Traits add extra bonuses to attributes or abilities of your game character. Most traits are passive bonuses, but some also include a special ability your character can activate. Each passive trait either gives a bonus for ground or for space combat. Traits therefore have a direct influence on the overall strengths of your character and, along with your skills, are a key to adapting your character to your play style. Unlike skills, however, traits can be changed without costs at any time out of combat.
Each character is allowed a total of nine personal traits at level 50:
- One permanent non-customizable racial trait (which may consist of more than one bonus) based on the choice of the player race (Alien captains can fully costumize their racial trait during character creation)
- Eight additional traits which can be changed in-game with a Traits Respec Token:
- Three race-typical traits automatically pre-selected at character creation
- One additional customizable trait at each new rank (five total at level 50)
Less than half of all personal traits are available to any character. The majority is restricted either to a specific race (and therefore faction), a career path (adding four specific traits to the player's choice), or is only obtainable through Genetic Resequencers (found by opening lockboxes or sold on the exchange under the Reward Pack category).
In addition to personal traits, four passive space, four passive ground, and four active "Reputation trait" slots are unlocked upon reaching level 50. These are filled by achieving tiers 1-4 in a Reputation System faction, with each tier unlocking one passive space trait and one passive ground trait. Tier 5 of every faction unlocks one active trait granting a new clickable ability.
 List of personal traits
The following is a list of selectable personal traits that are available to players, although some of these traits might not be available for their chosen race (or they are already incorporated into their racial trait). Click on the articles to find out more information.
Each playable race has a built in species trait, which is usually a simple combination of two or three existing traits.
Work in progress
|Species||Innate traits||Unique optional traits|
|Andorian||Acute Senses, low-health damage bonus||Cold Dwelling|
|Ferengi||Acute Senses, Natural Immunities, economic benefit|
|Gorn||Cold-Blooded, Physical Strength, Resilient||Bite|
|Lethean||Limited Telepathy, Rapture||Telekinetic|
|Nausicaan||Physical Strength, space benefits|
|Saurian||Acute Senses, Cold-Blooded, Toxic res|
|Orion (male)||Physical Strength||Seduce|
|Reman||Acute Senses, Limited Telepathy||Mind Drain, Telekinetic|
|Romulan||Physical Strength, space benefits||Plasma Weapon Specialist|
|Vulcan||Mental Discipline, Physical Strength||Mind Meld, Nerve Pinch|