- - / Boost / Boost + Fleet Mark Event
- 1st wave - 2 / 3 / 4 marks
- 2nd wave - 3 / 4 / 5 marks
- 3rd wave - 3 / 5 / 6 marks
- 4th wave - 10 / 12 / 15 marks
- 5th wave - 18 / 22 / 27 marks
- 6th wave - 28 / 35 / 42 marks
- 7th wave - 34 / 44 / 53 marks
- 8th wave - 55 / 72 / 87 marks
- 9th wave - 89 / 117 / 141 marks
- 10th/Final wave - 144 / 188 / 226 marks TBC
- Total 388(?) / 502 / 603(?) marks TBC
The No Win Scenario is a 5 man-space mission rewarding fleet marks and requiring the players to accomplish "Combat Simulation 347" in which they have to protect a Civilian Transport for as long as possible.
Synopsis
The team will have to defend a Civilian Transport from a randomly-selected enemy faction. There are ten waves, each containing more enemy units than the previous. The mission ends when either the transport is destroyed, or the team protects it long enough to defeat the tenth wave.
As the name suggests, the mission is designed to be practically impossible. The majority of players are not expected to get beyond wave four or five.
Outline
Mission text
It's a battle for survival in this holodeck combat simulation. A transport is under attack. The enemies are relentless. How long can you survive?
Goal
Objectives
- Signal The Transport
- ::Loading Program:: Mission Begins in: 60 seconds
- Wave One
- Next Wave In: 0:30
- Wave Two
- Next Wave In: 0:30
- Wave Three
- Next Wave In: 0:15
- Wave Four
- Next Wave In: 0:15
- Wave Five
- Next Wave In: 0:15
- Wave Six
- Next Wave In: 0:15
etc.
- Beam Out
Enemies
The enemy faction you will face is randomly determined by the game engine.
Accolades and Titles
Unlocking the accolades for beating waves 8, 9, and 10 are broadcast to all players in Star Trek Online.
The Hall Of Fame contains a list of players who have beaten the No-Win Scenario plus links to first victories and speedruns.
Release Notes for: No Win Scenario
From the: Release Notes: July 12, 2012 (Season 6: Under Siege)
- This is a new five man team mission available to both Fed and KDF players that have reached level 50.
- This mission is available from the PvE queue at any time.
- The mission consists of 10 Waves.
- All team members are rewarded Fleet Marks automatically at the end of each successful wave.
- Each wave will get progressively harder and the reward for completing a wave will get progressively better.
- This is designed to be a true No Win Scenario.
- Players are not expected to get much further than wave 6 or 7.
- However, the mission is not artificially gated and can be completed if you beat all ten waves.
- There are new accolades and titles for this as well beginning with the completion of wave 5.
Walkthrough
- For a walkthrough of this mission, visit the Walkthrough page.
Bug
If the fleet leaves the system prior to the next wave; there is no penalty assessed and the fleet marks are awarded as if the mission was completed. This was fixed with a March patch.