[HullHeal]<br>[HullHeal] | style="vertical-align:top" | <!-- Lukari -->[SSS]<br>[SingC]<br>[Res]<br>''[Jump]''<br>[ShdHeal]<br>[ShdHeal] |- ! Total ! 5 || 5<!-- Dyson --> ! 5 || 5<!-- Undine --> ! 6 || 5<!-- Delta --> ! 4 || 4<!-- Iconian --> ! 6 || 6<!-- Terran --> ! 5 || 6<!-- Temporal --> ! 5 || 6<!-- Lukari --> |- ! Non-scaling<br>Attributes | colspan="2" |<!-- Dyson --> +20 Impulse<br>Expertise | colspan="2" |<!-- Undine --> Engine Power<br>Drain Resistance | colspan="2" |<!-- Delta --> | colspan="2" |<!-- Iconian --> Hot restart, etc. | colspan="2" |<!-- Terran --> Bonus power | colspan="2" |<!-- Temporal --> Max. Warp 14 | colspan="2" |<!-- Lukari --> Max. Warp 10 |} In a few cases, one of the Warp or Singularity Core is superior to the other. It is unknown if this is intentional. <references /> ===Crafted, Event, Mission and Starship Cores=== {| class="wikitable sortable" style="text-align:center;" |- ! width="10%" | Warp Core ! style="font-size:small" width="10%" | Type ! style="font-size:small" width="7.5%" | {{common}} Mod ! style="font-size:small" width="7.5%" | {{uncommon}} Mod ! style="font-size:small" width="7.5%" | {{rare}} Mod ! style="font-size:small" width="7.5%" | {{very rare|VR}} Mod ! style="font-size:small" width="7.5%" | {{ultra rare|UR}} Mod ! class="unsortable | Obtaining & Additional Bonus |- | {{iconlink|Bajor Defense Hyper Injection Warp Core|45px}}{{iconlink|Bajor Defense Hyper Injection Singularity Core|45px}}<br>{{veryrare|Bajor Defense}} | [[Warp_Core#Types_of_Warp_Core|Hyper Injection]] || [Trans] || [Eff]<hr>[SingA] || [E->S]<br>& [SEP]<hr>[PI]<br>& [EPG] || <small>β<br>''Special<br>abiility''</small> || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the [[Denorios-class Bajoran Interceptor]].''<br>+<span style="color:tomato">X</span> {{Skill|Starship Engine Subsystem Performance}}<br>'''Siphoning Field'''<br>To up to three foes within 2km: :*to target: -7 All Power Levels for 3 sec :to self: After 3 sec, +7 All Power Levels for 3 sec :''With Bajor Defense 4 piece set bonus: :*to target: -15 Damage Resistance Rating for 3 sec :to self: +15 Damage Resistance Rating for 3 sec :*to target: -24.8% Target Turn Rate for 3 sec :to self: +33% Turn Rate for 3 sec |- | {{iconlink|Braydon Reconnaissance Warp Core|45px}}{{iconlink|Braydon Reconnaissance Singularity Core|45px}}<br>{{veryrare|Braydon Reconnaissance}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || [SSS]<br>& [SST] || [GG] <ref name="Braydon">The [[Braydon Reconnaissance Warp Core]] has two fewer mods than its Singularity counterpart.</ref><hr>[GG]x2 [SingA] || [A->E]<hr>[Jump] || <small>β<br>''Special<br>Battery<br>Capacitor''</small> || [EWS] | style="font-size:small; text-align:left" | ''Obtained from the [[Lukari Ho'kuun Science Vessel]].''<br>'''Braydon Enhanced [Singularity] Engines Capacitor'''<br>Engine Power Buff to team :Cleanses movement debuffs. :Repairs offline engines subsystem :4 min recharge ''Matter-Antimatter Core'': :+15 Engine Power Setting for 10 sec <hr>''Singularity Core'': :Drains your Singularity power to augment your Engine power. :Gives up 30 Engine power, based on your Singularity level. |- | {{iconlink|Cryoplasma-Infused Warp Core|45px}}{{iconlink|Cryoplasma-Infused Singularity Core|45px}}<br>{{veryrare|Breen}} | [[Warp_Core#Types_of_Warp_Core|Plasma-<br>Integrated]]<hr>[[Warp_Core#Types_of_Warp_Core|Thoron-<br>Infused]] || [SSS] || [EPS]<hr>[EPG] || [A->S]<hr>[Wave] || <small>β<br>''Special<br>Battery<br>Capacitor''</small> || [EAS] | style="font-size:small; text-align:left" | ''Obtained from the [[Holiday Item Vendor]].''<br>'''Breen Weapons Capacitor'''<br>Weapon Power Buff :Repairs offline weapons systems :+40 Weapon Power Setting for 10 sec :-15 Shield Power Setting for 10 sec :-15 Engine Power Setting for 10 sec :-15 Auxiliary Power Setting for 10 sec :2 min recharge |- | {{iconlink|Hyper Injection Singularity Core|45px|rare||Dual Injection Singularity Core}}<br>{{rare|[[Dual Injection Singularity Core|Dual Injection]]}} | [[Warp_Core#Types_of_Warp_Core|Hyper Injection]] || [SST] || [SingA] || [SingC] || n/a || n/a | style="font-size:small; text-align:left" | ''Obtained from the mission {{romonly}} {{mission|Devil's Choice}}.<br>Only available as a Singularity Core.<br>Cannot be upgraded at this time.'' |- | {{iconlink|Revolutionary Warp Core|45px}}{{iconlink|Revolutionary Singularity Core|45px}}<br>{{veryrare|Imperial Rift}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || n/a || n/a || n/a || n/a || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the [[The Widening Gyre|Widening Gyre]] special event.'' |- | {{iconlink|Temporal Phase Overcharged Warp Core|45px}}{{iconlink|Temporal Phase Overcharged Singularity Core|45px}}<br>{{veryrare|Krenim Temporal Phase}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || [SSS] || [Eff]<hr>[EPG] || [A->S]<hr>[Res] || <small>'''{{abilityicon|Temporal Phase Capacitor|Federation|24px}} {{ability|Temporal Phase Capacitor}}'''</small> || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the mission {{cross-faction}} {{mission|Butterfly}}.''<br>+<span style="color:tomato">X</span> {{Skill|Starship Electro-Plasma System Flow}} |- | {{iconlink|Kobali Field Stabilizing Warp Core|45px}}{{iconlink|Kobali Field Stabilizing Singularity Core|45px}}<br>{{veryrare|Kobali}} | [[Warp_Core#Types_of_Warp_Core|Field Stabilizing]] || [SSR] || [HullHeal]<hr>[ShdHeal] || [S->A]<hr>[Res] || <small>β<br>''Special<br>Battery<br>Capacitor''</small> || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the [[Kobali Samsar Cruiser]].''<br>'''Kobali Shield Capacitor'''<br>PBAoE (5km) Shield Heal and Shield Power Buff<br>4 min recharge<br>''Matter-Antimatter Core'' :+_ Shield Regeneration to nearby allies :+15 Shield Power Setting for 10 sec to nearby allies :Repairs disabled shields of nearby allies <hr>''Singularity Core'' :Drains your Singularity power to augment your Shield power. :+_ Shield Regeneration to nearby allies :Gives up 30 Shield power, based on your Singularity level to nearby allies :Repairs disabled shields of nearby allies |- | {{iconlink|Matter Anti-Matter Warp Core (very rare)|45px|very rare}}<br>{{veryrare|[[Matter Anti-Matter Warp Core (very rare)|Matter/Anti-Matter (Jem'Hadar)]]}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || [SSR] || [SecSpd] || [E->W] || [WCap] || n/a | style="font-size:small; text-align:left" | ''Obtained from the {{Domonly}} [[Jem'Hadar Escort]] or [[Jem'Hadar Fighter]].<br>The only Core that can be [[Re-engineering|re-engineered]] into different Mods; Mods shown in this table (to the left) are the starting ones.<br>Only available as a Matter-Antimatter Core.'' |- | {{iconlink|Obelisk Subspace Rift Warp Core|45px|very rare}}<br>{{veryrare|[[Obelisk Subspace Rift Warp Core|Obelisk]]}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || [SSR]<br>& [SSS]<br>& [SST] || [Rep] || [A->S] || [SCap] || [Trans] | style="font-size:small; text-align:left" | ''Obtained from the mission {{cross-faction}} {{mission|Sphere of Influence}}.<br>Bonus: 2 extra Common and 1 extra UR Mod.<br>Only available as a Matter-Antimatter Core.'' |- | {{iconlink|Preeminent Warp Core|45px}}{{iconlink|Preeminent Singularity Core|45px}}<br>{{veryrare|Preeminent}} | [[Warp_Core#Types_of_Warp_Core|Field<br>Stabilizing]] || n/a || [A->E] || [S->W] || [SCap]<br><small>β<br>''Special<br>Battery<br>Capacitor''</small> || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the mission {{cross-faction}} {{mission|Melting Pot}}.<br>+<span style="color:tomato">X</span> {{Skill|Starship Shield Capacity}}<br>'''Tzenkethi Shield Capacitor'''<br>Shield Power Buff :+10% Shield Resistance for 10 sec :+15 Shield Power Setting for 10 sec :Repairs offline shield systems :When this removes a Shield Offline: :*+50 {{skill|Starship Exotic Particle Generator}} for 15 sec :*+25% Tetryon Damage for 15 sec :4 min recharge |- | {{iconlink|Solanae Overcharged Warp Core|45px}}{{iconlink|Solanae Overcharged Singularity Core|45px}}<br>{{veryrare|Solanae}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || n/a || [Rep]<hr>[PI] || [W->A]<hr>[Res] || [ACap] || [AMP] | style="font-size:small; text-align:left" | ''Obtained from the [[4 Year Anniversary Event]] Dyson Science Destroyer.''<br>'''Subspace Fold'''<br>Self Transport :Instantly Move Approximately 6.66 Light Years Forward. :(Only usable in Sector Space) |- | {{iconlink|Tal Shiar Adapted Borg Warp Core|45px|very rare}}<br>{{veryrare|[[Tal Shiar Adapted Borg Warp Core|Tal Shiar]]}} | [[Warp_Core#Types_of_Warp_Core|Overcharged]] || [Trans] || [Rep] || [A->W] || [ACap] || [EWS] | style="font-size:small; text-align:left" | ''Obtained from the mission [[Tal Shiar Adapted Battle Cruiser]] or [[Tal Shiar Adapted Destroyer|Destroyer]], and can only be used on those ships.<br>Only available as a Matter-Antimatter Core.''<br>68.6 Sector Space Transwarp (Approx Warp 14). |} ====Mod comparison==== Special cores on average have 4 or 5 <span style="color:tomato">X</span>s worth of stats, but often some other unique characteristic, such as a special battery capacitor. If they were {{very rare}} Warp Cores, their modifiers would be as below, keeping in mind that this does not take set bonuses into account: {| class="wikitable" style="text-align:left; font-size:0.75em" |- ! Item ! colspan="2" | {{iconlink|Bajor Defense Hyper Injection Warp Core|32px}}{{iconlink|Bajor Defense Hyper Injection Singularity Core|32px}}<br>{{veryrare|Bajor Def.}} ! colspan="2" | {{iconlink|Braydon Reconnaissance Warp Core|32px}}{{iconlink|Braydon Reconnaissance Singularity Core|32px}}<br>{{veryrare|Braydon}} ! colspan="2" | {{iconlink|Cryoplasma-Infused Warp Core|32px}}{{iconlink|Cryoplasma-Infused Singularity Core|32px}}<br>{{veryrare|Breen}} ! {{iconlink|Hyper Injection Singularity Core|32px|rare||Dual Injection Singularity Core}}<br>{{rare|[[Dual Injection Singularity Core|Dual Injection]]}} ! colspan="2" | {{iconlink|Temporal Phase Overcharged Warp Core|32px}}{{iconlink|Temporal Phase Overcharged Singularity Core|32px}}<br>{{veryrare|Krenim}} ! colspan="2" | {{iconlink|Kobali Field Stabilizing Warp Core|32px}}{{iconlink|Kobali Field Stabilizing Singularity Core|32px}}<br>{{veryrare|Kobali}} ! {{iconlink|Matter Anti-Matter Warp Core (very rare)|32px|very rare}}<br>{{veryrare|[[Matter Anti-Matter Warp Core (very rare)|M/A-M (JH)]]}} ! {{iconlink|Obelisk Subspace Rift Warp Core|32px|very rare}}<br>{{veryrare|[[Obelisk Subspace Rift Warp Core|Obelisk]]}} ! {{iconlink|Preeminent Warp Core|32px}}{{iconlink|Preeminent Singularity Core|32px}}<br>{{veryrare|Preeminent}} ! colspan="2" | {{iconlink|Solanae Overcharged Warp Core|32px}}{{iconlink|Solanae Overcharged Singularity Core|32px}}<br>{{veryrare|Solanae}} ! {{iconlink|Tal Shiar Adapted Borg Warp Core|32px|very rare}}<br>{{veryrare|[[Tal Shiar Adapted Borg Warp Core|Tal Shiar]]}} |- ! Normal<br>Mods | style="vertical-align:top" | <!-- Bajor W -->[Trans]<br>[Eff]<br>[SEP]<br>[E->S]<br>''[Siphon]'' | style="vertical-align:top" | <!-- Bajor S -->[Trans]<br>[SingA]<br>[PI]<br>[EPG]<br>''[Siphon]'' | style="vertical-align:top" | <!-- Braydon -->[SSS]<br>n/a <ref name="Braydon" /><br>[A->E]<br>''[Cap]''<br>[SST]<br>[GG]<br>n/a <ref name="Braydon" /> | style="vertical-align:top" | <!-- Braydon -->[SSS]<br>[SingA]<br>[Jump]<br>''[Cap]''<br>[SST]<br>[GG]<br>[GG] | style="vertical-align:top" | <!-- Breen -->[SSS]<br>[EPS]<br>[A->S]<br>''[Cap]'' | style="vertical-align:top" | <!-- Breen -->[SSS]<br>[EPG]<br>[Wave]<br>''[Cap]'' | style="vertical-align:top" | <!-- DualInj -->[SST]<br>[SingA]<br>[SingC]<br>n/a <ref name=Dual">The [[Dual Injection Singularity Core]] cannot yet be upgraded, but presumably it would get a 4th mod at very rare.</ref> | style="vertical-align:top" | <!-- Krenim -->[SSS]<br>[Eff]<br>[A->S]<br>''[Cap]''<br>[EPS] | style="vertical-align:top" | <!-- Krenim -->[SSS]<br>[EPG]<br>[Res]<br>''[Cap]''<br>[EPS] | style="vertical-align:top" | <!-- Kobali -->[SSR]<br>[HullHeal]<br>[S->A]<br>''[Cap]'' | style="vertical-align:top" | <!-- Kobali -->[SSR]<br>[ShdHeal]<br>[Res]<br>''[Cap]'' | style="vertical-align:top" | <!-- Matter/A-M (Jem'Hadar) -->[SSR]<ref name="jemhadar">These are the starting Mods, specific mods can be changed by the player via [[Matter_Anti-Matter_Warp_Core_(very_rare)#Modifiers|re-engineering]].</ref><br>[SecSpd]<ref name="jemhadar" /><br>[E->W]<ref name="jemhadar" /><br>[WCap]<ref name="jemhadar" /> | style="vertical-align:top" | <!-- Obelisk -->[SSR]<br>[Rep]<br>[A->S]<br>[SCap]<br>[SSS]<br>[SST] | style="vertical-align:top" | <!-- Preem. -->[ShCap]<br>[A->E]<br>[S->W]<br>[SCap] | style="vertical-align:top" | <!-- Solanae -->''[Fold]''<br>[Rep]<br>[W->A]<br>[ACap] | style="vertical-align:top" | <!-- Solanae -->''[Fold]''<br>[PI]<br>[Res]<br>[ACap] | style="vertical-align:top" | <!-- TalShiar -->[Trans]<br>[Rep]<br>[A->W]<br>[ACap] |- ! Total !<!-- Bajor --> 5 || 5 !<!-- Braydon --> 5 || 7 !<!-- Breen --> 4 || 4 !<!-- DualInj --> 3 \ 4 <ref name=Dual" /> !<!-- Krenim --> 5 || 5 !<!-- Kobali --> 4 || 4 !<!-- Matter/A-M (Jem'Hadar) --> 4 !<!-- Obelisk --> 6 !<!-- Preem. --> 4 !<!-- Solanae --> 4 || 4 !<!-- TalShiar --> 4 |- ! Non-scaling<br>Attributes | colspan="2" |<!-- Bajor --> | colspan="2" |<!-- Braydon --> Capacitor is<br>team-wide | colspan="2" |<!-- Breen --> | colspan="1" |<!-- Dual Inj. --> | colspan="2" |<!-- Krenim --> | colspan="2" |<!-- Kobali --> Capacitor is PBAoE | colspan="1" |<!-- Matter (Jem'Hadar) --> | colspan="1" |<!-- Obelisk --> | colspan="1" |<!-- Preem. --> | colspan="2" |<!-- Solanae --> | colspan="1" |<!-- Tal Shiar -->Sector Warp 14 |} In a few cases, one of the Warp or Singularity Core is superior to the other. It is unknown if this is intentional. <references /> ==External links== {{MA Link|Warp core}} * [http://community.arcgames.com/en/news/star-trek-online/detail/1011770-legacy-of-romulus-dev-blog-_17 Legacy of Romulus Dev Blog #17] at the [http://www.startrekonline.com Official website]. {{ship component nav}} {{Travel}} [[Category:Items]] [[Category:Warp Cores|*]] [[Category:Singularity Cores|*]] [[de:Warpkern]]
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