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Tricobalt Torpedo Launcher

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Tricobalt Torpedo Launcher
Common Ship Weapon
 
Values do not reflect skills or other modifiers

Tricobalt Device

Kinetic Damage

90' targeting arc
to self: Creates a level __ Heavy Tricobalt Torpedo for 20 sec
Torpedo Explosion I
__ Kinetic Damage
Disable for 2-4 sec
60.5 second reload
Value: (see table below)

Tricobalt Torpedo Launchers are torpedo based weapons available for all starships. They have a 90° firing arc.

Tricobalt Torpedo Launchers weapons are not available to players before Mk X.

Tricobalt Torpedo Launchers are area-of-effect weapons, and will disable a target between 2 - 4 seconds upon impact and will cause a push effect.

[] Torpedo: High Yield and Torpedo: Spread

Tricobalt Torpedo Launchers function differently to most other torpedoes when it comes to using Bridge Officer abilities that affect torpedo behavior.

Using the ability "" will increase the damage output of the next launched Tricobalt Device, and will increase it's maximum range. It also has a chance of creating a temporary spatial anomaly that will disable ships within a certain radius. However, the device will travel much more slowly and therefore has a greater chance of being destroyed before reaching its target.

Using the ability "" will cause multiple torpedoes to be fired, up to a total equal to the level of the ability used plus one (eg. Torpedo Spread II will fire up to 3 torpedoes). However, unlike other torpedoes, a maximum of 1 torpedo per target will be fired.

[] Modifiers

There are several factors that can affect weapon performance. These include modifier suffixes, weapon power, spent player skill points, consoles, and equipment set bonuses.

[] Modifier Suffix

Uncommon Tricobalt Torpedo Launchers will have one modifier suffix, Rare will have two and Very Rare will have three. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.).

  • : +20 Critical Severity
  • : +2% Critical Chance
  • : +10% Accuracy
  • : +X Damage
  • : X% chance: X Radiation Damage vs Borg NPCs

[]

Skill Rank Effects
All weapon damage.
Kinetic weapon damage.
Weapon accuracy.
Kinetic crit hit chance and severity.

[]

Icon Console Name Effects
Torpedo damage.
Tricobalt Projectile damage.
+0.92% Critical Chance.
+9.2% Critical Severity.
+0.76% Critical Chance.
+7.6% Critical Severity.
+1.8% Critical Chance.
+11% Mine and Torpedo Damage.
Not currently available for purchase.

[] Equipment

Set Ability Effects
- Set 2 +25% Torpedo Damage.
Only available for the .

[] Base Damage Table

All values given are for common weapons. There is greater damage with increasing .

Tricobalt
DPV DPS DPV DPS DPV DPS DPV DPS DPV DPS DPV DPS
None Std. 1352 208
I 1462 225
II 1600 246 1779 209
Lt. Cmdr. III 1738 267 1932 227
IV 1876 289 2086 245 1472 173
Commander V 2014 310 2238 263 1580 186
VI 2152 331 2392 281 1689 199 1843 175
Captain VII 2290 352 2546 299 1797 211 1961 187
VIII 2428 374 2699 318 1905 224 2079 198 1756 167
Lower Half
Rear Admiral
Upper Half
IX 2566 395 2852 336 2013 237 2197 209 1856 177
X 2704 416 3006 354 2122 250 2315 220 1956 186 12976 216.3
XI 2842 437 3159 372 2230 262 2433 232 2055 196 13638 227.3
XII 2980 458 3313 390 2338 275 2551 243 2155 205 14300 238.3

[] Vendors

[] Notes

[] External Links

at , the Star Trek Wiki.


[]
Energy Type Beam Cannon
Array Dual Bank Turret Single Dual Dual Heavy Quad Wing
Standard Phaser
(inc. Retrofit)
-
Disruptor
Plasma
Tetryon
Polaron
Antiproton
(inc. Chroniton)
-
Hybrid Plasma-Disruptor
Polarized Tetryon
Spiral Wave Disruptor
Dominion Polaron
Phased Tetryon
Polarized Disruptor
Romulan Plasma -
Phased Polaron
Other Kinetic Cutting Beam
[]
Projectile Type Torpedo Mine Cluster Torpedo Missile
Standard Photon
Quantum -
Plasma - -
Chroniton -
Transphasic -
Tricobalt
Other Hargh'peng
Thermionic
Tractor Beam
Ferengi