Thermionic Torpedo Launcher
Kinetic Damage with 15% chance to drain -15 Weapon and Engine power for 12 seconds.
- 90' targeting arc
- to target: __ Kinetic Damage (__ DPS)
- +20% Accuracy
- 10 second reload
Thermionic Torpedo Launchers are torpedo based weapons available to Rear Admiral/Brigadier General ranked players only. They can be obtained by unpacking a Tholian Orb Weaver, Tholian Recluse Carrier, or a Tholian Tarantula Dreadnought Cruiser. There is also a Tholian Thermionic Torpedo-S that comes with the Tholian Widow Fighter.
Heavy Disruption Torpedoes[edit | edit source]
When using the ability "Torpedo: High Yield", instead of firing multiple standard torpedoes, Thermionic Torpedo Launchers will fire one single "Heavy Disruption Torpedo" that, if it hits the target, does massive damage. However, it travels much slower than a standard torpedo, and is destructible.
Players and NPC ships can shoot down an incoming Heavy Torpedo, and an Automated Defense Battery console can shoot them down automatically.
Modifiers[edit | edit source]
There are several factors that can affect weapon performance. These include modifier suffixes, spent player skill points, consoles, and equipment set bonuses.
Upgrading[edit | edit source]
|[Ac\Dm]|| +10% Accuracy|
|Starship Weapons Training||Lieutenant||All weapon damage.|
|Starship Projectile Weapons||Lt. Commander||Kinetic weapon damage.|
|Starship Targeting Systems||Commander||Weapon accuracy.|
|Starship Projectile Weapon Specialization||Admiral||Kinetic crit hit chance and severity.|
|Warhead Yield Chamber||Torpedo damage.|
|Assimilated Module|| +0.92% Critical Chance.|
+9.2% Critical Severity.
|Tachyokinetic Converter|| +0.76% Critical Chance.|
+7.6% Critical Severity.
|Zero-Point Energy Conduit||+1.8% Critical Chance.|
|Ionized Gas Sensor|| Upgrades your next torpedo attack.|
Seeks cloaked targets, drains engine power with a chance to disable the entire system.
Only available for Starfleet.
|Nadeon Detonator|| Upgrades your next torpedo target.|
Torpedo explodes in a large Photonic Shockwave.
Only available for Starfleet.
|Rule 62 Multipurpose Combat Console|| +11% Mine and Torpedo Damage.|
Available via the Lobi store.
Equipment Sets[edit | edit source]
|Honor Guard (Space) - Set 2||Tactical Readiness|| +25% Torpedo Damage|
|Adapted M.A.C.O. (Space) - Set 2||Tactical Readiness||+25% Torpedo Damage|
Base Damage Table[edit | edit source]
- Default (Base Damage) value on mouse over the item and not the icon skill created on UI (User Interface).
Images[edit | edit source]
| Starship Energy Weapons |
|Array & Omni||Dual Bank||Turret||Single||Dual & Quad||Dual Heavy|
|Standard Energy Weapons|
|Hybrid Energy Weapons (two standard procs)|
|Spiral Wave Disruptor|
|Special Energy Weapons (non-standard procs)|
|See also||Fleet Space Weapons • 23rd Century Space Weapons • Sets|
| Starship Projectile Weapons |
| Projectile Type →
↓ Damage Type
|Torpedo||Mine||Cluster Torpedo / Missile|