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Time travel

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The Guardian of Forever, an ancient device that enables time travel.
Time travel is one of the many fields of the studies of temporal mechanics. It involves moving between different points in time, similar to moving between different points in space.


Means of Time Travel[edit | edit source]

The powers of the Alpha and Beta Quadrants have encountered numerous methods of time travel: Examples are the so-called "Slingshot Effect"; Borg technology; Krenim technology; Devidian portals; wormholes; black holes; red matter; the powers of alien entities such as the Guardian of Forever, the Prophets or Q.

History[edit | edit source]

22nd to 24th Century[edit | edit source]

Notable for several timeline incursions, the U.S.S. Enterprise.

As late as 2154, the Vulcan Science Directorate deemed time travel impossible. Only the experiences during the Temporal Cold War changed the Vulcan's perception of the space-time continuum.

Several time travel incidents were reported during the 23rd Century. Many of those involved the U.S.S. Enterprise. Since at least 2268, the Federation had the means to travel through time, though they were still inaccurate and dangerous.

The 24th Century saw several notable timeline incursions. Among them was the presence of the Borg and the Enterprise-E during Earth's First Contact with Vulcan.

25th Century[edit | edit source]

The year 2409 is notable for many time travel incidents. Those events are related to the Federation-Klingon War, recent Borg incursions, the reappearance of Q, the return of The 2800, as well as the Devidian incursion into our dimension. Several major factions have developed agencies to monitor time travel; the Federation uses the Department of Temporal Investigations for this purpose, while the Klingon Empire and Romulan Republic have Temporal Intelligence and Romulan Temporal Defense, respectively.

Missions involved[edit | edit source]

The 2,800 return through the Bajoran wormhole.
“Graduation Day”, “End of Watch”, “A Day in the Sun” (Delta Recruits only)
The player encounters their future self from 18 months ahead. They warn the player of the approaching Iconian War and give the player a Tesseract Communications Receiver before returning to the future.
“Past Imperfect”
The player encounters the U.S.S. Enterprise in the year 2270 by traveling through the Guardian of Forever.
“Everything Old is New”
The player travels to Drozana Station in the year 2265 via a Devidian Portal.
“Night of the Comet”
The player travels to the year 2265 with a Slingshot maneuver in order to destroy Driffen's Comet.
“Second Wave”
2,800 Dominion ships come through the Bajoran wormhole after they disappeared in the year 2374.
“Khitomer Accord”
The player has to stop a Borg timeline incursion on the assault on Vega Colony in 2409.
“Cold Storage”(Delta Recruits only)
18 months after meeting their future self, the player is sent back in time to complete the cycle of events by warning their past self of the approaching Iconian War and giving their past self a Tesseract Communications Receiver. The player then returns to the present.
“Midnight”
The player travels back 200,000 years to the day that the Iconians are forced from their homeworld, with the purpose of wiping out any survivors. Instead, the player saves 12 Iconians and returns to the present, returning the World Heart to them.
“Stormbound”
After they stole it from time traveling scientist Kal Dano, the Tholians use the Tox Uthat on the star of the Na'kuhl System. Dano and the player subsequently retrieve the device from the Tholian flagship and travel back the 22nd Century where they hide it in a cave on Risa. After returning to 2410, Kal Dano vanishes into a time vortex during a renewed fight against the Tholians in the Na'kuhl System when his Timeship is damaged. He sends a temporal distress call before entering the vortex which prompts the U.S.S. Pastak to arrive from the 29th Century and investigate. After Captain Walker invites the player to the Pastak's bridge, they manage to retrieve Kal Dano's decayed corpse and Timeship, which had traveled back to the early 22nd Century where, a few decades later, the crew of the Enterprise (NX-01) inadvertently activated the Timeship's temporal distress beacon, causing it to automatically travel back to 2410.

Ambiguous cases[edit | edit source]

“Time in a Bottle”
Kyana Prime, the last Krenim holdout, is concealed from the Vaadwaur as well as the Heralds, within a time pocket that renders the colony out of sync with normal space-time, thereby making it undetectable.
The Annorax fires its weapon
“Butterfly”
The K.I.S. Annorax performs a temporal incursion causing the U.S.S. Yamato not to rediscover Iconia in 2365 which inadvertently results in a reality where the Borg have assimilated Romulus by 2390.

References to time travel[edit | edit source]

Information from the future allowed B'vat to find the Doomsday Machine.
“The Doomsday Device”
It is revealed that the Na'kuhl prophecised the appearance of the Doomsday Machine to the Klingon Empire in the 22nd Century.
“First Contact Day”
Several Crew members of the Enterprise-F mention the events of 2063 and the time travel that was involved in the First Contact between Humans and Vulcans.
“Temporal Ambassador”
The Enterprise-C, which was sent from 2366 (following the events of "Yesterday's Enterprise") to go back to the Battle of Narendra III in 2344, accidentally ends up in 2409, resulting in a vastly altered Alpha Quadrant in which Earth is destroyed and Starfleet is a memory. The 29th Century timeship U.S.S. Pastak makes an appearance to help set things right.
“Sunrise”
The Tholians lure Kal Dano to the present from the 31st Century by destabilizing the Lukari star, planning to steel the Tox Uthat. Kal Dano loses the Tox Uthat to the Tholians after repairing the damage to the star, telling the player that these events are tied into the Temporal Cold War.

Missions formerly involved[edit | edit source]

“State of Q”
Q sends the player to the year 2367 to relive the Battle of Wolf 359.
v · d · e
The Path to 2409 icon.png
In-game years
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Contemporary
history
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Periods
Distant Past22nd Century23rd Century24th Century25th CenturyFuture
See also
Chronology (overview)Original FictionPath to 2409/LoreThe Needs of the ManyIn-Universe BlogsTales of the WarPost War EraTime travel