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Varanus Fleet Support Vessel

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Faction Klingon.pngVaranus Fleet Support Vessel
Varanus Fleet Support Vessel.jpg
Rank:
Rank background icon.png
Lieutenant General Rank icon (Klingon).png
Tier:
5
Upgrade cost:
Upgrade.png Requires an Upgrade Token
Type:
Support Vessel


Hull:
31,350
Hull (T5-U):
36,053
Shield Modifier:
1.32
Weapons:
Fore 3 Aft 3
Bridge Officers:
Lieutenant Tactical Lieutenant Engineering Ensign Engineering Commander Science Lieutenant Commander Science
Device Slots:
3
Consoles:
Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 4
Console (T5-U):
Console sci icon.png +1


Turn Rate:
11
Impulse Modifier:
0.15
Inertia rating:
40
Bonus Power:
+15 auxiliary power
Cost:
20,000Fleet Credits
4Fleet Ship Module icon.png

The Varanus Fleet Support Vessel is a General (Tier 5) level Klingon Support Vessel. Players can obtain the vessel through the Shipyard for 20,000 Fleet Credits and 4 Fleet Ship Module icon.png, as long as the player's Fleet has a Tier III shipyard.

The Varanus Fleet Support Vessel is also able to use the [Console - Universal - Repair Platform] that is obtained from the Varanus Support Vessel. This ship does not come with one standard.


Variants[edit | edit source]

Varanus class[edit | edit source]

Varanus class
The Varanus class is of Gorn Hegemony design, which was absorbed into the Klingon Defense Force. The vessel has a long, narrow, compact design with warp nacelles mounted close to the primary hull.






Performance[edit | edit source]

More durable than the Varanus Support Vessel due to the extra Hull and Shield Strength afforded by being a Fleet vessel, the Fleet Varanus excels at the same support abilities the original Varanus is good at, making it one of the best choices for a Klingon Science captain. Rather oddly, the Fleet Varanus has an extra Tactical Console - an odd choice for such a Science-themed ship - especially odd considering the ship has only a single Lieutenant Tactical Bridge Officer slot.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty Klingon.png
Shipshot Gornscience 5 Fleet.png
Shipshot Frame Science Klingon.png
Shipshot Frame Veryrare.png
Adm eng kdf.png 25 Adm tac kdf.png 19 Adm sci kdf.png 54
+10 TAC per SciShip


Starship Mastery[edit | edit source]

Starship Mastery
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
I
II
III
IV
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 0.05% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V No Starship Trait specified

Comparison with Brigadier General Variant[edit | edit source]

Regular Variant Fleet Variant Difference
Consoles Console tac icon.png 2 Console tac icon.png 3
Hull Points 28,500 31,350 +10%
Shields 6,270 (Mk X) 6,897 (Mk X) +10%

Standard Configuration[edit | edit source]

Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Abilities[edit | edit source]

Klingon Support Vessels come with built-in abilities. These abilities do not automatically rank up when acquiring higher tier fleet support starships.

After activating a subsystem targeting ability, the player will have 30 seconds to attack an enemy ship with any form of beam weapon. The attack will lower power to that system, and have a small chance of completely taking the system offline. If the system is taken offline it renders all abilities that use that subsystem temporarily inert. For example, if you target the shields and subsequently take them offline, then all of the enemies shield facings will go down.

The Sensor Analysis passive ability grants the player a stacking damage bonus of 3.33% per minute against a single target whilst the player maintains target lock on an enemy. Once the player switches targets the bonus is reset.

Gallery[edit | edit source]


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