Mission: Tear of the Prophets
In Tear of the Prophets the Bajoran Orb of Possibilities is discovered on Cardassia Prime, with enemies old and new trying to steal it.
Captain Kurland at Deep Space 9 receives word from the Cardassian government that the Orb of Possibilities, taken from Bajor during the occupation, has been found on Cardassia Prime. As a gesture of good will, the Cardassian government has decided to return the orb. Captain Kurland dispatches the player to Cardassia Prime to collect it, for transportation to Bajor. Once in orbit over Cardassia Prime though, there is no Cardassian presence to be found, and the player's hails go unanswered. Instead they are met with Jem'Hadar ships blocking the way.
After defeating the Jem'Hadar in orbit, the player beams down to the Ministry of Culture. The player finds that the Ministry's security systems have been activated and detects weapons fire. True Way Cardassian forces have taken over and locked down the facility. The player fights their way through the True Way fortifications to find the architect of the scheme; Gul Oran. The Gul takes the Orb of Possibilities and escapes to his ship in orbit, with the player in pursuit.
The Gul's ship attempts to flee at warp, but the player manages to catch up and disables the Praxeth to secure the orb for Bajor and the Federation. Gul Oran makes one last effort to flee, calling in his unseen allies to reveal themselves; the Terran Empire. The treacherous Captain Shelly though immediately destroys Praxeth as punishment for Oran's failure to deliver the orb. She departs, with a chilling warning of things to come.
<rank>, a remarkable thing has happened!
We have been notified by the Cardassian Detapa Council that a Bajoran Orb has been found on Cardassia Prime. We believe it was taken from Bajor during the Occupation. The Cardassians wish to return it to Bajor as a gesture of friendship.
The Orbs are sacred to the Bajorans. A handful of these artifacts have been found in the past 10,000 years, and the Bajorans believe that the Prophets sent them to provide guidance and wisdom to the people. From what we can determine, what the Cardassians have is the Orb of Possibilities.
You are to go to Cardassia Prime and meet with Gilora Russol, the Cardassian Minister of Culture. She will give you the Orb for transport to Deep Space 9.
- Surprise Reception
- Defeat Jem'Hadar
- Beam Down to Ministry
- Ministry Mystery
- Go To Cardassia Prime Ministry of Culture
- Locate Cardassian Minister
- Deactivate Primary Forcefield
- Deactivate Secondary Forcefield
- Speak with Cardassian Minister
- Beam Out
- Oran's Escape
- Go To Cardassia Prime System
- Defeat Gul Oran's Escort
- The Chase
- Follow Gul Oran
- Orb of Reflection
- Disable the Praxeth
- Retrieve the Orb
- Follow the Praxeth
- Exit the System
- For a walkthrough of this mission, visit the Walkthrough page.
- You choose 1 of the following:
|40–49||Rear Admiral LH & UH||1935||1856||X|
- The doors in the Cardassian ministry must be destroyed in order for gameplay to progress beyond the first room.
The I.S.S. Liebig and her escorts.