Star Trek Online Wiki
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Star Trek Online Wiki
20,301
pages
Explore
Main Page
All Pages
Interactive Maps
STO wiki
Sandbox
About STO
STO basics
Wiki guidelines
Wiki policies
Communications
Community portal
Community talk
Suggestion Box
Admin noticeboard
Discord #wiki-talk
STO User Hub
In-Game Chat
Quick links
Playable starship
Starship traits
Sets
Abilities
Damage (space)
Player rank
Reputation
Specialization
Seasons
Mission Journal
TFOs
Endeavors
Lobi crystals
Factions
Starfleet
Klingon Empire
Romulan Republic
TOS Starfleet
Dominion
DSC Starfleet
Editing
Mission: Mine Enemy/Walkthrough
(section)
Back to page
Edit
VisualEditor
View history
Talk (2)
Edit Page
Mission: Mine Enemy/Walkthrough
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
= Hfihar Magnesite Mine = == Digging for Answers == === Explore the Rear Cavern === You have entered the magnesite mine; there are a few refugees at work mining here, and one Romulan Miner sitting next to the passage into the next cavern. ==== (Optional) Talk Your Way Past the Romulan Guard ==== ''Romulan Miner:'' {{missiontext|What do you want?}} * I'd like to enter this area. ''Romulan Miner:'' {{missiontext|This area is restricted. Only people my friends and I like may enter.<br><br>And I don't like you.}} :* [Diplomacy] I'm very likeable. Just ask Madran. (requires Attaché diplomatic rank) ::''Romulan Miner:'' {{missiontext|Madran?<br><br>That big-eared money grubber doesn't know the first thing about what really happens here. All he does is collect his latinum and make the miners miserable.}} ::* [Diplomacy] That's strange. He suggested that you provide him with information as well as magnesite ore. (requires Consul diplomatic rank) :::''Romulan Miner:'' {{missiontext|Oh, it's information you want?<br><br>Allow me to provide a free sample. Leave right now.<br><br>Otherwise ... well, there's a lot of ways to get injured in a mine. It would be a shame if something happened to you and the magnesite prevented your crew from beaming you back to your ship in time.}} :::* [Diplomacy] I'm not here for the magnesite. I was told that there was someone here I could deal with discretely. Are you that person or not? (requires Envoy diplomatic rank) ::::''Romulan Miner:'' {{missiontext|What makes you think we have anything to sell besides rocks and magnesite?}} ::::* [Diplomacy] People looking to sell ore don't usually have secured caves with guards giving out complementary interrogations to anyone who gets near. (requires Ambassador diplomatic rank) :::::''Romulan Miner:'' {{missiontext|Fine, fine! <br><br>You're Janek's problem, not mine. I'll let her know you're on your way.}} :::::The Romulan Miner will now let you pass. ::::* Lucky guess. {{MissingData}} ::::* Did I say buy? I meant take ... by force. {{MissingData}} :::* I'm done dealing with you. I think I need to speak to your superior. {{MissingData}} :::* Accidents can happen. My weapon, for example ... it could accidentally discharge at any time. {{MissingData}} ::* Maybe you should tell me what's going on here. This is more than a mine, isn't it? :::''Romulan Miner:'' {{missiontext|You don't belong here, and I'm done talking with you.<br><br>Leave now or suffer the consequences.}} :::The conversation ends. ::* Then I suppose he won't mind if you disappear. :::You will now have to fight the Romulan Miner. :* Maybe if you got to know me a little better, you'd learn to like me. ::''Romulan Miner:'' {{missiontext|You don't belong here, and I'm done talking with you.<br><br>Leave now or suffer the consequences.}} ::The conversation ends as above. :* I wonder if you'll like my weapon? ::You will now have to fight the Romulan Miner. * For you to get out of my way! You will now have to fight the Romulan Miner. ==== (Optional) Kill the Romulan Guard ==== Unless you are a Federation Ambassador, you will eventually have to kill the guard to proceed. However, each "level" of the conversation you have reached will reduce the number of groups of Romulans you will have to deal with in the next part of the mission, from a maximum of five to a minimum of one. === Defeat Hostile Romulans === The next room will contain a number of Romulans. Defeat them all. === Examine Romulan Camp Site === Approach the table towards the rear of the cavern and examine the Romulan camp site. ''Bridge Officer:'' {{missiontext|Captain, there are a series of pressure plates located in this area. They're low-tech, but the Romulans may have had to resort to outdated security measures because of interference from the magnesite veins in this cavern. The problem is that the magnesite is making our tricorders almost useless! If there's anything on this moon that the Remans would want to eliminate badly enough to use thalaron weapons, it has to be here. We're going to have to figure out how to use the pressure plates to reveal whatever the Romulans are trying to hide. I suspect that we need to activate two of them to open the door. {{missiongoal|Use the pressure plates.}} }} === Find What the Romulans Were Protecting, Open Hidden Door === Place your Bridge Officer on one of the pressure plates, then Lock In Positional Coordinates at the other. This will allow you to open the door. For those who don't understand what to do and are stuck, click the little icon bottom left of your officer's picture,set a rally point on the opposite pressure pad and voila! === Explore Hidden Base === Enter the hidden Romulan base. As you approach the door leading into the base proper, a cutscene will play. Two Romulan officers (Colonel Hakeev and Commander Janek) are having a... disagreement. ''Hakeev:'' {{missiontext|I give the orders here, Commander. You are out of line.}} ''Janek:'' {{missiontext|With all due respect, sir there's a difference between protecting the Empire form her enemies and provoking them!}} ''Hakeev:'' {{missiontext|There is much here you do not understand, Janek. The Remans need to know their place. And so do you! I will not forget your insubordination Commander. The Tal Shiar has no place for officers who cannot follow orders. I'll be in the command center. }} ''Janek:'' {{missiontext|Colonel! They were civilians! Their blood is on our hands!}} ''Hakeev:'' {{missiontext|Get used to it. There will be more. Speaking of which, why don't you clean out the brig... before you become a resident there.}} === Find a Commander's Access Code === You will need to find an access code to proceed. As you enter the room following the departure of Hakeev and Janek, your Bridge Officer will give you the option of being quiet about it: ''Bridge Officer:'' {{missiontext|The analysts in this room look completely engaged in their work. I wouldn't be surprised if we can sneak past them without being noticed. }} Note that the Romulan Analysts in this central room are fairly easy to overcome in a fight, so you can take them out with relative ease if you're feeling sufficiently militant. ==== Completely Optional Horta Encounter ==== If you want to encounter the Horta and gain the accolade for that, head to your left and enter room to the North. There are several Romulans here who are '''not'' absorbed in their work and will attack you. Check the consoles here after you have defeated them for more information about the mysterious monsters in the mine. ''Journal Entry 846512:'' {{missiontext|Ensign Crymin is dead. Hakeev ordered him to explore the tunnels. We found organic remains, and his fully-discharged disruptor was nearby. It looked like he had been ... melted. I think we should wall off this section of the mine and not disturb the creature down here. Six people have already died. Five were miners, and therefore expendable, but Crymin showed promise. I know that in time he would have been a fine officer. I've asked Colonel Hakeev to request reinforcements. If he's determined to kill people exploring this mine, let him kill recruits. }} ''Journal Entry 448532:'' {{missiontext|We were drilling near when we broke through a wall into a chamber that hadn't appeared on our scans. Blasted magnesite -- it blocks everything! Sensors, tricorders -- they're all useless! The chamber is large, and should be suitable for an expansion of the base. There were several spherical orbs in it. We have yet to determine the nature of these orbs, but Janek thinks they are "pretty." She kept one for her quarters. I've asked for permission to study the orbs. They remind me of a Federation report I read once. I can't remember the details, but it was something about the Janus system .... }} Proceed through caverns. There is a large, perfectly circular hole which you can scan. ''Bridge Officer:'' {{missiontext|This hole is tunneled through solid magnesite! It's too precise to be one of the mining tunnels, and there is a slight trace of silicon residue. Curious, Captain -- there are not many creatures that could do something like this. }} Proceed further, and you will come upon a group of Romulans attacking something: a Horta. Help it defeat them. Once the Romulans are defeated, you can communicate with the Horta. ''Horta:'' {{missiontext|No Kill I NO KILL I {{missionnote|This message is burned deep into the floor of the chamber. Acid sizzles around the edges of the letters.}} }} You will receive the accolade {{accolade|No Kill I}}. === Get Commander Janek's Access Code === Head to the South room, to the right of where you entered the base. A cutscene will play of Janek complaining. ''Janek:'' {{missiontext|I almost feel sorry for you, but I have my own neck to worry about. I'll be joining you in there soon enough... if Hakeev has his way. We all will. }} There are four prisoners locked up here which you have the option of releasing if you desire. If you do, they will assist you in fighting their captors. Janek will be found on the catwalks above the cells. Battle her until she surrenders, and then question her. ''Commander Janek:'' {{missiontext|Enough! I surrender! I value my life more than the Tal Shiar's secrets! I'll tell you anything you want to know. But first, you must tell me why you are here and what you want. }} * Why do the Remans want to destroy this base? ''Commander Janek:'' {{missiontext|The Remans know about this base? Impossible! Only the leadership of the Tal Shiar know we're here! The empress herself couldn't find us! I don't believe you, but it makes no difference. This is not a military installation. We listen and record here -- nothing more. There are many targets that those Reman scum would find much more tempting. }} :* [Diplomacy] I'll need more than your word that this base is as harmless as you say. (need more than Attaché diplomatic rank) ::''Commander Janek:'' {{missiontext|Colonel Hakeev will want my blood for this, but ...<br><br>Take my security code. You can use it to access the control room. You'll find everything you're looking for there.}} ::Commander Janek will give you her security code, and will then make her escape. ::''Commander Janek:'' {{missiontext|You have what you need, now please -- leave me alone.<br><br>The Tal Shiar will not look kindly upon my betrayal. I will need to act quickly if I am to survive.}} :* Enough of these lies! ::''Commander Janek:'' {{missiontext|Are you sure you want to end things like this?}} ::* Yes! :::You will now fight Janek to the death. ::* If you answer my questions, I won't hurt you. :::This choice will loop you back to beginning of conversation. === Find the Base's Control Room === Return to central room where the Analysts are/were located. If you freed the prisoners and any of them survived the fight with Janek, they will immediately set upon any Analyists in the room. If you are not accompanied by any prisoners, you can still sneak past the distracted Analysts. Use the code you received from Commander Janek to unlock the door to the control room. Passing through a hallway, you will encounter a couple patroling groups of Romulans. Defeat them (or time your movements correctly and slip past them) and you can finally reach the control room. When you do, you will confront Hakeev... in a cutscene. ''Hakeev:'' {{missiontext|How did you find this place? What else do you know? No matter. You won't be revealing anything to your supperiors. It's disappointing that I cannot give you a propper interrogation, but I have much to do and little time. The self-destruct sequence has begun. This base will be your tomb! }} Hakeev will make his escape at the end of the cutscene. Enter the control room; there is little you can do to halt the destruction, but perhaps you can salvage some intelligence. === Download Tal Shiar Records === ''Bridge Officer:'' {{missiontext|The reactor is going critical. We need to get out of here, but not before we find out what is so important to Hakeev that he'll destroy this base to protect it. {{missiongoal|Search the database for any important files.}} }} Step up to the computer console and download the Tal Shiar's files before fleeing. === Escape from Mines === Unfortunately, there is little you can do to avoid the Romulans occupying the base noticing the fact that it is falling down around them; they will be alerted to your presence and any Romulans left unfought (including the Analysts and the Romulan Miner, if you managed to talk your way past him) will be hostile and attack you. There is no time limit on escaping the mines, so if you want you can pursue any uncompleted activities, such as the Horta encounter and reading the logs that the Analysts have compiled: * Read logs on Borg activity. ''Listening Post Hephaestus:'' {{missiontext|Observed from captured holorecordings in the Delta Quadrant: * Resistance is futile. }} * Read Logs on True Way Activity ''Listening Post Hephaestus:'' {{missiontext|Observed from holofeed on Cardassia Prime: * Detapa Council petitions Federation to fund Lakarian City infrastructure projects. * Forty-seven injured in bombing at University of Culat. True Way claims responsiblity for attack. * Detapa Council passes bill allowing Cardassian government to seize assets of persons convicted of terrorist activity. * Councilor Marim Ocanda resigns. * Starfleet sending advisers to Cardassia Prime to advise government on security issues. * Councilor Evala introduces resolution calling for Cardassia to apply for Federation membership. Bill stalls in committee. * Ministry of Trade extends agreements with Ferengi to market Cardassian-made transport vessels and phaser banks. }} * Read Logs on Klingon Empire Activity ''Listening Post Hephaestus:'' {{missiontext|Observed from holofeeds on Qo'noS: * Chancellor J'mpok facing increasing challenges from members of the High Council loyal to House of Martok. * Alliance between House of J'mpok and House of Duras is weak. Situation is highly exploitable. Recommend we seek agents on Qo'noS. * Many members of discommendated House of Torg have been absorbed into House of Duras. * KDF leadership angered by High Council's mandate to work more closely with Klingon Intelligence. * Fek'Ihri forces in region massing under new leadership. * Melani D'ian seen entering home of Drex, son of Martok. * Gorn push for representative on High Council rejected. }} * Read Logs on Starfleet Activity ''Listening Post Hephaestus:'' {{missiontext|Observed from captured holofeed in Earth Spacedock: * Commander Winters has applied for transfer to the front lines of Klingon conflict. * Admiral Quinn under medical care for heart condition. Intercepted Starfleet Medical records indicate that the condition is fully treatable and not a suitable target for exploitation. * 7th Fleet entered neutral zone as part of a "routine" series of exercises. * Franklin Drake heading extended operation in Eta Eridani Sector Block. * Starfleet Command considering new tactics in conflicts with True Way. * Starfleet Intelligence concerned with rise in war profiteering by independent Ferengi and Dopterians. }} * Read Logs on Romulan Empire Activity ''Listening Post Hephaestus:'' {{missiontext|Observed from holofeed on Rator III: * Increased power use in royal palace indicates that lower levels may be in use. * Senator Shemek is accepting bribes in exchange for slowing progress on trade agreements. * Hirogen representatives meet with Sela. * Reman representative removed from Senate chamber. * Opposition leader Tetan assassinated. * Three Reunification proponents arrested. * Agents for Sela meet with True Way leaders near Badlands. }} * Read Logs on Listening Post Hephaestus Activity ''Listening Post Hephaestus:'' {{missiontext|Observed from holofeed in Listening Post Hephaestus: * Janek is fighting with Hakeev ... again. * Hakeev takes shuttle and leaves base for two days. Long-range sensors mark his progress in Neutral Zone. * Six miners held for questioning. * Chief Medical Officer reports two cases of Levodian flu. * Six encrypted messages sent from Colonel Hakeev's console to unknown recipient. Recommend that transmissions be investigated further. }} === Return to the Surface === Once you have escaped from the mine, take the lift back to the surface.
Summary:
Please note that all contributions to the Star Trek Online Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
This page is a member of a hidden category:
Category:Articles with incomplete data
Follow on IG
TikTok
Join Fan Lab