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Quantum Phase Catalysts

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The Quantum Phase Catalysts is a three-piece space set available as rewards for completing Mission: Sunrise.


Console - Universal - Quantum Phase Converter[edit | edit source]

Console - Universal - Quantum Phase Converter icon.png
Very rare icon.png
Console - Universal – Quantum Phase Converter Mk XII
Very Rare Universal Console
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Vice Admiral
Values do not reflect skills or other modifiers

+20% Phaser Damage
+3 Auxiliary Power
+__ Starship Drain Expertise
(Improves Energy & Shield Drains / Resistance to Same)
Hot restart: Automatically removes auxiliary power disabled conditions after 1 sec
Value: 44,126 Energy credit icon.png


Game Description[edit | edit source]

The Quantum Phase Capacitor increases phaser damage, auxiliary subsystem power levels and flow capacitors. Additionally, the capacitor preserves the quantum state of your auxiliary systems, allowing for accelerated recovery when auxiliary systems are knocked offline.

Obtaining[edit | edit source]

Mission Replay
Sunrise


Quantum Phase Torpedo[edit | edit source]

Quantum Phase Torpedo icon.png
Very rare icon.png
Quantum Phase Torpedo Mk XII
Very Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Vice Admiral
Values do not reflect skills or other modifiers

Quantum Phase Torpedo

Kinetic Damage

90" targeting arc
to target: ____ Kinetic Damage (___ DPS)
To Foes: -551 All Shields in a 2km radius
(High-yield Torpedo radius increased to 4km)
+2% Critical Chance
+20 Crit Severity Bonus
Value: 44,126 Energy credit icon.png


Game Description[edit | edit source]

Torpedo launchers fire projectiles that deal heavy kinetic damage. Shields drastically reduce the effects of kinetic damage. In addition to the standard payload of a Quantum torpedo, Quantum Phase Torpedoes destabilize the quantum state of nearby shield arrays on impact. This quantum destabilization damages the shields of nearby ships.

High-yield Quantum Phase Torpedoes further raise the quantum destabilization, both damaging enemies and restoring allied shields within range. Torpedo: Spread causes the Quantum Phase Torpedo to trigger a single larger, more powerful shield drain centered on the primary target.

Obtaining[edit | edit source]

Mission Replay
Sunrise

Upgrades[edit | edit source]

The [Quantum Phase Torpedo Mk XII] can be upgraded using Projectile Tech Upgrades. Once it has hit Mk XIV, it can be further upgraded to improve its quality chance to go Ultra Rare and Epic quality.

Icon [Mod] Rarity
Quantum Phase Torpedo icon.png
Ultra rare icon.png
[CrtD] Ultra Rare
Quantum Phase Torpedo icon.png
Epic icon.png
[Ac\Dm] Epic

In-Game Info Box[edit | edit source]

  • Tool Tip for the Quantum Phase Torpedo: Spread II (289 FlwC Points)

QTorp 289 FlwC.jpg



Quantum Phase Beam Array[edit | edit source]

Quantum Phase Beam Array icon.png
Very rare icon.png
Quantum Phase Beam Array Mk XII
Very Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Vice Admiral
Values do not reflect skills or other modifiers

Quantum Phase Array

Energy Damage

250' targeting arc
to target: ___ Phaser Damage (___ DPS)
to self: -10 Weapon Power when firing other energy weapons
to target: 2.5% Chance: Disable 1 Subsystem for 5 sec
2.5% Chance: Drain 551 from enemy shields to restore your shields
+2% Critical Chance
+20% Critical Severity
Value: 44,126 Energy credit icon.png


Game Description[edit | edit source]

You may only equip one of this weapon per ship.

Beam arrays are the most common and versatile weapons available. They fire a series of average damage beams across a wide arc. Beam weapons are equally effective against starship shields and hull. Quantum Phase energy weapons have a chance to destabilize the shields of enemy ships, dealing additional shield damage and siphoning the shield energy back to you.

Obtaining[edit | edit source]

Mission Replay
Sunrise

Upgrades[edit | edit source]

The [Quantum Phase Beam Array Mk XII] can be upgraded using Beam Tech Upgrades. Once it has hit Mk XIV, it can be further upgraded to improve its quality chance to go Ultra Rare and Epic quality.

Icon [Mod] Rarity
Quantum Phase Beam Array icon.png
Ultra rare icon.png
[CrtD] Ultra Rare
Quantum Phase Beam Array icon.png
Epic icon.png
[Ac\Dm] Epic


Quantum Phase Dual Heavy Cannons[edit | edit source]

Quantum Phase Dual Heavy Cannons icon.png
Very rare icon.png
Quantum Phase Dual Heavy Cannons Mk XII
Very Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Battlecruiser, Carrier, Destroyer, Dreadnought Cruiser, Escort, Escort Carrier, Fighter, Lt. Cruiser, Multi-Mission Science Vessel, Raider, Raptor, Warbird
Vice Admiral
Values do not reflect skills or other modifiers

Dual Heavy Quantum Phase Cannons

Energy Damage

45' targeting arc
to target: ___ Phaser Damage (___ DPS)
to self: -12 Weapon Power when firing other energy weapons
to target: 2.5% Chance: Disable 1 Subsystem for 5 sec
2.5% Chance: Drain 823.8from enemy shields to restore your shields
+2% Critical Chance
+30% Critical Severity
Value: 44,126 Energy credit icon.png


Game Description[edit | edit source]

You may only equip one of this weapon per ship.

Dual Heavy Cannons fire a quick, very high damage burst in a very narrow firing arc. Beam weapons are equally effective against starship shields and hull. Quantum Phase energy weapons have a chance to destabilize the shields of enemy ships, dealing additional shield damage and siphoning the shield energy back to you.

Obtaining[edit | edit source]

Mission Replay
Sunrise

Upgrades[edit | edit source]

The [Quantum Phase Dual Heavy Cannons Mk XII] can be upgraded using Cannon Tech Upgrades. Once it has hit Mk XIV, it can be further upgraded to improve its quality chance to go Ultra Rare and Epic quality.

Icon [Mod] Rarity
Quantum Phase Dual Heavy Cannons icon.png
Ultra rare icon.png
[CrtD] Ultra Rare
Quantum Phase Dual Heavy Cannons icon.png
Epic icon.png
[Ac\Dm] Epic



Quantum Phase Shield Drain/Heal or Torpedo Shield Drain[edit | edit source]

Quantum Phase energy weapons have a 2.5% chance to destabilize the shields of enemy ships, dealing additional shield damage and siphoning the shield energy back to you.Torpedo: Spread causes the Quantum Phase Torpedo to trigger a single larger, more powerful shield drain centered on the primary target.

Drain Expertise skill Shield Drain/Heal Base Shield Drain/Torpedo Spread
00 825 4950
100 2,475 14,850
200 3,300 19,800
300 4,125 24,750
400 4,950 29,700
500 5,775 34,650
600 6,600 39,600

Set Powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Phase Transfer Optimizations

+15% Accuracy
Doubles potency of Quantum Phase Weapons shield drain
Doubles potency of Quantum Phase High-Yield Torpedo shield heal

Set 3: Quantum Destabilizing Beam icon (Federation).png Quantum Destabilizing Beam

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets