In Star Trek Online players are able to progress through various ranks with their character(s) for the Federation, Klingon Empire, and Romulan Republic factions. Some rank names are specific depending on which side the player fights for.
Each rank usually consists of ten grades. As the player completes missions and advances through the game they gain skill points which are used to improve their characters skills which directly affect their character, ship and crews performance both in space and on away missions (ground combat). These points are mandatory to progression and whilst a player may reach the grade level for promotion they will not be able to advance until the points have been spent.
At each new Tier, players are allowed access to the next tier of playable vessels. Players also achieve new abilities during their playing career. Some of these abilities are linked to Tier/Rank, however some are not.
[edit] Rank Progression
| Starship Tier |
Rank |
Rank |
Rank |
Skill points spent |
Skill points need to next rank
|
| Tier 1 |
Ensign |
Warrior |
Civilian |
0 |
33,000
|
| Lieutenant |
|
| Tier 2 |
Lieutenant Commander |
Centurion |
33,000 |
60,000
|
| Tier 3 |
Commander |
Subcommander |
93,000 |
80,000
|
| Tier 4 |
Captain |
Commander |
173,000 |
90,000
|
| Tier 5 |
Rear Admiral, Lower Half |
Brigadier General |
Subadmiral I |
263,000 |
50,000
|
| Rear Admiral, Upper Half |
Major General |
Subadmiral II |
313,000 |
53,000
|
| Vice Admiral |
Lieutenant General |
Vice Admiral |
366,000 |
0 (SKILL CAP)
|
There are other tier ranking systems in-game:
• The duty officer system is currently composed of four ranks, for each commendation category.
• The Fleet Advancement System will be composed of five tiers, for the starbase itself, as well as military, science, and engineering.
[edit] Tier 1 - Ensign, Warrior, Civilian and Lieutenant
Tier 1 initial ranks consist of three separate titles (Ensign for Federation, Warrior for Klingon, and Civilian for Romulan), one for each particular faction type and one that is shared (Lieutenant). For the Federation, the player is at the Ensign rank for the initial tutorial however like the Klingon Empire faction they quickly rank up to the level of Lieutenant.
[edit] Tier 2 - Lieutenant Commander and Centurion

Tier 2 is the second tier in the game available to the player. Upon reaching Lieutenant grade 10 players can be promoted to the rank of Lieutenant Commander when they have spent the required amount of skill points. This rank is shared for both the Klingon Empire and the Federation. For the Romulan Republic, the rank is Centurion.
[edit] Tier 3 - Commander and Subcommander

Tier 3 is the third tier in the game available to the player. At this Tier, players are promoted to the rank of Commander when they have spent the required amount of skill points and gained the necessary grades. This rank is shared for both the Klingon Empire and the Federation. For the Romulan Republic, the rank is Subcommander.
[edit] Tier 4 - Captain and Commander

Tier 4 is the fourth tier in the game available to the player. At this Tier, players are promoted to the rank of Captain when they have spent the required amount of skill points and gained the necessary grades. This rank is shared for both the Klingon Empire and the Federation. For the Romulan Republic, the rank is Commander.
- "Captain" also refers to the player character, regardless of in-game rank.
[edit] Tier 5 - Rear Admiral, Lower Half, Brigadier General, and Subadmiral I

Tier 5 is the fifth rank and highest tier in the game and much like the initial starting ranks for both factions, their titles differ. Federation and Romulan players upon reaching Tier 5, assuming they have attained and spent the necessary skill points, will be promoted to the rank of Rear Admiral, Lower Half. Players of the Klingon Empire upon reaching the same feat will receive the rank of Brigadier General.
[edit] Tier 5 - Rear Admiral, Upper Half, Major General, and Subadmiral II

Since Season 2, players can attain the rank of Rear Admiral, Upper Half for the Federation or Romulan Republic, and Major General for the Klingons, respectively, after spending the necessary skill points. These ranks are still Tier 5, meaning the player will earn a respec token but not access to a new ship tier.
[edit] Tier 5 - Vice Admiral and Lieutenant General

Vice Admiral (for Federation and Romulan players) and Lieutenant General (for Klingon faction players) is currently the highest rank. Upon reaching level 50, Federation players gain access to special Tier 5 ship classes called Retrofits while Klingon players can obtain the Fek'Ihri Kar'Fi class carrier and the B'Rel Bird of Prey Retrofit. Players also receive the Quantum Slipstream Drive ability at this rank. Federation players can also choose to wear the Vice Admiral overcoat in place of the normal uniform top upon reaching this rank.
[edit] Future Ranks
Cryptic has indicated a possible rank cap increase (without increasing level cap beyond 50) with Season 8 which may see the following ranks:
[edit] Admiral and General

[edit] Fleet Admiral and Dahar Master

[edit] Bridge Officers
Bridge Officers, although not directly controlled by the player, follow very closely to the same ranking system outlined above for the player. The maximum rank of a Bridge Officer on your starship cannot be on-par or higher than the players current rank. For example, if the player starts a Federation character and completes the tutorial they are given a Federation Light Cruiser starship. This vessel can house three Ensign level officers. When the player gains promotion to Lieutenant Commander they will be able to promote all of their Ensigns to the rank of Lieutenant. However, Bridge Officers cannot be promoted past Commander, even if the player-character is in the Admiral (Federation) or General (Klingon) ranks.
For the Klingon Empire, there are two different ranks which players and bridge officers don't use, these are:
• Bekk: The lowest Bridge Officer rank
• Sergeant: Equivalent of a Lieutenant Commander
[edit] Level Rewards
[edit] Starfleet Rewards
|
Starfleet Ensign • First Bridge Officer
|
1
|
Starfleet Lieutenant • New ship • Unlock Federation Diplomatic Corps
|
2 |
• Access to: Memory Alpha Research, Patrol Missions, Outreach Missions
|
3 |
• Lieutenant Space Ability (12,000 Skill Points gained): Evasive Maneuvers • Access to: Star Cluster Missions, Fleet Action Missions
|
4 |
• Unlock Injuries on Advanced/Elite
|
5 |
• Lieutenant Ground Ability (18,000 Skill Points gained): Target Optics (Tactical), Reroute Power to Shields (Engineering), Tricorder Scan (Science) • Unlock PVP • Bridge Officer Awarded
|
7 |
• Duty Officer System unlocked • Initial Duty Officer Cadre
|
8 |
• Lieutenant Space Ability (27,000 Skill Points gained): Attack Pattern Alpha (Tactical), Rotate Shield Frequency (Engineering), Sensor Scan (Science)
|
9 |
• Bridge Officer Awarded
|
10
|
Starfleet Lieutenant Commander (Gain 33,000 Skill Points) • New ship & permission to buy next rank of ships
|
11 |
• Duty Officers Awarded
|
13 |
• Lieutenant Commander Space Ability (51,000 Skill Points gained): Brace for Impact
|
15 |
• Lieutenant Commander Ground Ability (63,000 Skill Points gained): Fire on my Mark (Tactical), Cover Shield (Engineering), Neural Neutralizer (Science) • Bridge Officer Awarded
|
18 |
• Lieutenant Commander Space Ability (81,000 Skill Points gained): Fire on my Mark (Tactical), EPS Power Transfer (Engineering), Subnucleonic Beam (Science)
|
19 |
• Bridge Officer Awarded
|
20
|
Starfleet Commander (Gain 93,000 Skill Points) • New ship & permission to buy next rank of ships
|
21 |
• Duty Officers Awarded
|
23 |
• Commander Space Ability (117,000 Skill Points gained): Ramming Speed
|
24 |
• Unlock Klingon Faction (valid prior to Legacy of Romulus update)
|
25 |
• Commander Ground Ability (133,000 Skill Points gained): Tactical Initiative (Tactical), Support Drone (Engineering), Dampening Field (Science) • Bridge Officer Awarded
|
28 |
• Commander Space Ability (157,000 Skill Points gained): Tactical Initiative (Tactical), Nadion Inverison (Engineering), Dampening Field (Science)
|
29 |
• Bridge Officer Awarded
|
30
|
Starfleet Captain (Gain 173,000 Skill Points) • New ship & permission to buy next rank of ships
|
31 |
• Duty Officers Awarded
|
32 |
• Captain Space Ability (200,000 Skill Points gained): Abandon Ship
|
34 |
• Captain Ground Ability (218,000 Skill Points gained): Security Escort (Tactical), Orbital Strike (Engineering), Nanoprobe Infestation (Science) • Bridge Officer Awarded
|
35 |
• Bridge Officer Awarded
|
37 |
• Captain Space Ability (245,000 Skill Points gained): Go Down Fighting (Tactical), Miracle Worker (Engineering), Photonic Fleet (Science)
|
39 |
• Bridge Officer Awarded
|
40
|
Starfleet Rear Admiral, Lower Half (Gain 263,000 Skill Points) • New ship & permission to buy next rank of ships
|
41 |
Duty Officers Awarded
|
42 |
• Unlock Rear Admiral, Lower Half Daily Missions (PVP, Exploration)
|
43 |
• Rear Admiral, Lower Half Space Ability (293,000 Skill Points gained): Fleet Support
|
45
|
Starfleet Rear Admiral, Upper Half (Gain 313,000 Skill Points) • Rear Admiral, Upper Half Ground Ability (313,000 Skill Points gained): Strike Team (Tactical), Engineering Proficiency (Engineering), Scientific Aptitude (Science)
|
46 |
• Bridge Officer Awarded
|
48 |
• Rear Admiral, Upper Half Space Ability (343,000 Skill Points gained): Tactical Fleet (Tactical), Engineering Fleet (Engineering), Science Fleet (Science)
|
50
|
Starfleet Vice Admiral (Gain 366,000 Skill Points) • Permission to buy next rank of ships • Unlock Vice Admiral Daily Missions (PvP, Exploration)
|
[edit] Klingon Rewards
20
|
Klingon Commander • New ship, permission to buy next rank of ships
|
22 |
• Commander Space Ability (109,500 Skill Points spent): Ramming Speed • Duty Officer System unlocked
|
24 |
• Commander Ground Ability (125,500 Skill Points spent): Tactical Initiative (Tactical), Support Drone (Engineering), Dampening Field (Science)
|
25 |
• Bridge Officer Awarded
|
27 |
• Commander Space Ability (149,500 Skill Points spent): Tactical Initiative (Tactical), Nadion Inverison (Engineering), Scattering Field (Science)
|
29 |
• Bridge Officer Awarded
|
30
|
Klingon Captain (173,000 Skill Points spent) • New ship, permission to buy next rank of ships
|
32 |
• Captain Space Ability (191,500 Skill Points spent): Abandon Ship
|
34 |
• Captain Ground Ability (209,500 Skill Points spent): Security Escort (Tactical), Orbital Strike (Engineering), Nanoprobe Infestation (Science)
|
35 |
• Bridge Officer Awarded
|
37 |
• Captain Space Ability (236,500 Skill Points spent): Go Down Fighting (Tactical), Miracle Worker (Engineering), Photonic Fleet (Science)
|
39 |
• Bridge Officer Awarded
|
40
|
Klingon Brigadier General (263,000 Skill Points spent) • New ship, permission to buy next rank of ships
|
42 |
• Brigadier General Space Ability (283,500 Skill Points Spent): Fleet Support • Unlock Brigadier General Daily Missions (PVP, Exploration)
|
44 |
• Brigadier General Ground Ability (303,500 Skill Points Spent): Strike Team (Tactical), Engineering Proficiency (Engineering), Scientific Aptitude (Science) • Bridge Officer Awarded • Unlock Brigadier General Daily Mission (Special Task Force) • Access to Undine Sector Episodes and Fleet Action
|
45
|
Klingon Major General (313,000 Skill Points spent)
|
46 |
• Bridge Officer Awarded
|
47 |
• Major General Space Ability (333,500 Skill Points Spent): Tactical Fleet (Tactical), Engineering Fleet (Engineering), Science Fleet (Science)
|
50
|
Klingon Lieutenant General (366,000 Skill Points spent) • Permission to buy next rank of ships • Unlock Lieutenant General Daily Missions (PvP, Exploration)
|
[edit] External Links
• Startrekonline.com Player Progression