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Polarized Tetryon Beam Array

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Historical Archive

This article contains information that no longer applies to the current version of Star Trek Online. It is provided only for historical purposes.

Note: As of February 26th 2015, this beam array was modified and changed to Resonating Tetryon Beam Array.

Tetryon Beam Array icon.png
Rare icon.png
Polarized Tetryon Beam Array
Rare Ship Weapon
Bind On Pickup
 
Values do not reflect skills or other modifiers

Tetryon Array

Energy Damage

250' targeting arc
to target: 210.2 Tetryon Damage (168.2 DPS)
to self: -10 Weapon Power when firing other weapons
10% Chance: -336.3 All Shields
Value: 42,260 Energy credit icon.png

Polarized Tetryon Beam Arrays are directed energy weapons available for starships. They fire a series of average damage beams across a 250° arc. Their damage will fall off with distance to the target.

Polarized Tetryon Beam Array have a 10% chance to cause extra shield damage. This is four times greater then a regular Tetryon weapon (2.5% vs 10%).

Obtained

This item is obtained from “The New Link”.

Since this item is not unique, players can obtain it more than once via episode replay. Replaying this mission at higher levels will grant a level-appropriate Mark version of this weapon, up to and including Mk XI.

Performance[edit | edit source]

Modifiers[edit | edit source]

Polarized Tetryon Beam Arrays do not come with modifiers suffixes, as other weapons normally do.

Skills[edit | edit source]

Skill Rank Effects
Energy Weapon Training Lieutenant Energy weapon damage.
Targeting Expertise Lt. Commander Weapon accuracy.
Weapon Specialization Commander Energy weapon critical severity.
Weapon Amplification Commander Energy weapon critical hit chance.


Consoles[edit | edit source]

Starship Consoles
Icon Console Name Effects
Console - Universal - Fleet Coordination Matrix icon.png
Epic icon.png
Fleet Coordination Matrix +10% Accuracy.
Console - Universal - Polaron Barrage Launcher icon.png
Epic icon.png
Polaron Barrage Launcher +__% Accuracy, scales with current Throttle.
Console - Universal - Unstable Entanglement Platform icon.png
Epic icon.png
Unstable Entanglement Platform +10% Accuracy.
Console - Universal - Ambush Gateway Generator icon.png
Epic icon.png
Ambush Gateway Generator +1% Critical Chance.
Console - Universal - Assimilated Module icon.png
Very rare icon.png
Assimilated Module +0.92% Critical Chance.
+9.2% Critical Severity.
Console - Bioneural Infusion Circuits icon.png
Rare icon.png
Bioneural Infusion Circuits +15.2% Critical Severity.
Console - Universal - Dominion Defense Screen icon.png
Epic icon.png
Dominion Defense Screen +1.2% Critical Chance.
+12.5% Critical Severity.
Console - Universal - Enhanced Dynamic Tactical System (Federation) icon.png
Epic icon.png
Enhanced Dynamic Tactical System +12% Critical Severity.
Console - Universal - Harasser Probes icon.png
Epic icon.png
Harasser Probes +8% Critical Severity.
Console - Universal - Plasma Discharge Array icon.png
Epic icon.png
Plasma Discharge Array +1% Critical Chance.
Console - Tachyokinetic Converter icon.png
Rare icon.png
Tachyokinetic Converter +0.76% Critical Chance.
+7.6% Critical Severity.
Console - Science - Temporal Disentanglement Suite icon.png
Very rare icon.png
Temporal Disentanglement Suite +0-2.5% Critical Chance.
+0-10% Critical Severity.
based on Auxiliary Power level.
Console - Universal - Temporal Distress Beacon icon.png
Epic icon.png
Temporal Distress Beacon +12% Critical Severity.
Console - Universal - Zero Point Energy Conduit icon.png
Very rare icon.png
Zero-Point Energy Conduit +1.8% Critical Chance.
Console - Universal - Destabilized Tachyon Emitters icon.png
Epic icon.png
Destabilized Tachyon Emitters +10% All Direct Energy Damage.
Console - Universal - Sustained Radiant Field icon.png
Very rare icon.png
Sustained Radiant Field +10% All Weapon Damage.
Console - Universal - Tactical Flagship Computer icon.png
Epic icon.png
Tactical Flagship Computer +17.8% Directed Energy Damage.
Console - Tactical - Tetryon Pulse Generator icon.png
Common icon.png
Tetryon Pulse Generator Tetryon damage.
Console - Science - Flow Capacitor icon.png
Common icon.png
Flow Capacitor
(Inc. Threat-Scaling & Particle Focusers)
Increase Shield Drain.
Console - Universal - Harasser Probes icon.png
Epic icon.png
Harasser Probes +25% Tetryon Damage.
Console - Universal - Sticky Web icon.png
Epic icon.png
Sticky Web +25% Tetryon Damage.
Console - Tactical - Vulnerability Exploiter icon.png
Ultra rare icon.png
Vulnerability Exploiter [+Tet] +__ Tetryon Damag.e
+__% Critical Severity.
Console - Tactical - Vulnerability Locator icon.png
Ultra rare icon.png
Vulnerability Locator [+Tet] +__ Tetryon Damage.
+__% Critical Chance.
Console - Tactical - Directed Energy Distribution Manifold icon.png
Common icon.png
Directed Energy Distribution Manifold Beam Weapon damage.
Console - Universal - Nukara Particle Converter icon.png
Very rare icon.png
Nukara Particle Converter +10% Beam Accuracy
Console - Tactical - Vulnerability Exploiter icon.png
Ultra rare icon.png
Vulnerability Exploiter [+Beam] +__ Beam Damage
+__% Critical Severity
Console - Tactical - Vulnerability Locator icon.png
Ultra rare icon.png
Vulnerability Locator [+Beam] +__ Beam Damage
+__% Critical Chance


Sets[edit | edit source]

Set Ability Effects
Protonic Arsenal - Set 2 Arsenal Synergy +3% Critical Chance
Protonic Arsenal - Set 3 Particle Stabilizer +10% Crit Severity
Apex Predator - Set 2 Destabilizing Emitters +7.6% Tetryon Damage
Krenim Temporal Manipulation - Set 2 Antichroniton Focusing Emitters +13.3% Tetryon Damage
Nukara Appropriated Munitions - Set 2 Tetryon Amplification +7.6% Tetryon Damage


Base Damage Table[edit | edit source]

All values given are for common weapons. There is greater damage with increasing rarity.

Rank Mark DPV DPS
None I 108 87
II 118 95
Lt. Cmdr. III 129 103
IV 139 111
Commander V 149 119
VI 159 127
Captain VII 169 136
VIII 180 144
Lower Half
Rear Admiral
Upper Half
IX 190 152
X 200 160
XI 210 168
XII 220 176
Vice Admiral XIII 267 214
XIV 337 270

Base Energy Credit Value Table[edit source]

All values given are for common weapons. There is greater energy credit value with increasing rarity.

Rank Mark Value (Energy credit icon.png)
Common Uncommon Rare Very Rare Ultra Rare Epic
None I 849 1,129
II 1,697 2,257 2,817 3,394
Lt. Cmdr. III 3,394 4,514 5,635 6,789 7,909
IV 5,091 6,772 8,452 10,183 11,863 13,543
Commander V 6,789 9,029 11,269 13,577 15,817 18,058
VI 8,486 11,286 14,086 16,971 19,772  ???
Captain VII 10,183 13,543 16,904 20,366 23,726 27,086
VIII 11,880 15,800 19,721 23,760 27,680 31,601
Lower Half
Rear Admiral
Upper Half
IX 13,577 18,058 22,538 27,154 31,635 36,115
X 15,274 20,315 25,355 30,549 35,589 40,630
XI 16,971 22,572 28,173 33,943 39,543 45,144
XII 18,669 24,829 30,990 37,337 43,498 49,658
Vice Admiral XIII 40,731 47,452 54,173
XIV 44,126 51,406 58,687