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Relativity Self Targeting Rifle

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Relativity Self Targeting Rifle icon.png
Very rare icon.png
Relativity Self-Targeting Rifle
Very Rare Ground Weapon
Bind On Pickup
 
Values do not reflect skills or other modifiers

Beam Setting

Phaser Damage

40.4 Phaser Damage x2 (85 DPS)
-50% runspeed
Auto-Targeting Beam
Expose Attack

Cone AoE Damage

18.6 Phaser damage on up to two targets per pulse
-50% Runspeed
Value: 50 Lobi Crystal icon.png

The Relativity Self Targeting Rifle is a type of Ground Weapon.

Standard assault weapon of the Federation's Temporal Department in the 29th Century. Self-targeting Rifles have a secondary fire mode that locks onto multiple targets within a wide firing arc and lays down effective suppressive fire against many enemies simultaneously.

Phaser ground weapons have a chance to stun targets.

This weapon levels with the player. Values given are for a player at level 50.


Obtaining[edit | edit source]

The Relativity Self Targeting Rifle is a Ground Weapon obtained from the Lobi Crystal Consortium for 50 Lobi Crystal icon.png Lobi Crystals.


Modifiers[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Relativity Self Targeting Rifle does not come with modifiers suffixes, as other Very Rare weapons normally do.

Ultra Rare Modifier: Once upgraded to Ultra Rare, Relativity Self Targeting Rifle will receive:

  • [CritX]: +2% Critical Chance, +10% Critical Severity

Epic Modifier: All ground weapons upgraded to Epic quality receive:

  • [Dm/CrH]: +2% Critical Chance, +X Damage

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Energy Harness Armor icon.png
Common icon.png
Energy Harness Armor +5% All Energy Damage Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee
Personal Shield icon.png
Common icon.png
Personal Shield + [Ene] Suffix Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Ranged
Small Power Cell icon.png Power Cell
Small - Medium - Large
Small - +15 All Energy Damage for 15 secs
Medium - +20 All Energy Damage for 15 secs
Large - +25 All Energy Damage for 15 secs
Consumed on use.
Ranged

Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons