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Protonic Polaron Assault Minigun

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Protonic Polaron Assault Minigun icon.png
Rare icon.png
Protonic Polaron Assault Minigun
Rare Ground Weapon
Character Bind On Pickup
 
Values do not reflect skills or other modifiers

Beam Burst

Polaron Damage

__ Polaron Damage x4 (__ DPS)
5% Chance: Weapons Malfunction for 10 sec (half duration vs player)
to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
Beam Sweep
Expose Attack

Cone AoE Polaron Damage

11 pulses: __ Polaron Damage
5% Chance: Weapons Malfunction for 10 sec (half duration vs player)
to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Voth
to target: 25% chance: on critical: __ Proton Damage (Ignores Shields) vs. Non-Voth
Value: Refined dilithium icon.png

Protonic Polaron Assault Miniguns are ranged ground weapons. They fire a steady stream of short beams that inflict energy damage at a single target.

Assault Minigun weapons have a secondary fire mode that unloads a massive barrage of short beams in a narrow cone that can be swept across multiple targets.

Both Primary and Secondary attacks have a short spool-up time.

Protonic Polaron ground weapons have a chance to cause the target's weapon to malfunction and to penetrate the target's shields and deal moderate proton damage on a critical hit.

Obtaining[edit | edit source]

The Protonic Polaron Assault Minigun is obtained through the Dyson Joint Command Reputation Store, which must be unlocked through the Reputation System. Once this weapon type is unlocked, players may purchase this weapon multiple times for Dilithium. Obtaining Tier 2 reputation allows the purchase of Mk XII Protonic Polaron ground weapons.

These weapons can also be acquired from the Dyson Equipment Requisition as a random drop.

Modifiers[edit | edit source]

Rare Protonic Polaron Assault Miniguns only have one modifier suffix, Very Rare will have two, and Ultra Rare will have three. The additional proc can be considered the missing modifier. Epic adds a fourth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage

Can appear only once (e.g. [DoT3], [KB3], etc.)

  • DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
  • KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All energy weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


There are 12 different combinations of Very Rare Mk XII Protonic Polaron Assault Minigun available through the Dyson Joint Command Reputation Store:

Modifiers Name Effects
[CritD]x2 Critical Damage +40 Critical Severity.
[CritD] [CrtH] Critical Hit and Damage +2% Critical Chance.
+20 Critical Severity.
[CritD] [Dmg] Critical Damage and extra Damage +20 Critical Severity.
+X Damage.
[CritD] [DoT3] Critical Damage
Damage over Time
+20 Critical Severity.
2.5% chance: 5 Radiation Damage per sec in 10 foot radius.
[CritD] [KB3] Critical Damage
Knock Back
+20 Critical Severity.
5% chance: Knocks the target back 10 meters
2.5% chance: Knock back all foes +5 meters in a 8 meter radius.
[CrtH]x2 Critical Hit +4% Critical Chance.
[CrtH] [Dmg] Critical Hit and extra Damage +2 Critical Chance.
+X Damage.
[CrtH] [DoT3] Critical Hit
Damage over Time
+2% Critical Chance.
2.5% chance: 5 Radiation Damage per sec in 10 foot radius.
[CrtH] [KB3] Critical Damage and extra Damage +2 Critical Chance.
5% chance: Knocks the target back 10 meters
2.5% chance: Knock back all foes +5 meters in a 8 meter radius.
[Dmg]x2 Extra Damage +X Damage.
[Dmg] [DoT3] Extra Damage
Damage over Time
+X Damage.
2.5% chance: 5 Radiation Damage per sec in 10 foot radius.
[Dmg] [KB3] Extra Damage
Knock Back
+X Damage.
5% chance: Knocks the target back 10 meters
2.5% chance: Knock back all foes +5 meters in a 8 meter radius.

Skills[edit | edit source]

Protonic Polaron Assault Miniguns can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Pol] +20% Polaron Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy

Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons