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[[File:Sector space.png|thumb|Warp travel between star systems takes place in sector space.]] |
[[File:Sector space.png|thumb|Warp travel between star systems takes place in sector space.]] |
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[[File:Sector space - Sol System.png|thumb|The option "Astrometrics" displays orbits and a galactic plain grid.]] |
[[File:Sector space - Sol System.png|thumb|The option "Astrometrics" displays orbits and a galactic plain grid.]] |
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− | '''Sector space''' is an overview map containing all [[ |
+ | '''Sector space''' is an overview map containing all accessible [[sector]]s within a [[quadrant]] of the [[Milky Way Galaxy]]. Travel via sector space is explained as the starship being at [[warp]], and the desired destination can either be reached by selecting it from a list in the map menu, clicking it on the overview map, or by manually steering toward it. |
The following kinds of objects can be found in sector space: |
The following kinds of objects can be found in sector space: |
Revision as of 18:01, 28 August 2015
Sector space is an overview map containing all accessible sectors within a quadrant of the Milky Way Galaxy. Travel via sector space is explained as the starship being at warp, and the desired destination can either be reached by selecting it from a list in the map menu, clicking it on the overview map, or by manually steering toward it.
The following kinds of objects can be found in sector space:
- Systems - entry nodes to star systems, space stations or accessible nebulae
- Duty Officer Assignment Nodes - Nodes represented by nebulae or star clusters giving access to Duty Officer assignments, mostly pertaining to colonization efforts
- Deep Space Encounters - randomly spawning nodes to small PvE maps against various enemy groups
- "Unknown Nebulas", "Unknown Comets", or "Abandoned Ships" - randomly spawning scanning nodes granting Research and Development Materials
Aside from objects in sector space, different contacts are available depending on your location within it:
For a map of the game, showing areas of Sector Space, see the Galaxy article. There is also a listing of the system descriptions that appear upon approaching a star or object in sector space.
Pre-Season 10
Season 3 introduced a major graphical revamp to sector space and allowed the astrometrics mode to be turned off or on as desired, so in the former case sector borders would not be seen until in close proximity. Stars would also "twinkle" until a few light years away from the ship, where the system's planets would become visible.
In Season 10, sector space was again given a major overhaul with the sector blocks being merged into the Alpha, Beta, and Delta Quadrants. Systems were also relocated to be in more canonically correct positions and resized to be more visually impressive. Additionally, canon systems previously missing from the quadrants were also added.