Plasma Torpedo Launcher
Kinetic Damage
- 90' targeting arc
- to target: __ Kinetic Damage (__ DPS)
- 33% chance: Applies Plasma Fire - X Plasma Damage over 10 sec
- 8.5 second reload
Plasma Torpedo Launchers are torpedo based weapons available for all faction starships. They have a 90° firing arc. Plasma Torpedoes are primarily used by the Romulan, Reman, The Borg and The Undine.
Plasma Torpedo Launchers are not available to players before Mk IV.
Plasma kinetic weapons have a 33% chance to apply a Plasma Fire DoT.
[edit] Heavy Plasma Torpedoes
When using the ability "Torpedo: High Yield", instead of firing multiple standard torpedoes, Plasma Torpedo Launchers will fire one single "Heavy Plasma Torpedo" that, if it hits the target, does massive damage. However, it travels much slower than a standard torpedo, and is destructable.
Players and NPC ships can shoot down an incoming Heavy Torpedo, and an Automated Defense Battery console can shoot them down automatically. This is very useful as a defensive upgrade when fighting Romulan or Reman NPCs during the Commander-level sections of the game, as well as Borg NPCs during Special Task Force missions.
[edit] Modifiers
There are several factors that can affect weapon performance. These include modifier suffixes, weapon power, spent player skill points, consoles, and equipment set bonuses.
[edit] Modifier Suffix
Uncommon Plasma Torpedo Launchers will have one modifier suffix, Rare will have two and Very Rare will have three. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.).
- CrtD: +20 Critical Severity
- CrtH: +2% Critical Chance
- Acc: +10% Accuracy
- Dmg: +X Damage
- Borg: X% chance: X Radiation Damage vs Borg NPCs
[edit] Skills
| Skill | Rank | Effects |
|---|---|---|
| Starship Weapons Training | Lieutenant | All weapon damage. |
| Starship Projectile Weapons | Lt. Commander | Kinetic weapon damage. |
| Starship Targeting Systems | Commander | Weapon accuracy. |
| Starship Projectile Weapon Specialization | Admiral | Kinetic crit hit chance and severity. |
[edit] Consoles
| Icon | Console Name | Effects |
|---|---|---|
| |
Warhead Yield Chamber | Torpedo damage. |
| |
Ambiplasma Envelope | Plasma Projectile damage. |
| Assimilated Module | +0.92% Critical Chance. +9.2% Critical Severity. | |
| Tachyokinetic Converter | +0.76% Critical Chance. +7.6% Critical Severity. | |
| Zero-Point Energy Conduit | +1.8% Critical Chance. | |
| Ionized Gas Sensor | Upgrades your next torpedo attack. Seeks cloaked targets, drains engine power with a chance to disable the entire system. Only available for Starfleet. | |
| Nadeon Detonator | Upgrades your next torpedo target. Torpedo explodes in a large Photonic Shockwave. Only available for Starfleet. | |
| Rule 62 Multipurpose Combat Console | +11% Mine and Torpedo Damage. |
[edit] Equipment Sets
| Set | Ability | Effects |
|---|---|---|
| Reman Prototype Space Set - Set 2 | Prototype Plasma Projectile | Increases torpedo flight speed and defense. |
| Honor Guard (Space) - Set 2 | Tactical Readiness | +25% Torpedo Damage. Only available for the Klingon Defense Force. |
[edit] Base Damage Table
All values given are for common weapons. There is greater damage with increasing rarity.
| Rank | Mark | Photon | Quantum | Plasma | Chroniton | Transphasic | Tricobalt | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | ||
| None | Std. | 1352 | 208 | — | — | — | — | — | — | — | — | — | — |
| I | 1462 | 225 | — | — | — | — | — | — | — | — | — | — | |
| II | 1600 | 246 | 1779 | 209 | — | — | — | — | — | — | — | — | |
| Lt. Cmdr. | III | 1738 | 267 | 1932 | 227 | — | — | — | — | — | — | — | — |
| IV | 1876 | 289 | 2086 | 245 | 1472 | 173 | — | — | — | — | — | — | |
| Commander | V | 2014 | 310 | 2238 | 263 | 1580 | 186 | — | — | — | — | — | — |
| VI | 2152 | 331 | 2392 | 281 | 1689 | 199 | 1843 | 175 | — | — | — | — | |
| Captain | VII | 2290 | 352 | 2546 | 299 | 1797 | 211 | 1961 | 187 | — | — | — | — |
| VIII | 2428 | 374 | 2699 | 318 | 1905 | 224 | 2079 | 198 | 1756 | 167 | — | — | |
| Lower Half Rear Admiral Upper Half |
IX | 2566 | 395 | 2852 | 336 | 2013 | 237 | 2197 | 209 | 1856 | 177 | — | — |
| X | 2704 | 416 | 3006 | 354 | 2122 | 250 | 2315 | 220 | 1956 | 186 | 12976 | 216.3 | |
| XI | 2842 | 437 | 3159 | 372 | 2230 | 262 | 2433 | 232 | 2055 | 196 | 13638 | 227.3 | |
| XII | 2980 | 458 | 3313 | 390 | 2338 | 275 | 2551 | 243 | 2155 | 205 | 14300 | 238.3 | |
[edit] Notes
- Although this weapon contains the title Plasma, it's main damage type is Kinetic. For increasing damage resistance to plasma torpedos, players should use one of the Alloy consoles that boost damage resistance to Kinetic-based weapons, eg. [Console - Engineering - Monotanium Alloy].
- Using the following consoles will not grant any damage resistance to any torpedo hits, however it will grant some resistance to the Plasma fire damage proc.
[edit] Vendors
[edit] External Links
Plasma torpedos at Memory Alpha, the Star Trek Wiki.
| Starship Energy Weapons [edit]
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Antiproton
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| Hybrid | Plasma-Disruptor | |
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| Other | Kinetic Cutting Beam | |
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| Starship Projectile Weapons [edit]
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| Projectile Type | Torpedo | Mine | Cluster Torpedo | Missile | |
| Standard | Photon | |
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| Plasma | |
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| Other | Hargh'peng | |
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| Thermionic | |
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