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This page is reserved for the listing of upcoming content in Star Trek Online.

Contents

Note: Season Eight: The Sphere was launched November 12 but is considered to span the entire period until Season 9, scheduled to be released in early 2014. Between season launches there are small updates, C-Store releases, and minor events.

[edit] Season 9: A New Accord (22 April 2014 [1][2])

  • Tim Russ will return as Admiral Tuvok commanding the U.S.S. Voyager to progress the Dyson/Voth/Delta Quadrant storyline further [3][4], Tuvok will return in at least two more missions after "A Step Between Stars" [5]
    • Surface Tension [6]
  • Larger battlefield-like ground adventure zone, possibly featuring ground vehicles [7] [8]
  • At least two new STFs [9]
    • "Undine Assault", in which players attempt to save one of four planets from being destroyed by Undine Planet Killers
    • "Undine Infiltration", in which players must interrogate Bajorans in an attempt to weed out who is an Undine and who isn't.
  • Undine/Species 8472 will be featured [9], amongst others revamping of
  • Decisive improvements on perks for lifetime-subscribers [15]
  • 2nd deflector slot for Science Vessels [16][3] and comm array item for cruisers (modifying the existing auras) [17]
    • Will not be ready in time for Season 9 start, but WILL be part of Season 9.[18]
  • Revamp of kits [19][20][21][4]
    • New/custom kits [22][23]
    • Only one power per kit, but one additional kit-slot per rank (5 as admiral) [21]
    • None of the current kits will be removed, but they will not drop anymore [4]
  • Complete remake of Earth Space Dock: Making it a "Star Trek looking", less cramped place [6]

[edit] Revamp of PvP system

(To happen gradually after launch of Season 8 [22][24][25], main focus will be on space gameplay at first [9], has been given priority over Foundry improvements [4])

  • STO will be first game to implement a new PvP engine developed by Cryptic [24]
    • PvP-faction for the Reputation System [22][26][27], "PvP Marks" as rewards [28]
    • All PVP in the new system will be cross faction queues [29]
    • Matchmaking, e.g. matching people of comparable gear level [30]
    • Rewards based on participation more than completion [31]
    • PvP ratings/leaderboard tech is now available [32][20][30][33]
  • Either replacing current PvP maps or revamping the existing ones [34]
    • Transferring existing PvE maps (Facility 4028 amongst others) to ground PvP maps, possibly with capture-the-flag mod [35][36]
    • King of the Hill PvP map for space and/or ground [37][36]
    • Ground combat may have Battleground-style development in long-term [32]
  • Possible: Starbase PvP Challenges [38]
    • Fleet vs Fleet (KDF vs FED) territory control game ("controlling and or harvesting a vast variety of resources") [10][39] [37][11]

[edit] Foundry improvements

(Many major improvements to be ported over from Cryptic's game Neverwinter [40][15])

  • First half of 2014 [3]:
    • Ability to create a "campaign/arc", i.e., a sorted string of several foundry missions [41][35][3]
    • Ability to subscribe to specific Foundry authors [35][3]
  • New assets [40][15][3]
    • Interior editor [42][15]
    • Ability to prepopulate maps with prefab detail object layouts [42]
  • "My Favorites" tab for Foundry missions [43]
  • Older plan: Foundry faction in Reputation System [27][3]
  • Remastering (cutscenes etc.) and incorporating the best Foundry missions into the hard code of the game as part of the official story line; possibly replacing some of the less popular Cryptic missions [36]

[edit] Revamp of Reputation System [44]

  • Complete overhaul of the Omega, New Romulus, and Nukara Reputation System to match it with the Dyson Reputation System
    • Dyson Reputation will lose Commendation Marks, new system to be implemented in order to redeem them.
    • Implementation of Daily Bonus Marks - Earn extra marks through doing Daily XP Projects. Example: Daily XP Project: 30 marks. Hourly XP Project: 15 marks. Bonus marks = 55 (30 + 15 + 10 extra)
      • Hourly XP Projects can only be ran a certain number per day. After limit is met, a new project that grants dilithium is added instead. This can be ran endlessly until reset.
    • Tier upgrades now require 5 marks and 5 seconds to complete.
    • Costume unlocks only require five marks plus other requirements (i.e.: All ground pieces collected)
    • Romulan/Reman space sets and Nukara space sets getting revamped.
      • Nukara space set cost reduced from 900 to 750.
    • All Mk X and Mk XI equipment projects will be removed from the Reputation line, but all currently active sets will not be removed from the game.
  • Complete overhaul of the Reputation Powers System [45]
    • New power set up - 4 active powers, 4 ground passive powers and 4 space passive powers.
      • Can respec anytime for free.
      • Can stack with any version.

[edit] Lohlunat Festival (June/July - August 2014)

  • Return of Lohlunat Festival (Summer Event) on Risa
  • May include Swimwear and new Powerboards based on leaks
  • Will most likely include a ship similar in design to the Risian Corvette

[edit] Expansion II (late 2014)

  • 2nd expansion announced [46], "won't be any smaller than Expansion I" [17]
  • Tim Russ will return again as Tuvok to further progress the Dyson/Voth/Delta Quadrant storyline after Seasons 8.5 and 9. [3][4]
    • Tuvok will return in at least two more missions after "A Step Between Stars" [5]
  • Another Voyager-related voice talent in addition to Tim Russ, possibly Garrett Wang as Harry Kim [4]
  • Addition of Delta Quadrant [47][11][15][4]
    • Delta Quadrant likely to happen before Gamma Quadrant [22]
    • Delta Quadrant locations and races (such as Kazon, Malon, Vidiians, Talaxians, Krenim, the Devore, the Hierachy, and additional Borg) have slight chance of appearing in Season 8, but more likely to be Season 9 or later [19]
    • Polish of Voyager/Intrepid class with ship interior bundles (possibly also containing Admiral Janeway's SC-4 shuttle with ablative armor and cloaking device [32]) might be connected to that [48][38][10][41][42][20][32][49][3]
    • Federation-adapted Dauntless class [3]
    • "Hugh-like" liberated Borg as additional playable faction could theoretically be associated with Delta Quadrant [50]
    • Talaxians[37], Ocampa (FED) and Kazon (KDF) as new playable races [11][34]
    • Voth possibly connected to some content taking place on Gorn homeworld [51]

[edit] Season 10 (2015)

[edit] Undetermined Release

  • Getting more voice acting in the game (for existing and new missions); DStahl & Al Rivera specifically mentioned the following Star Trek actors: [15][52]
  • Expansion of Duty Officer system [15]
    • DOff system to be implemented into the STO Gateway
    • Likely including re-release of the Tuffli Class Freighter
    • Duty officer assignment cooldowns listed (possibly Season 9) [43]
    • Possible: Duty officer commendation Tier V categories added (requirement is above the 150,000 CXP cap) [53][54]
  • Revamp of Bridge Officer training system [17]
  • More new sectors in Alpha Quadrant [10][55], probably as "Founders of the Federation" expansion [51]
  • Exploration revamp [19]
    • Removing Exploration system altogether (i.e., the auto-generated missions in star clusters) is being considered as of early 2014. Star cluster Duty Officer assignments would be moved elsewhere. [3]
    • Original plans were dependent on changes being introduced with the Fleet Advancement system and Fleet ownership of Starbases [42]
      • Including distribution of anomalies in various star clusters [57]
      • More about specific species and less about randomness, like with the Deferi [58]
      • New exploration-related minigame [58]
  • Level cap increase...
    • ...to Admiral / General (level 60) [51][32][52]
      • Ability to command a task force of other starships captained by your bridge officers [24][20][51]
      • Revamped versions of Typhoon & Jupiter class dreadnoughts is a possibility [49][59]
    • ...to Fleet Admiral / Dahar Master (will be maximum skillpoint cap; was in design as of February 2013, had originally been planned to happen by early 2014) [22][12][60][20][10][59][21]
      • Tier 6 ships, intended to be flown by Fleet Admirals [19][61]
  • Revamp of remaining un-revamped episodes [17]
  • New playable faction [52], e.g., Cardassian playable species [49]
    • Return to Cardassian story would most likely be to launch a Cardassian faction with a story that players could experience for themselves [50]
  • Fundamental revamp of “State of Q”, possibly copy-pasting Avery Brooks' voice for Benjamin Sisko from DS9: "Emissary" and, ideally, featuring John de Lancie as Q. To be re-introduced as stand-alone mission at some future point of time [17]
  • Long-term goal of Reputation System: KDF/FED/ROM-specific reputation factions that function as voting system in which the players decide which project to fund, thereby influencing the general direction of their whole faction (e.g., which fleet ships are going to be released next etc.) [9]
  • More mini-games
    • "[...] entirely new mini-games that tie directly into your career" [62]
    • Poker (dependent on developer free-time; very unlikely in short term as of July 2012) [38][13][63]

[edit] Ships

  • Last remaining canon Federation ships will come, including new designs that may not have a unique console [50]
    • Stargazer/Constellation class possibly with "Picard Maneuver" [16][15]
      • Constellation class saucer is ingame as of the 11th of February 2014, accidental release which is now unavailable though owners of a ship using the saucer retain it
    • Model of an existing IP ship ("little bit more of an obscure ship") already build, will be released when special power is finished [3]
    • New Orleans, Freedom, and Niagara classes [39]
  • Refit Negh'Var [3]
  • Retouching stats of Nebula and Vesta classes [17]
  • "Metric ton" of new ships by the end of 2014 [3]

[edit] Crafting revamp

  • Completely new crafting system will come within 2014 [4]; previous crafting progression probably giving the character a slight head-start [22][40][20][12][64][65][51][15][4]
  • Data samples & particle traces will be completely redone (e.g., new icons and likely fewer kinds, not tied to specific exploration clusters [4])
  • Could get its own Reputation System faction (possibly Season 9) [51][27]
  • Incorporating new content, i.e., crafting missions [41] (e.g., Targ and Gorn Saur crafting mission, to get attack pets [66])
  • Incorporation of Duty Officer system [4]
    • Duty Officer assignments to allow your staff to upgrade items and systems on your ship [66][41]; crafting/kitbashing better versions of ships [30]
  • Craftable Horta variants [67]
  • Update of Memory Alpha: Work in progress shot
  • Further revamping probably after Season 9 [51]

[edit] Older ideas

The following updates have been mentioned by the developers and not retracted since then, yet over 12 months have gone by since they were last mentioned.

  • Adding Dilithium as a reward for all Cryptic-made story missions in game [68]
  • Update of Accolade system [69], including more challenges and rewards [42][20]
  • Improved UI of Exchange [40][24][48][41]
  • Animated Andorian antennae [69][23][11]
  • Department Heads, and Off-Duty revamps are on hold as of October 2012[19]
    • First Officer system is not on schedule as of December 2012, but may be revisited with increase to Full Admiral[49]
      • Convert First Officer to playable Captain and vice versa [37]
        • This would allow for Breen (FE Reward), Borg (STF Reward), and Jem'Hadar (FE Reward) playable captain species [66]
        • Converting veteran reward-Android bridge officer will not be possible (vetoed by CBS) [11]
    • Bridge officers who are put in as First Officer, Chief Engineer, Chief Medical Officer, etc. gain some new abilities/perks [70][55][71][72][73][74]
      • Department Heads and First Officer will leverage Expertise and can be individually augmented by Duty Officers of their respective departments [75]
      • First Officers will grant additional lower-level Captain powers depending on their respective specialization [76][77]
      • First Officers will occupy a special, additional bridge station. This may be closer to increasing the skill cap to Admiral.[19]
  • Revamp of DS9 Under Siege fleet action (after Season 8) [32]
  • Merge all sectors into one map [23][35][10]
  • Minor restructuring and general layout improvement of sector space [24]
    • Ability to warp to a friend and/or improving travel between sectors[37]
  • Tier 5 Merian class escort: 12[78]
  • Customize fleet starbase and ship exteriors/interiors in Foundry [23][37][79]
  • More Klingon hairstyle options (C-Store) [80] [September 9, 2011]
  • Sol/Qo'noS system daily mission rewards including "Red Squad" (and elite Klingon academy) cadet costumes [July 3, 2011] [55]
  • C-Store with tangible merchandise [July 3, 2011] [55]
  • Melee combat improvements [July 3, 2011][55][81]: Open melee-only PvP arenas on Vulcan, Andoria, Qo'noS, Rura Penthe [37][47], Vulcan Lirpas, Andorian Ushaan-tor knives, and Klingon bat'leths from special weaponsmiths [June 17, 2011] [33]
  • 2409 ships like Excalibur, originally designed by Perpetual Entertainment [June 10, 2011] [82]
  • Better control of limits on provision usage by fleet rank [83]
  • Account shared currencies [20]
  • Single player or co-op versions of ground STFs [24]
  • Possibly more uniform options for Breen and Reman bridge officers [11]
  • Gorn bridge officers on Federation side as reward for some diplomatic missions. [11]
  • Adding day-night cycles (first seen on Bajor) to further ground locations [11]
  • Different species' combadges (not on schedule as of July 2012) [38][10][84]
  • TOS Communicators or transporter effects via C-Store or episode rewards [38]
  • "Children of Khan" feature episode series (not on schedule) [66][85]
  • More daily missions:
  • More aliens, like Tamarians, from TV shows and movies [20][55]
  • Ability to gain Commendation XP via gameplay types other than the DOff-system. [21]
  • A form of encyclopedia for all information presented thus far [June 7, 2011] [59]
  • Some less popular episodes might be replaced by Cryptic-remastered Foundry missions [36]
  • Bridge Officer Requisition "Exchange" showing skills learned [20][58]
  • Ship crew uniforms for officers onboard your vessel [20][66]
  • Range of new and different alien ships from patrols and cluster missions [June 7, 2011] [59]
  • 100 Day Veteran Reward for KDF [June 7, 2011] [59]
  • Expanded Ensign bridge officer powersets and exclusive abilities [December 2, 2010] [56]
  • Story content featuring Gorn [February 16, 2011] [86]
  • Remaining preorder items made available to C-Store [February 8, 2011] [87]
  • Ship interior functionality[37][89]:
    • Holodeck (as well as in starbases and Quark's) [20][58]
    • Working sickbay [January 7, 2011] [63]
    • Botanical Garden [February 10, 2011] [58]
  • Possibility of allowing players to customize geometry and texture of weapons [April 8, 2011] [90]
  • "Leaving Shipdock" cutscene sequences when getting new ships [May 6, 2011][66]

[edit] References

  1. [1]
  2. Season 9 Dev Blog #1 A New Accord
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 Primetime UGC - Episode 29 (28 January, 2014)
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 Priority One 158.5 - Interview with Al Rivera
  5. 5.0 5.1 Destination Star Trek Frankfurt: Tim Russ Q&A Panel (23 February 2014)
  6. 6.0 6.1 Priority One Episode 159 - Interview with Steven DeAngelo (4 February 2014)
  7. Priority One 136 - Interview with DStahl (22 July 2013)
  8. Priority One Las Vegas Special (12 August 2013)
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Gates of Sto’vo’kor Interviews dStahl (24 June 2013)
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Dan Stahl - Ask Cryptic (6 June 2012)
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 Priority One Episode 66 - Interview with Al Rivera, Part I (3 February 2012)
  12. 12.0 12.1 12.2 Priority One Episode 86 - Interview with Al Rivera (26 June 2012)
  13. 13.0 13.1 Priority One Episode 85 - Interview with Dan Stahl (18 June 2012)
  14. Dan Stahl - Ask Cryptic (1 October 2010)
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 Priority One Episode 131 - Interview with Daniel Stahl (10 June 2013)
  16. 16.0 16.1 [2]
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Priority One Episoe 169 (14 April 2014) - Interview with Al Rivera
  18. TRIBBLE Maintenance and Patch Notes - April 10, 2014
  19. 19.0 19.1 19.2 19.3 19.4 19.5 Dan Stahl - Ask Cryptic (5 October 2012)
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 Dan Stahl - Question & Answer Chat Transcript (14 June 2012). Alternative link
  21. 21.0 21.1 21.2 21.3 STOked Episode 110 - 13 February 2012
  22. 22.0 22.1 22.2 22.3 22.4 22.5 Dan Stahl - Third Anniversary Q&A on Redalert channel (1 February 2013)
  23. 23.0 23.1 23.2 23.3 Dan Stahl - Ask Cryptic (11 August 2011)
  24. 24.0 24.1 24.2 24.3 24.4 24.5 Dan Stahl - Ask Cryptic (10 August 2012)
  25. STOked Episode 120 (24 April 2012)
  26. Dan Stahl - TTS Channel (8 November 2012)
  27. 27.0 27.1 27.2 Massively Speaking Episode 234: Star Trek Online interview with Dan Stahl (29 January, 2013)
  28. Podcast UGC – Episode 102: The Return of Captain Geko
  29. Dan "Gozer" Griffis - Forum posting (5 May 2012)
  30. 30.0 30.1 30.2 Subspace Radio interview of Dan Stahl (13 March 2012)
  31. Dan "Gozer Griffis" - Forum posting (1 June 2012)
  32. 32.0 32.1 32.2 32.3 32.4 32.5 32.6 Raptr Q&A Session with Dan Stahl (6 September 2012)
  33. 33.0 33.1 Dan Stahl - Engineering Report (17 June 2011)
  34. 34.0 34.1 34.2 Dan Stahl - Ask Cryptic (1 March 2012)
  35. 35.0 35.1 35.2 35.3 STOked episode 113 (March 5 2012)
  36. 36.0 36.1 36.2 36.3 36.4 Tribbles in Ecstasy Dan Stahl Interview (March 26 2012)
  37. 37.0 37.1 37.2 37.3 37.4 37.5 37.6 37.7 37.8 Dan Stahl - Engineering Report (19 August 2011)
  38. 38.0 38.1 38.2 38.3 38.4 Dan Stahl - Ask Cryptic (6 July 2012)
  39. 39.0 39.1 Dan Stahl - Ask Cryptic (4 April 2011)
  40. 40.0 40.1 40.2 40.3 Dan Stahl - Ask Cryptic (7 September 2012)
  41. 41.0 41.1 41.2 41.3 41.4 Priority One Episode 69 - Interview with Dan Stahl (24 February 2012)
  42. 42.0 42.1 42.2 42.3 42.4 Dan Stahl - Ask Cryptic (5 April 2012)
  43. 43.0 43.1 Ask Cryptic (11 January 2013)
  44. Season 9 Dev Blog #3
  45. Season 9 Dev Blog #5
  46. Brandon Felczer - 2013 Reflections (16 December 2013)
  47. 47.0 47.1 Podcast UGC #47 - Al Rivera interview (January 18 2012
  48. 48.0 48.1 Dan Stahl - State of the Game (27 July 2012)
  49. 49.0 49.1 49.2 49.3 [3] Ask Cryptic: December 12]
  50. 50.0 50.1 50.2 Digibytes - A Q&A with Star Trek Online's Executive Producer, Dan Stahl (25 February 2013)
  51. 51.0 51.1 51.2 51.3 51.4 51.5 51.6 51.7 Ask Cryptic (24 November 2012)
  52. 52.0 52.1 52.2 Priority One 135 Supplemental - Al Rivera Interview (15 July 2013)
  53. Heretic - Forum posting (31 October 2011)
  54. Heretic - Forum posting (1 November 2011)
  55. 55.0 55.1 55.2 55.3 55.4 55.5 Dan Stahl - Ask Cryptic (3 July 2011)
  56. 56.0 56.1 Dan Stahl - Ask Cryptic (2 December 2010)
  57. Dan Stahl - Engineering Report (16 May 2011)
  58. 58.0 58.1 58.2 58.3 58.4 Dan Stahl - Ask Cryptic (10 February 2011)
  59. 59.0 59.1 59.2 59.3 59.4 Dan Stahl - Ask Cryptic (7 June 2011)
  60. Dan Stahl - State of the Game (15 June 2012)
  61. Dan Stahl - Ask Cryptic (3 March 2011)
  62. ONRPG interview with DStahl (9 August 2013)
  63. 63.0 63.1 Dan Stahl - Ask Cryptic (7 January 2011)
  64. Priority One interview with Al Rivera (20 April 2012)
  65. Outpost Gamez - Dan Stahl interview (2 May 2012)
  66. 66.0 66.1 66.2 66.3 66.4 66.5 Dan Stahl - Ask Cryptic (6 May 2011)
  67. Salami_Inferno - Forum posting (24 May 2011)
  68. Dan Stahl Forum Post (15 February 2013)
  69. 69.0 69.1 Priority One Episode 97 - Interview with Dan Stahl (23 September 2012)
  70. Heretic - Forum posting (12 August 2011)
  71. Heretic - Forum posting (12 August 2011)
  72. Heretic - Forum posting (12 August 2011)
  73. Heretic - Forum posting (13 January 2012)
  74. Heretic - Forum posting (1 March 2012)
  75. Heretic - Forum posting (13 January 2012)
  76. Heretic - Forum posting (13 January 2012)
  77. Heretic - Forum posting (4 March 2012)
  78. Al Rivera - Forum posting (4 February 2012)
  79. StarbaseUGC interview with Al Rivera (1 May 2012)
  80. Dan Stahl - Ask Cryptic (9 September 2011)
  81. Al Rivera - Tweet (4 August 2012)
  82. Priority One Episode 33 - Interview with Dan Stahl (10 June 2011)
  83. Dan Stahl - Forum posting (1 August 2012)
  84. Matt Highison - Forum posting (16 May 2011)
  85. Dan Stahl - Ask Cryptic (4 May 2012)
  86. Dan Stahl - Forum posting (16 February 2011)
  87. Dan Stahl - Forum posting (8 February 2011)
  88. Al "CaptainGeko" Rivera - Forum posting (15 April 2011)
  89. Al Rivera - Forum posting (4 February 2012)
  90. Outpost Gamez Interview with Dan Stahl (8 April 2011)



Seasons in Star Trek Online

Pre-Launch

Closed BetaOpen BetaLaunch
NewPortalSTO.png


Season Focus
Release Date
Season 1: Common Ground PvP and customization
24 March 2010
Season 2: Ancient Enemies Level cap increase, Tier 5 and content (Undine Advance)
27 July 2010
Season 3: Genesis The Foundry (Beta)
9 December 2010
Season 4: Crossfire Ground combat revamp, UI update and Klingon missions
7 July 2011
Season 5: Call to Arms Duty Officer system, skill revamp and STF overhaul
1 December 2011
Season 6: Under Siege Fleet Advancement System, fleet ships and missions
12 July 2012
Season 7: New Romulus New Romulus, Reputation System and Tau Dewa Sector Block
13 November 2012
Expansion:
Legacy of Romulus
Playable Romulan faction, with its own ships and missions
21 May 2013
Season 8: The Sphere New enemy (the Voth) and Dyson Sphere Space Adventure Zone
12 November 2013
 - Season 8.5 4th Anniversary, mission revamp, starship switching mechanics
30 January 2014
Season 9: A New Accord Dyson/Voth/Delta Quadrant storyline, new military fleet holding, kit revamp
22 April 2014

See also

STO TimelineFeature EpisodeFree to PlayRemastered ContentRelease NotesUpcoming content