Share

Share

Starship equipment

From Star Trek Online Wiki
Jump to: navigation, search

Overview[edit]

Players are able to utilize various different types of starship equipment for use in space combat. The equipment chosen will have an effect on how the player's starship will perform. The correct choice of equipment could be the difference between success and failure.

You may also find these items in space combat as loot. You may choose to either keep and equip them, trade them to other players that need them, or sell them on the exchange. Note that Bound items cannot be sold on the Exchange or traded with other players.

Warp Core[edit]

Matter Anti-Matter Warp Core icon.png Singularity Warp Core icon.png

Warp Cores affect sector-space movement speed and confer certain power bonuses. Federation and Klingon ships use Matter/Anti-Matter cores, while Romulan vessels sport Singularity Cores.

See Warp Core for more information.

Deflector Dish[edit]

Schematic Deflector Array icon.png
Deflector Dishes boost various Science-based skills, and some Engineering-based skills, depending on the type of Deflector Dish.

See Deflector Dish for more information.

Secondary Deflector[edit]

Secondary Deflectors, like their Deflector Dish counterparts, boost various Science-based skills, depending on the type of Secondary Deflector.

See Secondary Deflector for more information.

Impulse Engines[edit]

Schematic Impulse Engine icon.png
Impulse Engines determine a starship's normal flight speed, turn rate, and full impulse speed, based on the base statistics of the ship it is equipped on. Different variants can provide different speeds depending on Engine Power.

See Impulse Engine for more information.

Shield Arrays[edit]

Schematic Shield Array icon.png
Ship Shields protect your starship against incoming attacks. Different shield variants have differences in capacities, regeneration, and how much damage they let through.

See Ship Shields for more information.

Ship Devices[edit]

Auxiliary Battery icon.png
Common icon.png
Ship Devices allow for an ability to be operated independently of player and bridge abilities. These can be either consumable or permanent.

See Ship Device for more information.

Ship Weapons[edit]

Schematic Beam Array icon.png
Ship Weapons are the main offensive tools on a starship. They are divided into three categories: Energy Beam weapons, Energy Cannon Weapons and Kinetic.

See Ship Weapon for more information.

Consoles[edit]

Schematic Console icon.png
Consoles are items that boost various ship systems and abilities. These are divided into 4 sub-categories.
  • Tactical Consoles improve your starships ability to attack with weapons, be it energy based (cannons, beams) or kinetic based (torpedoes, mines).
  • Engineering Consoles improves starship's performance capabilities, including bonus power output, damage resistance, and repair ability bonuses.

See Console for more information.

Carrier Pets[edit]

Schematic Shuttlecraft - Delta Flyer icon.png
Carrier Pets are small, lightweight vessels that can be deployed from ships with hangar bays.

Most are extremely agile, and many have different roles, such as direct damage dealing, debuffing, or supporting friendly vessels. They operate in large numbers, but due to their weak shields and hull, they are easily dispatched.

Whist not individually controlled, players can dispatch orders and commands though the use of carrier commands, which is available on any ship capable of deploying carrier pets.

See Carrier Pets for more information.



Starship Components
[edit]
Deflectors Regular: StandardGravitonPositronTachyonNeutrino
Special: NeodymiumTal Shiar
Set: Aegis GravitonAssimilated(Breen) Polarized ParabolicHonor Guard PositronJem'HadarM.A.C.O. GravitonOmega Force TachyonReman PrototypeRomulan PrototypeNukara Deflector Array
Fleet: Fleet Deflector Array
Impulse Engines Regular: StandardCombatHyper
Special: EfficientCombat HyperDynamic ReroutePrototype Gravitic ModulationTetryon-Plasma (small craft)
Set: Aegis HyperAssimilated Subtranswarp (Standard)(Breen) Supercooled CombatHonor Guard (Combat)Jem'Hadar CombatM.A.C.O. StandardOmega Force HyperReman Prototype (Combat)Romulan PrototypeNukara Impulse Engines
Fleet: Fleet Engines
Warp Cores
Matter/Anti-Matter
Regular: StandardField StabilizingHyper InjectionOverchargedPlasma Integrated
Special:
Set: Tal Shiar Adapted BorgObelisk Subspace RiftDyson Field Stabilizing Warp Core
Fleet: Fleet Warp Cores
Warp Cores
Singularity
Regular: StandardField StabilizingHyper InjectionOvercharged
Special: Dual Injection
Set: Dyson Field Stabilizing Singularity Core
Fleet: Fleet Singularity Cores
Shield Arrays Regular: StandardCovariantRegenerativeResilient
Special: Metaphasic (small craft)Numiri RegenerativeParatrinic
Set: Aegis CovariantAssimilated Regenerative(Breen) Dielectric Oscillation ResilientHonor Guard CovariantJem'Hadar ResilientM.A.C.O. ResilientOmega Force StandardReman Prototype CovariantRomulan Prototype CovariantNukara Crystalline Resilient
Fleet: Fleet Space Shields
Ship Weapons Regular: Beam ArrayDual Beam BankTurretCannonDual CannonsDual Heavy CannonsQuad CannonsTorpedo LauncherMine LauncherMissile
Fleet: Fleet Space Weapons
Devices Batteries
Consoles Regular: Engineering ConsolesScience ConsolesTactical ConsolesUniversal Consoles
Fleet: Advanced Engineering Armor ConsolesAdvanced Engineering RCS ConsolesThreat-Scaling Science ConsolesAdvanced Tactical Vulnerability Consoles
Hangar Bays Carrier Pets