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{{:Na'kuhl Temporal Operative Personal Shield/Info}} |
{{:Na'kuhl Temporal Operative Personal Shield/Info}} |
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===Game Description=== |
===Game Description=== |
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− | Utilizing their mastery of time manipulation, the rebel Na'Kuhl have managed to create a device that generates a Temporal Shadow to misdirect attackers and give their operatives a chance to flee |
+ | {{coloricon|Na'kuhl Temporal Operative Personal Shield||very rare}}Utilizing their mastery of time manipulation, the rebel Na'Kuhl have managed to create a device that generates a Temporal Shadow to misdirect attackers and give their operatives a chance to flee |
===Obtaining=== |
===Obtaining=== |
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{{:Na'kuhl Temporal Operative Minigun/Info}} |
{{:Na'kuhl Temporal Operative Minigun/Info}} |
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===Game Description=== |
===Game Description=== |
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− | This rogue Na'kuhl weapon is designed with the explicit intent to spread debilitating toxic gas over an area, while also having the ability to fire plasma bolts. |
+ | {{coloricon|Na'kuhl Temporal Operative Minigun||very rare}}This rogue Na'kuhl weapon is designed with the explicit intent to spread debilitating toxic gas over an area, while also having the ability to fire plasma bolts. |
==== Obtaining ==== |
==== Obtaining ==== |
Revision as of 15:12, 1 May 2016
The Na'kuhl Temporal Operative set is a three-piece ground equipment set obtainable from “The Temporal Front”.
- [Na'kuhl Temporal Operative Armor]
- [Na'kuhl Temporal Operative Personal Shield]
- [Na'kuhl Temporal Operative Minigun]
The stats shown below are the Mk XII version.
Na'kuhl Temporal Operative Armor
+64 Kinetic Damage Resistance Rating
+64 Energy Damage Resistance Rating
+8.7 Plasma Damage Resistance Rating
+58.2 Toxic Damage Resistance Rating
+29.1 Root Resistance Rating
+29.1 Knockback Resistance Rating
Game Description
Armor worn by rogue Na'kuhl operatives is designed to resist the attacks of Na'kuhl Law Enforcement, while still allowing for maximum mobility.
This item can be freely upgraded to Mk XII. Further upgrades require Technology Points and Dilithium as normal.
Obtaining
The Na'kuhl Temporal Operative Armor is a scaling mission reward from the Future Proof mission “The Temporal Front”.
Gear Upgrade
The Na'kuhl Temporal Operative Armor can be upgraded through the Gear Upgrade System.
Mark | Technology Points |
Change | Value |
---|---|---|---|
Mk XIII | 70,862 | all stats increased | 12,000 |
Mk XIV | 141,724 | all stats increased | 13,000 |
Quality upgrades add innate modifier suffixes.
Quality | Modifier |
---|---|
Ultra Rare | [HP] |
Epic | [HP/Res] |
Na'kuhl Temporal Operative Personal Shield
Time Slip
Summons a level 60 Distortion for 10 sec
You are Immune to all damage and invisible to the enemies while the Distortion is active
364.8 Maximum Shield Capacity
Rapidly regenerates after not taking damage for 3 secs (2 seconds if crouching).
Reduces All Energy Damage to Shields by 15%
Game Description
Utilizing their mastery of time manipulation, the rebel Na'Kuhl have managed to create a device that generates a Temporal Shadow to misdirect attackers and give their operatives a chance to flee
Obtaining
The Na'kuhl Temporal Operative Personal Shield is a scaling mission reward from the Future Proof mission “The Temporal Front”.
Gear Upgrade
The Na'kuhl Temporal Operative Personal Shield can be upgraded through the Gear Upgrade System.
Mark | Technology Points |
Change | Value |
---|---|---|---|
Mk XIII | 70,862 | 459.9 max capacity | 12,000 |
Mk XIV | 141,724 | 540.6 max capacity | 13,000 |
Quality upgrades add innate modifier suffixes.
Quality | Modifier |
---|---|
Ultra Rare | [Cap] |
Epic | [Cap2] |
Na'kuhl Temporal Operative Minigun
Na'kuhl Temporal Operative Minigun/Info
Game Description
This rogue Na'kuhl weapon is designed with the explicit intent to spread debilitating toxic gas over an area, while also having the ability to fire plasma bolts.
Obtaining
The Na'kuhl Temporal Operative Minigun is a scaling mission reward from the Future Proof mission “The Temporal Front”.
Set powers
For each item added after the first, an additional power is available.
Set 2: Agent's Training
- +2% Critical Chance
- +30% Critical Severity
Set 3: Crawler Mine
- Targets Self
- 1 min 30 sec recharge
- Summon a level 61 Enhanced Crawler Mine for 25 sec which seeks out a target.
- 256.9 Kinetic Damage (50% Shield Penetration)
- Leaves a toxic cloud for 7 sec.
- 24.2 Toxic Damage per sec (50% Shield Penetration)
- -50% Runspeed
- 20% chance: Stun targets
Equipment Sets | |
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See also: Equipment • Set |