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Varanus Support Vessel
Overview[edit | edit source]
A Gorn Hegemony design that has been converted for use by the KDF, the Varanus has the most advanced technology in the fleet.
The Varanus Support Vessel comes with a [Console - Universal - Repair Platform], which can launch a repair platform that will deploy drones to repair any allied ship.
Variants[edit | edit source]
Varanus class[edit | edit source]Gorn Hegemony design, which was absorbed into the Klingon Defense Force. The vessel has a long, narrow, compact design with warp nacelles mounted close to the primary hull.
Admiralty Ship[edit | edit source]
|+8 ENG and TAC per SciShip|
Starship Mastery[edit | edit source]
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry|| Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology|| 0.05% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
Abilities[edit | edit source]
Varanus Support Vessel can utilize the Repair Platform universal console.
Subsystem Targeting[edit | edit source]
The Varanus Support Vessel comes with built-in subsystem targeting abilities. These abilities do not automatically rank up when acquiring higher tier Science starships and must be gained through Tactical Space Bridge officer abilities.
- Beam Target Auxiliary Subsystems I
- Beam Target Weapons Subsystems I
- Beam Target Engines Subsystems I
- Beam Target Shields Subsystems I
After activating a subsystem targeting ability, the player has 30 seconds to attack an enemy ship with any form of beam weapon. The attack will lower power to that system, and have a small chance of completely taking the system offline. If the system is taken offline it renders all abilities that use that subsystem temporarily inert. For example, if the player targets shields and subsequently takes them offline, then all of the enemies shield facings will go down.
Sensor Analysis[edit | edit source]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves damage and power drain against an enemy, or improves any heal directed towards an ally.
When the player uses Sensor Analysis on a target, it produces an effect that stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must then hold sensor lock.
Standard Configuration[edit | edit source]
Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.