TR-116A Rifle - Sniper Rifle
- 36 Kinetic Damage (51 DPS) (20% Shield Penetration}
Damage and Knockback
- – Does Not Require Line of Sight –
- 96 Kinetic Damage (9.9 DPS) (20% Shield Penetration}
- 50% chance: Knocks back +8 feet
The TR-116 rifle is a hand-held rifle-type weapon, a projectile weapon developed by Starfleet Security for use in dampening fields or radiogenic environments where conventional energy weapons would be useless. The rifle fires a chemically propelled tritanium bullet. A working prototype of the weapon was developed, but Starfleet opted not to produce the weapon after the advent of the regenerative phaser.
A player can equip the TR-116 Sniper Rifle into one of the two ground weapon slots. The TR-116 is a rare projectile weapon useful against dampening fields and in other challenging environments. It is also modified with a micro-transporter, which beams the fired projectiles to targets at close range past any obstruction, so that a player can fire without a direct line of sight.
The sound effect when the rifle is fired is unique - similar to the muffled sound made by a silenced gun - and because the rifle deals Kinetic damage not associated with an Energy type, it does not require remodulation, making it useful against Borg.
See Also: TR-116B Sniper Rifle (Crafted Version)
Acquisition[edit | edit source]
Modifiers[edit | edit source]
Weapon Rarity[edit | edit source]
As of Season 5, the rarer the weapon, the more base damage it would do, regardless of suffixes. The TR-116A Rifle - Sniper Rifle is always quality.
| Improves ranged ground weapon damage.
Does not improve secondary effects.
Does not improve melee ground weapons or unarmed combat.
Tactical Officers Only
|Improves ground weapons, melee damage and criticals.||Both|
Personal Armor[edit | edit source]
|Energy Harness Armor||+5% All Energy Damage|
|Recoil Compensating Armor||+40% Critical Severity|
|Integrated Targeting Armor||+5% Critical Chance|
|Physical Augmentation Armor||+10% Physical Damage strength|
| Ground Weapons |
|Damage Type||Pistol||Rifle||Assault|| Melee|
|Standard Weapons and Special Weapons|
|Reputation and Lock Box (dual-proc and new proc)|
|Daamge Type||Pistol||Rifle||Assault|| Set Items|
|See Also||Fleet Ground Weapons • Ground Equipment Eets • Special Ground Weapons|