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Skill: Starship Inertial Dampeners

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Starship Inertial Dampeners
Captain (Tier 4)


This skill grants your Starship resistance to Hold, Disable, Knock, and Slow effects. For instance, you will be slowed less by Tractor Beams, your ship will not be pushed, or 'knocked' as far by Tractor Beam Repulsors or Photonic Shockwave, and your ship subsystems will be disabled for significantly shorter durations when affected by Viral Matrix, Charged Particle Burst, or Tricobalt Devices.

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Starship Inertial Dampeners is a Tier 4 Science skill available to all Starfleet and KDF Captains. Each increment of this skill costs 2,500 skillpoints.

[edit] Details

This skill grants your Starship resistance to Hold, Disable, Knock, and Slow effects. For instance, you will be slowed less by Tractor Beams, your ship will not be pushed, or 'knocked' as far by Tractor Beam Repulsors or Photonic Shockwave, and your ship subsystems will be disabled for significantly shorter durations when affected by Viral Matrix, Charged Particle Burst, or Tricobalt Devices.

Effectively this skill is akin to having a virtual anchor in space resisting unwanted movement or inertial forces from sources other than the Starship's own Engines.

This skill's main benefits are realised in PvP, since NPC 'crowd control' attacks such as those described above are infrequent and rarely deadly. This skill is rendered even more situational by the fact that most Captains will have an 'escape' ability available to them, such as Polarize Hull or Attack Pattern Omega which entirely neutralize (temporarily) the majority of these attacks, giving the player the opportunity to escape and regroup.

[edit] Abilities Affected

Incoming push, pull, knock, slow and hold effects. This skill does not directly benefit any player abilities.

[edit] Rank Progression

Rank Bonus
1 +18
2 +36
3 +54
4 +64
5 +74
6 +84
7 +89
8 +94
9 +99