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Reconnaissance Science Vessel

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Reconnaissance Science Vessel
Rank:
Tier:
5
Type:
Science Vessel
Hull:
27,000
Standard Shields:
6,143 (Mk VIII)
Shield Modifier:
1.3
Weapons:
3 3
Crew:
350
Bridge Officers:
    
Device Slots:
3
Consoles:
3 2 4
Turn Rate:
13
Impulse Modifier:
0.15
Inertia rating:
50
Bonus Power:
+15
Cost:
120,000

The Reconnaissance Science Vessel (sometimes shortened to Recon or RSV) is an (Tier 5) level . The Reconnaissance Science Vessel is one of the newer line of Federation scientific starships and was built not long after the had ended, with the purpose of exploration and research. One notable vessel of the Recon line (or more specifically the Luna class) is the . These vessels are quite maneuverable due to a high turn rate and inertia rating. Also of note, all Recon Science Vessels can mount a "Mission Pod" through the in-game.

Contents

[] Variants

[] Luna class

Luna class

The has a very slender and curved design. It has a typical saucer section at the fore end of the ship which intersects with the hull. The hull is quite small and is predominantly located on the under-side of the ship. The aft section of the hull also slopes on roughly a 20 degree angle. The hull connects to two pylons which split off at a 45 degree angle to connect to the nacelles.

[] Polaris class

Polaris class
The Polaris class is very abrasive compared to the Luna and Sol classes. The aft section of the mission pod, main hull and nacelles lead off into a spiked design. The saucer section is quite typical in design, although is longer than most and has notable cut-outs on the rear left and right sides.

[] Sol class

Sol class
The Sol class design has more in common with the Luna class than the Polaris, and features a very smooth and rounded design with little in the way of sharp edges. The saucer design is pear-shaped with the wider portion at the rear. The dorsal section of the hull comprises of a smooth slope going from the saucer section to the aft section of the hull and also is the main entry point for shuttles.

[] Comet class

Comet class
The Comet class is a variant of the Luna class but resembles the Sol class. Nacelle pylons are forked and the pod and saucer section are much more connected. The saucer also has a style middle row that extends to the neck. This class was an extra add-on available through the , but is no longer available.

[] Performance

The Reconnaissance Science Vessel performs exceptionally well in space combat, being highly suited to a damage dealing role. The RSV has high maneuverability, comparable to an of the same tier. This is primarily due to the vessel's high inertia rating; an attribute that heavier cannot improve using consoles or abilities. This agility lends the RSV to , as a player can easily keep even a within their narrow forward firing arc. Furthermore, an all-fore weapons load-out using aft is highly recommended, in order to maximize forward DPS. The vessel gains a further boost to DPS owing to a third over the other tier 5 .

Compared to the and , the Recon Science Vessel has a reduced tanking capability, having a lower hull strength and lacking . The ship also has a lower hull strength than the tier 5 . It does, however, retain the 130% shield capacity bonus common to all science vessels, giving ample opportunity to keep the weak hull protected. RSV captains are advised to capitalize on this by maximizing shield capacity, and investing in shield healing and damage resistance .

[] Comparison with Equivalent Variants

Deep Space Reconnaissance Mirror
Deep Space
Mirror
Reconnaissance
Advanced
Research
Retrofit
Vulcan
D'Kyr
Wells Temporal
Bridge
Officers
Consoles 2 3 4 3 2 4 2 3 4 3 2 4 2 3 4 2 3 4 3 3 4
Hull Points 28,500 27,000 27,000 28,500 31,500 30,000 30,000
Shield Modifier 1.3 1.3 1.3 1.3 1.3 1.3 1.45
Crew 500 350 350 500 750 300 250
Turn Rate 11 13 13 11 9 10 15
Universal Console
Abilities

[] Standard Configuration

Federation come with standard equipment and weapons of the lowest available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


[] Abilities

Federation Science vessels come with built-in abilities. These abilities do not automatically rank up when acquiring higher tier Science starships and must be gained through .

After activating a subsystem targeting ability, the player will have 30 seconds to attack an enemy ship with any form of beam weapon. The attack will lower power to that system, and have a small chance of completely taking the system offline. If the system is taken offline it renders all abilities that use that subsystem temporarily inert. For example, if you target the shields and subsequently take them offline, then all of the enemies shield facings will go down.

The Sensor Analysis passive ability grants the player a stacking damage bonus of 3.33% per minute against a single target whilst the player maintains target lock on an enemy. Once the player switches targets the bonus is reset.

[] Gallery

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Faction FedRomKDF.png Cross-Faction Ships
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