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:''Also see our [[trait chart]].''
 
:''Also see our [[trait chart]].''
 
:''Are you looking for more information about [[Trait/boff|bridge officer traits]]?''
 
:''Are you looking for more information about [[Trait/boff|bridge officer traits]]?''
[[File:Trait menu.jpg|thumb|300px|The traits tab of the character menu of a [[Human]]. The non-costumizable racial trait can be viewed by clicking the "Details" button next to the character portrait. The "Personal Traits" may be changed at any time. Reputation and other traits are below]]
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[[File:Trait menu.jpg|thumb|300px|The traits tab of the character menu of a [[Human]]. The non-costumizable racial trait can be viewed by clicking the "Details" button next to the character portrait. The "Personal Traits" may be changed at any time. Reputation and other traits are below.]]
 
'''Traits''' add extra bonuses to attributes or abilities of your game character. Most traits are passive bonuses, but some also include a special ability your character can activate. Each passive trait either gives a bonus for [[ground combat|ground]] or for [[space combat]]. Traits therefore have a direct influence on the overall strengths of your character and, along with your [[skill]]s, are a key to adapting your character to your play style. Unlike skills, however, traits can be changed without costs at any time out of combat.
 
'''Traits''' add extra bonuses to attributes or abilities of your game character. Most traits are passive bonuses, but some also include a special ability your character can activate. Each passive trait either gives a bonus for [[ground combat|ground]] or for [[space combat]]. Traits therefore have a direct influence on the overall strengths of your character and, along with your [[skill]]s, are a key to adapting your character to your play style. Unlike skills, however, traits can be changed without costs at any time out of combat.
   

Revision as of 17:22, 19 September 2014

Also see our trait chart.
Are you looking for more information about bridge officer traits?
Trait menu

The traits tab of the character menu of a Human. The non-costumizable racial trait can be viewed by clicking the "Details" button next to the character portrait. The "Personal Traits" may be changed at any time. Reputation and other traits are below.

Traits add extra bonuses to attributes or abilities of your game character. Most traits are passive bonuses, but some also include a special ability your character can activate. Each passive trait either gives a bonus for ground or for space combat. Traits therefore have a direct influence on the overall strengths of your character and, along with your skills, are a key to adapting your character to your play style. Unlike skills, however, traits can be changed without costs at any time out of combat.

Each character has:

  • Race-specific trait: One permanent non-customizable racial trait (which may consist of more than one bonus) based on the choice of the player race. (Alien captains can fully costumize their racial trait during character creation.)
  • Personal traits: Eight additional selectable traits which can be changed in-game.
  • Reputation traits: Four space, four gorund and four active traits.
  • Other traits.

Less than half of all personal traits are available to any character. The majority is restricted either to a specific race (and therefore faction), a career path (adding four specific traits to the player's choice), or is only obtainable through Genetic Resequencers (found by opening lockboxes or sold on the exchange under the Reward Pack category).

In addition to personal traits, four passive space, four passive ground, and four active "Reputation trait" slots are unlocked upon reaching level 50. These are filled by achieving tiers 1-4 in a Reputation System faction, with each tier unlocking one passive space trait and one passive ground trait. Tier 5 of every faction unlocks one active trait granting a new clickable ability.

Innate traits

Each playable race has a built-in species trait, which is usually a simple combination of two or three existing traits. This traits cannot be changed.

Work in progress

  Species Innate traits
Faction Federation Andorian Ground bonus:
  • +10 Perception
  • +10% Exploit Damage
  • +25% Resistance to Flanking Damage
  • Bonus damage for each point of missing health which increases greatly as health nears zero
Faction Federation Bajoran Ground bonus:
  • +0.2% Healing to Shields and Hitpoints
  • 10% bonus to healing abilities used on you
    • +0.1 Regeneration
Faction Federation Benzite Ground bonus:
  • Resistance to Physical and Energy damage
  • Resistance to Toxic and Radiation damage
Faction Federation Betazoid Ground bonus:
  • +10 Perception
  • +1.5% Expose Chance
  • +1 sec Expose Duration
  • Reduced threat
  • Increased Team Regeneration
Faction Federation Bolian Ground bonus:
  • Chance for Toxic DoT against attackers who bite you
  • +Maximum Hitpoints
  • +Resistance to Toxic
Faction Federation Caitian Ground bonus:
  • 10% chance to Dodge half damage of ranged attacks
  • +75% Jump Height
  • +10 Perception
  • +10% Exploit Damage
Faction Federation Ferengi
  • +10 Perception
  • .25 Flank Damage Reduction
  • +10% Exploit Damage
  • 20% energy credit/gold-pressed latinum store discount
  • +.33 Resistance to Toxic and Radiation
Faction Klingon Gorn
  • 17.5% bonus to Melee Damage
  • 15% chance to knock down the target of your melee attacks
  • +5 Physical Damage Resistance Rating
  • +5 All Energy Damage Resistance Rating
  • +10 Plasma Damage Resistance Rating
  • +25 Fire Damage Resistance Rating
Faction Federation Human
  • Increases Subsystem Repair and Hull Regen Rate in Space
  • Increases team exploit damage on Ground
title=Federation and Klingon Klingon Ground bonus:
  • +15% Physical Damage
  • +5 All Damage Resistance Rating
  • +5% All Energy Damage
  • +15% Critical Severity
  • +10% Threat Generation
Faction Klingon Lethean
  • Rapture ability
  • +10 Perception
  • +1.5% Expose Chance
  • +1 sec Expose Duration
Faction Klingon Nausicaan Ground bonus:
  • 0.15 bonus to Melee damage
  • 15% chance to knock down the target of your melee attacks.

Space bonus:

  • +0.02 bonus to all damage
  • +10 Perception
Faction Federation Saurian * +10 Plasma Damage Resistance Rating
  • +40 Toxic Damage Resistance Rating
  • +25 Fire Damage Resistance Rating
  • +10 Perception
  • +5% Exploit Damage
  • +20% Resistance to Flanking Damage
Faction Klingon Orion (female)
  • Seduce ability
  • +20 Confuse Resistance Rating
  • -9.1% Threat Generation
  • +20 Placate Resistance Rating
Faction Klingon Orion (male)
  • Seduce ability
  • +15% Physical Damage
  • 15% chance to Knocks target back +0.66 meters
Faction Romulan Republic Reman Ground bonus:
  • +20 Perception
  • +1.5% Expose Chance
  • +1 sec Expose Duration
  • +10% Exploit Damage
  • +25% Resistance to Flanking damage
  • +5 Resistance Rating to Energy and Physical damage
Faction Romulan Republic Romulan Space bonus:
  • +Stealth while Cloaking
  • Bonus damage when exiting Cloak

Ground bonus:

  • Physical Damage Bonus
  • chance to knock down foes when using Melee attacks
Faction Federation Vulcan
  • Bonus resistance to Psionic, Placate, and Confuse
  • 0.15 bonus to Melee damage
    • 15% chance to knock down the target of your melee attacks

Reputation traits

Reputation traits are selectable upon completing Reputation Tier. Each player can select four space traits, four ground traits and four special traits. This traits could be changed during game.

Reputation Tier I Tier II Tier III Tier IV Tier V
8472 Counter-Command Mental Acuity icon Mental Conditioning icon Tactical Precision icon Crucial Component Redistribution icon Empathic Reverberation icon Empathic Adaptation icon Nanoprobe Field Generator icon Nanoprobe Feedback icon Bio-Molecular Shield Generator icon
Dyson Joint Command Deadly Aim icon Integrated Nanofibers icon Advanced Targeting Systems icon Advanced Hull Reinforcement icon Active Armor Hardening icon Vanquish icon Active Hull Hardening icon Tactical Advantage icon Defiance icon
New Romulus Lethality icon Enhanced Personal Shields icon Precision icon Enhanced Shield Systems icon Reactive Shielding icon Disabling Strikes icon Emergency Secondary Shielding icon Sensor Targeting Assault icon Quantum Singularity Manipulation icon
Nukara Strikeforce Identify Vulnerability icon Indomitable icon Enhanced Shield Penetration icon Fortified Hull icon Emergency Fix icon Cryo Immobilizer Module icon Auxiliary Power Configuration - Defense icon Auxiliary Power Configuration - Offense icon Refracting Tetryon Cascade icon
Task Force Omega Medical Nanites icon Omega Weapon Proficiency icon Hull-Repairing Nanites icon No icon No icon Regenerative Shield Augmentation icon Omega Graviton Amplifier icon Superior Shield Repair icon Medical Nanite Cloud icon

Additional traits

Additional traits could be added to player's selectable traits by completing specific task or mission.

Trait How to obtain
Living Hull icon reward from the “Surface Tension”
Fluidic Antigens icon reward from the “Surface Tension”

Special traits

Special traits are given by completing specific task or mission. After gaining, they are unselectable and always active.

Trait How to obtain
Well Travelled icon received after completing “Tour the Galaxy”
Deprogrammed icon received after completing “Mind Game”

See also