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| style="text-align: center;" | [PG] [PrtG]
 
| style="text-align: center;" | [PG] [PrtG]
 
| +_ Starship Particle Generator.
 
| +_ Starship Particle Generator.
| Deflector Arrays
+
| Singularity Cores or Deflector Arrays
 
|-
 
|-
 
| style="text-align: center;" | [Pha]
 
| style="text-align: center;" | [Pha]
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| style="text-align: center;" | [ResB]
 
| style="text-align: center;" | [ResB]
 
| Reduces Disruptor, Plasma, and Antiproton Damage by 15%
 
| Reduces Disruptor, Plasma, and Antiproton Damage by 15%
  +
| Shield Arrays
|
 
 
|-
 
|-
 
| style="text-align: center;" | [ResAll/HP]
 
| style="text-align: center;" | [ResAll/HP]

Latest revision as of 02:29, 30 September 2014


Item Modifications
Modifier Description Applicable Item(s)
[Acc] +10% Accuracy Space Weapons
[Ac/Dm] (Bonus accuracy/damage combo) Space Weapons
[Amp] Amplifies incoming healing by 10% Shield Arrays
[AMP] +3.3% All Damage for each sub-system with 75 or more power Warp Cores
[AP] Reduces Antiproton Damage by 20% Shield Arrays, Personal Shields
[Arc] (Increases Firing Arc of applicable weapon by 1 category (i.e. 90° to 135°) ) Beam Arrays, Dual Heavy Cannons, Wide Angle Quantum Torpedo Launcher
[Aux] Thrusters: 25% Speed when engines are disabled. Impulse Engines
[Bat] +_ Starship Batteries Warp Cores
[Cap] +_ Maximum Shield Capacity Shield Arrays, Personal Shields
[Cap2] (Double capacity bonus) Personal Shields
[CMS] +_ Starship Countermeasure Systems Deflector Arrays
[Coi] +_ Starship Driver Coil Warp Cores
[CrtD] +20% Damage Boost on Critical Hit. Space Weapons
[CrtH] +2% Critical Hit Chance. Space Weapons
[Cp/Rg] (Combined capacity/regen boost) Shield Arrays
[Damp] +_ Starship Inertial Dampers Impulse Engines, Deflector Arrays
[Dis] Reduces Disruptor Damage by 20% Shield Arrays, Personal Shields
[Dmg] (Increases the item's base damage.) Space Weapons, Ground Weapons
[Dm/CrH] (Bonus damage and critical chance combo) Ground Weapons
[Drv2] (Overcharged driver coil, double coil bonus) Impulse Engines
[Eff] +_ Starship Warp Core Efficiency Warp Cores
[EM] +_ Starship Shield Emitters Deflector Arrays
[EPS] +_ Starship Electro-Plasma Systems Warp Cores, Singularity Cores
[FlwC] +_ Starship Flow Capacitors Deflector Arrays
[Full] +_ Full Impulse Flight Speed Impulse Engines
[GG] +_ Starship Graviton Generators Singularity Cores
[Gra] +_ Starship Graviton Generators Deflector Arrays
[Heal] Increases outgoing healing by 5% Shield Arrays
[InC] +_ Starship Deflector Arrays?
[Inertia] +10 Inertia Rating Impulse Engines
[Ins] +_ Starship Power Insulators Deflector Arrays
[Jump] +100% Singularity Jump Accuracy. Singularity Cores
[OLoad] While Singularity Overcharge is active, you gain +20% Crit Severity. Singularity Cores
[Over] 2.5% Chance: Upgrades your next attack Beam Attack. Deals massive Energy Damage but drains your Weapon Power. Beam Arrays, Dual Beam Banks
[Pen] All attacks with this weapon ignore 10 Armor Rating. Space Weapons, Ground Weapons
[PG] [PrtG] +_ Starship Particle Generator. Singularity Cores or Deflector Arrays
[Pha] Reduces Phaser Damage by 20%. Shield Arrays, Personal Shields
[PI] +_ Starship Power Insulators. Singularity Cores
[Pla] Reduces Plasma Damage by 20% Shield Arrays, Personal Shields
[Pol] Reduces Polaron Damage by 20% Shield Arrays, Personal Shields
[PvP Dmg] 3 Bonus Damage vs. other players. Space Weapons, Deflector Arrays, Impulse Engines, Warp Cores, Shield Arrays
[PvP Res] 8 Bonus Resistance Rating vs. other players. Space Weapons, Deflector Arrays, Impulse Engines, Warp Cores, Shield Arrays
[Rapid] 2.5% Chance: Activates Rapid Fire mode for all cannons on your ship for 2 seconds. Cannons, Dual Cannons, Dual Heavy Cannons, Turrets
[Reg] +_ Shield Regeneration Rate. Shield Arrays, Personal Shields
[Rep] +_ Starship Subsystem Repair. Warp Cores
[Res] Your Singularity Shielding also provides you with 20 resistance to all damage. Singularity Cores
[ResA] Reduces Phaser, Polaron, and Tetryon Damage by 15% Shield Arrays
[ResB] Reduces Disruptor, Plasma, and Antiproton Damage by 15% Shield Arrays
[ResAll/HP] (Bonus HP and bonus resist all damage) Ground Armor
[Sen] +_ Starship Sensors. Deflector Arrays
[Sep] +_ Starship Engine Performance. Warp Cores
[ShdS] +_ Starship Shield Systems. Deflector Arrays
[SIF] +_ Structural Integrity. Deflector Arrays
[SingA] +20% Singularity Charge Rate. Singularity Cores
[SingC] -10% Singularity Cooldown time. Singularity Cores
[SingS] -20% Singularity Power loss rate. Singularity Cores
[Snare] Foe: -5% Speed and Turn Rate on hit. Space Weapons
[Spd] +_ Flight Speed. Impulse Engines
[Spr] 7.5% Chance: Upgrades your next torpedo attack. Uses multiple torpedoes to attack an area of space. Torpedoes
[SS/SI] (Interlaced structural integrity/shield systems combined bonus) Shield Arrays
[SSR] 50% Recharge Time Reduction to Slipstream Drive. Warp Cores, Singularity Cores
[SSS] Slipstream Speed Bonus. Warp Cores, Singularity Cores
[SST] +20% Turn Rate while in Slipstream. Warp Cores, Singularity Cores
[Stl] +_ Starship Stealth. Deflector Arrays
[SubD] +_ Starship Subspace Decompiler. Deflector Arrays
[Tet] Reduces Tetryon Damage by 20% Shield Arrays, Personal Shields
[Thrust] Self: +5% Speed and Turn Rate when firing. Space Weapons
[Trans] +50% Reduced Cooldown on Transwarp. Warp Cores, Singularity Cores
[Turn] +_ Flight Turn Rate. Impulse Engines
[Wave] 10% to disable 1 subsystem for 5s with Plasma Shockwave Singularity Cores
[X->Y] Adds 7.5% of your X power level to your Y power as bonus power. Warp Cores
[XCap] Battery Capacitor: X Power Buff - Repairs Disabled X System: +15 X Power Setting for 10s. Warp Cores, Singularity Cores