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- For the non-playable version, see Vo'Quv Dreadnought.
The Vo'Quv Carrier is a Brigadier General (Tier 5) level Klingon Carrier vessel. Unlike most other Klingon vessels the Vo'quv Carrier does not have any cloaking technology so it cannot hide itself in or out of combat; however, it makes up for this in comparison to vessels like the Raptor or Klingon Bird-of-Prey classes due to its sheer power and strength.
Variants[edit | edit source]
Vo'quv class[edit | edit source]Klingon Defense Force. This gigantic ship spans nearly 1,300 meters in length which is over 5 times the length of an average Klingon Bird-of-Prey.
VoD'leh class[edit | edit source]Klingon design, and seems to take a few minor details from the Gorn styles.
Admiralty Ship[edit | edit source]
|+8 SCI per Any Ship|
Starship Mastery[edit | edit source]
|I||Quick Deployment|| 20% recharge time reduction to launching Carrier pet crafts.|
+50% Rank Up XP for all Hanger Pets.
|II||Armored Hull||+10% Hull Hitpoints.|
|III||Reactive Shield Technology|| 0.05% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
|IV||Advanced Shield Systems||+10% Shield Hitpoints.|
Standard Configuration[edit | edit source]
Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Abilities[edit | edit source]
The Vo'Quv Carrier comes with built-in abilities that cannot be ranked up, and abilities that are based on the craft loaded into the two hangar bays.
- Launch To'Duj Fighters
- Carrier Command - Attack
- Carrier Command - Escort
- Carrier Command - Intercept
- Carrier Command - Recall
- Beam Target Auxiliary Subsystems I
- Beam Target Weapons Subsystems I
- Beam Target Engines Subsystems I
- Beam Target Shields Subsystems I
This ship can launch attack wings of To'Duj Fighters in its standard configuration, though other craft can be equipped to be launched. The carrier can also give commands to those craft to order them to attack or defend selected targets.
After activating a subsystem targeting ability, the player will have 30 seconds to attack an enemy ship with any form of beam weapon. The attack will lower power to that system, and have a small chance of completely taking the system offline. If the system is taken offline it renders all abilities that use that subsystem temporarily inert. For example, if you target the shields and subsequently take them offline, then all of the enemies shield facings will go down.
Hangar bays ships[edit | edit source]
- See Carrier Pets.
Gallery[edit | edit source]
Vo'Quv Carrier wtih Omega Force (Space) Set
Vo'Quv Carrier wtih Assimilated Borg Technology Set
Vo'Quv Carrier with Dyson Joint Command Technologies shield
See Also[edit | edit source]