The Jem'Hadar Armored Shroud set is a three item ground set. Mk XI and below versions are available through playing The 2800 featured series missions. The Mk XII version is available at the Lobi Crystal store and requires all Mk XI items plus 150 lobi crystals.
Items below are presented at the highest level available in-game.
Jem'Hadar Polaron Full Auto Rifle
- 41 Polaron Damage x3 (102 DPS)
- 2.5% Chance: Weapons Malfunction for 5 sec
- +2% Critical Chance
- +20% Critical Severity
Mk XI Game Description
Jem'Hadar Polaron Full Auto Rifles have a secondary fire mode that releases a torrent of energy bolts that deal damage to several targets in front of you.
Polaron ground weapons have a chance to cause the target's weapons to malfunction for a brief time.
Jem'Hadar incorporate nanostreams in their weaponry to allow them to add additional effects to their ranged attacks based on the nanocell that is currently active.
This weapon has stats similar to a [Polaron Full Auto Rifle MK XI [CritD] [CrtH] [Dmg]].
Obtaining
The Jem'Hadar Armored Shroud is a scaling mission reward from the Cardassian Front mission “Second Wave”. This is the first mission in the featured series The 2800.
Since this item is not unique, players can obtain it more than once via episode replay. Replaying this mission at higher levels will grant a level-appropriate Mark version of this weapon, up to and including Mk XI.
A Mk XII Very Rare version can be bought from the Lobi Crystal Consortium for 150 . Players must have a Jem'Hadar Polaron Full Auto Rifle Mk XI in their inventory in order to purchase, as well as Jem'Hadar Armor Mk XI and Jem'Hadar Personal Shield Mk XI. Purchasing the Lobi upgraded version also unlocks new Jem'Hadar costume options at the tailor for bridge officers and player.
- 43.7 Polaron Damage x3 (109.2 DPS)
- 5% Chance: Weapons Malfunction for 5 sec (half duration vs player)
- +2% Critical Chance
- +20% Critical Severity
Mk XII Game Description
Jem'Hadar Polaron Full Auto Rifles have a secondary fire mode that releases a torrent of energy bolts that deal damage to several targets in front of you.
Polaron ground weapons have a chance to cause the target's weapons to malfunction for a brief time.
Jem'Hadar incorporate nanostreams in their weaponry to allow them to add additional effects to their ranged attacks based on the nanocell that is currently active.
Obtaining
This Mk XII Very Rare version can be bought from the Lobi Crystal Consortium for 150 . Players must have a Jem'Hadar Polaron Full Auto Rifle Mk XI in their inventory in order to purchase, as well as Jem'Hadar Armor Mk XI and Jem'Hadar Personal Shield Mk XI.
Jem'Hadar Armor
Mk XI Game Description
Polyalloy Weave Armor provides a good protection from physical attack and some protection from energy based attacks. [sic] [1]
This armor is similar to the [Energy Dampening Armor Mk XI [RegHPx3] [RegSH]].
Mk XII Game Description
Polyalloy Weave Armor provides a good protection from physical attack and some protection from energy based attacks. [sic] [2]
Jem'Hadar Personal Shield
Mk XI Game Description
Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.
Mk XII Game Description
Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.
Mk XI Set powers
For each item added after the first, an additional power is available.
Set 2: Jem'Hadar Shroud
- Passive
- 5% chance: When receiving All Damage, applies Jem'Hadar Shroud
- +10% All Energy Damage for 6 sec
- +420 Stealth for 6 sec (Fragile)
- Effect can only happen once every 18 sec
- Skills that affect this ability:
Set 3: Combat Triage Subroutine
- Targets Self
- 3 min recharge
- +161 Hit Points
- +12.5 All Damage resistance for 20 sec
- Immunity to Stuns and Holds for 20 sec
- Skills that affect this ability:
Mk XII Set powers
For each item added after the first, an additional power is available.
Set 2: Jem'Hadar Shroud
- Passive
- When receiving any damage, 7.5% chance:
- +15% All Energy Damage for 8 sec
- +454 Stealth for 8 sec (Fragile)
- Effect can only happen once every 18 sec
- Skills that affect this ability:
Set 3: Combat Triage Subroutine
- Targets Self
- 3 min recharge
- +224.5 Hit Points
- +13 All Damage resistance for 20 sec
- Immunity to Stuns and Holds for 20 sec
- Skills that affect this ability:
References
Equipment Sets | |
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See also: Equipment • Set |