Captain Specializations were added with the release of Delta Rising and, in addition to the skill and trait systems, are a key to individualizing and specializing your character. Captain Specializations are a form of skill progression that is opened after achieving Level 50 and therefore completing the main skill tree. Starting with level 51, each level-up provides a specialization point. After reaching the level cap (currently level 60), specialization points can still be earned indefinitely by filling the skill point bar the same way as during actual leveling. Consequently, given a very long playtime, a character is theoretically able to acquire all the specializations points that can be spent.
Specialization points can be spent in two types of specializations trees: Primary and Secondary. A player can choose a single primary specialization and a single secondary one. Once a specialization tree is made active, all the abilities in it become available and/or applicable. Additionally, progression in a specialization tree may automatically provide certain unlocks, e.g., traits, that remain available even for inactive specializations.
Specializations
Intelligence Officer (primary)
Specializes in finding weaknesses and remaining undetected, while counter the same.
- Unlocks ability to equip Intelligence Kit Modules (unlocked and purchased through the Delta Reputation)
- Ability to train Intelligence Specialist Bridge Officers in Rank III Abilities
- Starship trait: Predictive Algorithms (self-debuff and accuracy boost)
Pilot (secondary)
Pushing the upper limits of starship maneuverability.
- Starship Trait: Pedal to the Metal (Damage boost at high speed)
Commando (secondary)
Specialized in ground assaults, and making the most of your weaponry and equipment.
- Starship Trait: Demolition Teams (shield-ignoring damage at close range)