The Odyssey Science Cruiser is an Admiral (Tier 5) level Federation Cruiser vessel, specifically a variant of the Odyssey Star Cruiser. It has been touted as the pinnacle of Federation starship design and will carry the Federation into a new generation of exploration. The newly commissioned U.S.S. Enterprise (NCC-1701-F) is an example of this class and stands as the flagship of the Federation.
Players must purchase this ship through the Cryptic Store at a cost of 2,500 , or a 3-pack of Odyssey variants for 5,000 .
 Odyssey class
The Odyssey class is the largest vessel ever created by Starfleet. Its massive size makes it very resilient, but its turn rate is reduced by the bulk of the vessel. The Odyssey's unique split saucer pylon reduces subspace wake at higher warp speeds. The Odyssey is designed as an extreme long-range vessel, and can operate for long periods of time away from support. Because of this, it is the most versatile cruiser ever developed by the Starfleet Corps of Engineers.
Odyssey Cruisers feature a massive size and bulk unseen previously by Starfleet, which grants it excellent resiliency under fire. That same bulk restricts its turn rate and maneuverability, necessitating a balanced weapon layout that can handle an enemy at all sides without needing to turn often. An RCS Accelerator Console can help mitigate this design choice.
The most unique feature of the Odyssey class is the dual-neck design. This design reduces subspace wake left by the starship while travelling under slipstream drive, allowing the ship to remain in slipstream for twice as long as normal.
 Standard Configuration
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
The Advanced Quantum Slipstream Drive ability allows the Odyssey class starship to travel at increased warp speed for 60 seconds instead of the normal 30 seconds in sector space.
The Work Bees ability creates 4 Work Bee CMUs (Cargo Management Units) that repair the player's or ally's ship and take away certain debuffs while the target is less than 75% HP.
 Other Images
- Possibly a bug, but currently the Work Bees stay around the player's ship even long after its effects are over with. It is immediately fixed on any map transfers.