Talk:Damage type
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[edit] Antiproton bonus
I noticed the bonus was updated to include shield penetration. Is this confirmed or available to be seen in game? As Antiproton weaponry for ground and space gameplay doesn't show such a bonus on their tooltips. --Flibby (User:Flibby) 00:44, 23 February 2010 (UTC)
[edit] Page
awesome page, I really like this. --Lem (talk) 14:50, 21 February 2010 (UTC)
- Cheers Lem :) Took a while to do, and a bunch of Energy Credits. --Flibby (User:Flibby) 00:44, 23 February 2010 (UTC)
[edit] Plasma
Plasma beams are cyan or turqoise, not emerald. Emeralds are green, like Disruptor beams. --- Mister Mistoffelees 10:50, 9 April 2011 (UTC)
[edit] Plasma Damage Over Time
I think it might be worth elaborating upon how plasma damage over time actually works, perhaps in the notes. Specifically, the effect is non-stacking, but if a target is already suffering an effect, will subsequent ones extend or replace the existing effect, or are they ignored? What if an effect is stronger than the existing one, for example the effect from a torpedo or a critical hit? I don't know how these work and I expect others don't either, so it might be nice to see it elaborated upon. -- Haravikk 12:57, 16 January 2013 (UTC)