Ship Shields
Ship Shields are a type of starship equipment that protect your starship against energy-based attacks. There are four main types of ship shields, three of which come with their own unique advantage. there are also several special shields given as mission rewards:
- The [Shield Array] has balanced stats compared to the three below.
- The [Covariant Shield Array] has a 10% higher maximum capacity, but 25% slower regeneration rate.
- The [Regenerative Shield Array] has a 25% faster regeneration rate, but 10% lower maximum capacity.
- The [Resilient Shield Array] has 5% lower capacity and regeneration, but allows for 5% absorption and 5% bleedthrough, as opposed to the normal 10% bleedthrough.
- The [Paratrinic Shield Array] is a special mission reward that gives an even larger boost in maximum capacity than the Covariant Shield Array (43% more than standard), but at a significantly lower regeneration (50% less than standard).
- The [Numiri Regenerative Shield Array] is a special mission reward that gives an even larger boost to regeneration than the regenerative shield array, but with a significantly lower max. capacity.
- The [Reman Prototype Covariant Shield Array] is a special mission reward. This particular variant of Covariant Shield Array is directly equivalent to a Covariant Shield Array [Cap]x2 of whatever Mk level that you acquire it at.
The space sets also include their own special shield component:
- [Aegis Covariant Shield Array] available via crafting
- [Dielectric Oscillation Resilient Shields] available from the “Cold Storage” mission in the Breen Front featured series
- [Jem'Hadar Resilient Shields] available from the “Boldly They Rode” mission in The 2800 featured series
- [Assimilated Regenerative Shield Array] available through the Special Task Force missions
- [Omega Force Shield Array] available through the Special Task Force missions
- [M.A.C.O. Resilient Shield Array] available through the Special Task Force missions
- [Honor Guard Shield Array] available through the Special Task Force missions
[edit] Modifiers
Some Ship Shields may have additional modifiers that either increase existing bonuses or add new ones. It is possible for a Ship Shields to have the same modifier more than once. The following are examples of Ship Shield modifiers.
- [Cap] increases Maximum Capacity by 10%
- [Reg] increases Shield Regeneration by 10%
- [Dis] reduces Disruptor Damage by 20%
- [Pha] reduces Phaser Damage by 20%
- [Pla] reduces Plasma Damage by 20%
- [Pol] reduces Polaron Damage by 20%
- [Tet] reduces Tetryon Damage by 20%
- [Ap] reduces Antiproton Damage by 20%
An Uncommon Ship Shields will have one modifier suffix, Rare will have two, and Very Rare will have three. Rare and Very Rare can have multiples of the same suffix, and stacked suffixes are added together, not multiplied.