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Mission: Crystalline Catastrophe

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Faction Both.png Crystalline Catastrophe
Given by:
PvE Queue
Level:
50
Repeatable:
Yes
Rewards
You will receive the following reward:
  • Green, blue or purple item
  • 40 Nukara Marks or Fleet Marks (elite: 60)
  • [Crystal Shard] (1 per day, only available during "Crystalline Cataclysm" special events)

Crystalline Catastrophe is a PvE Queue event available for all factions in a normal and an elite mode.

Mission Text[edit]

Admiral, a crystalline entity has been sighted. Join in the battle against this enormous destroyer of worlds!

Goal[edit]

Destroy the Crystalline Entity

Objectives[edit]

  • Go to Crystalline Entity

Mission Dialogue[edit]

Admiral Grigori Yanishev:

Glad to have your assistance in these efforts, Admiral. I can give you information regarding the Crystalline Entity's combat capabilities and recommended countermeasures.

What is the situation?[edit]

We're under attack by a massive crystalline lifeform. The U.S.S. Enterprise encountered one of these nearly forty years ago, and the creature was destroyed. At the time, we believed that the creature was one of a kind and hadn't prepared for the eventuality of encountering another.

When this one was discovered traveling through this region of space, attempts at communication were made, but the creature responded by violently destroying the ships that were sent to make contact. As a result, Starfleet and the Klingon Defense Force have both authorized immediate action to end the threat caused by its presence.

The Tholians seem particularly interested in this Entity. Perhaps they hope to communicate with it, based on their biological similarities as crystal-based life-forms. As usual, the Tholians are enigmatic, and we're not really sure what they have planned. We should be prepared to defend ourselves from their forces, as we move to engage the Crystalline Entity.
During the special Crystalline Catastrophe event, you can earn Crystal Shards. These are used with the new Event Reputation to earn special bonus rewards. You may earn one shard every 20 hours for participating in the Crystalline Catastrophe queued event.

What do we know about the entity's combat capabilities?[edit]

It focuses a Matter Conversion Beam in a similar manner to starship weaponry, and uses this to lash out randomly at nearby vessels. This beam deals substantial damage to starships, it is capable of disabling and killing crew at an alarming rate.

The crystal regenerates at very high speeds, and is incredibly resilient to our fire power -- especially that derived from directed energy weapons. Massive amounts of sustained firepower will be needed over the course of our encounter in order to overcome this.

  • Matter Conversion Beam Weapon (Antiproton damage)
  • High Health Regeneration
  • High Kinetic Resistance
  • Very High Energy Weapon Resistance
There is a high chance that dealing damage to the Entity will cause a Large Crystalline Fragment to break off into space. We've observed these Large Fragments seek out starships and ram into them, destroying them in as little as a single hit. If you find yourself being followed by a Large Fragment, it's recommended that you either destroy it, or outmaneuver it.

Large Fragments that impact a starship will shatter into Small Fragments which return to the entity and apply a "Re-Crystalize" effect that will amplify the magnitude of the entity's attacks. The Small Fragments can be destroyed, but targeting them has proven exceedingly difficult.

  • When damaged, spawns Large Fragments which will attempt to ram vessels, but will ignore smaller targets (mines, fighters, etc).
  • If they impact a ship, will split into Small Fragments. Destroying them before they can impact a ship will prevent Small Fragments from spawning.
  • Small Fragments will apply a buff that will increase the Entity's damage.
As a strange side effect of the Entity's unique crystalline structure, certain combat abilities that are typically used to drain enemy shields and subsystem power, have been proven to break down newly-formed crystals along the entity's surface. These abilities are specifically effective against Small Fragments that have attached to themselves to the entity and applied the "Re-Crystalize" effect.

Use of such abilities is recommended, in hopes of keeping the magnitude of the entity's devastating attacks in check.

The following abilities will periodically remove multiple "Re-Crystalize" charges from the Entity:

  • Tachyon Beam
  • Charged Particle Burst
  • Energy Siphon
  • Tyken's Rift
The entity is also capable of going into a sort of resonance trance. It is nearly immune to energy damage while in this state, and incoming weapons fire only seems to feed its rage. After it has concluded this trance state, any energy absorbed is violently expelled in a shockwave that can be extremely devastating.

It is recommended that our strike force switch targets during this phase to avoid feeding the shockwave, and resume fire on the Entity after it has expelled its shockwave. Allowing it to absorb too much incoming energy will allow its shockwave to potentially vaporize our entire fleet.

  • Can enter an Absorption phase: Any damage dealt during this phase is absorbed by the Entity.
  • This phase lasts 30 seconds, after which all absorbed energy is expelled violently in a massive Antiproton energy shockwave.
  • If the Entity has been allowed to fully charge up with absorbed energy, and has any charges of Re-Crystalize, it's highly likely that this blast will destroy all ships within a 10km range, in a single hit.
  • The shockwave will damage any nearby Fragments and Tholian ships. It may be possible to use this to your advantage, but not recommended.

Do you have any load-out recommendations?[edit]

This is a creature we're dealing with, not a starship. Weapons and abilities which impact starship subsystems will generally have no effect on the entity, except where previously noted to remove Re-Crystalize buffs.

Abilities which can control the movement of Large or Small Fragments, or deal damage over a large area, could both come in handy to control the number of targets on the battlefield.

Maneuverability is also important to avoid collision with Large Fragments.

  • Weapons: The special abilities found on Phasers, Tetryons and Polarons will not affect the entity. (It does not possess Shields or Subsystems)
  • Weapons: The entity is less resistant to Kinetic Weapons than it is to Energy Weapons.
  • Abilities: Subsystem Offline abilities have no effect on the Entity or Fragments. (Boarding Party and Viral Matrix, for example)
  • Abilities: Jam Sensors, Scramble Sensors and other similar effects are unlikely to affect the Entity, but will befuddle the Large Fragments.
  • Abilities: Movement control and multi-target damaging abilities recommended for use on shards. (Gravity Well and Photonic Shockwave, for example)
  • Abilities: If you can't destroy the Large Fragments, find a way to outrun them. They will find a new target once you are far away from them.

What are all of these strange energy readings?[edit]

As far as we can tell, the entity is throwing off a large amount of strange subspace distortion. As a result, we're seeing various spatial anomalies. Be careful -- as the entity changes energy states, it's likely that the anomalies will change as well.


Walkthrough

For a walkthrough of this mission, visit the Walkthrough page.

NPCs[edit]

Notes[edit]

  • This is a medium-size Fleet Action. A minimum of 7 players are required to start the mission. The zone will cap off at 10 players.
  • The Tholian ships present in this mission do not seem to use their web abilities, such as the Mesh Weavers' web wall and the web trap used by Orb Weavers.
  • This mission was removed from the PVE queue in Season 6, but has been temporarily reinstated in April 2013 as a limited-time calendar event after undergoing an extensive overhaul, with plans to make it a permanent feature on the PVE list in the near-future.
  • This mission requires a faster internet connection than the bulk of the game.
  • For a description of the infamously difficult original mission as it existed before the April 2013 overhaul, see Crystalline Catastrophe/Walkthrough - Original Mission.
  • Like any other Fleet Action, the top players will receive a Rare or Very Rare reward.
Coming in first place results in the accolade Shattered and the following floor trophy:
  • Currently after the most current update (post 04/20/2013) the web weavers can form webs and all players now receive full damage from attacks from the entity.

External link[edit]


List of PvE Queue missions
Min.
Lvl.
PvE queue-name Mission name Faction Region Type Team Location
3 "Starbase 24" “Starbase 24” Faction Starfleet.png QueueSpace.png F.A. 10 Starbase 24
5 "Starbase Fleet Defense" “Starbase Fleet Defense” Faction Both.png QueueSpace.png Event 20 Fleet Starbase
5 "Federation Fleet Alert" “Fleet Alert” Faction Starfleet.png QueueSpace.png Event 5 Fleet Starbase
"Klingon Fleet Alert" Faction Klingon.png
5 "Federation Starbase Blockade" “Fleet Transport Defense” Faction Starfleet.png QueueSpace.png Event 5 Fleet Starbase
"Klingon Starbase Blockade" Faction Klingon.png
5 "Federation Starbase Incursion" “Starbase Incursion” Faction Starfleet.png QueueGround.png Event 5 Fleet Starbase
"Klingon Starbase Incursion" Faction Klingon.png
10 "Gorn Minefield" “Halting the Gorn Advance” Faction Starfleet.png QueueSpace.png F.A. 5 Tostig System
20 "Federation Minefield" “Punch Through the Federation Blockade” Faction Klingon.png QueueSpace.png F.A. 5 Yov'bot System
20 "Klingon Scout Force" “Slowing the Expeditionary Force” Faction Starfleet.png QueueSpace.png F.A. 20 Laurentian System
"Breaking the Planet" “Breaking the Planet” QueueGround.png F.A.
Faction Klingon.png QueueGround.png F.A. Teroka System
30 "The Big Dig" “The Big Dig” Faction Both.png QueueGround.png F.A. 20 Hyralan Sector
50 "Infected: The Conduit" (Norm./Adv.) “Infected: The Conduit” Faction Both.png QueueSpace.png STF 5 Starbase 82
50 "Infected: Manus" (Norm./Adv.) “Infected: Manus” Faction Both.png QueueGround.png STF 5 Starbase 82
50 "The Cure Applied" (Norm./Adv.) “The Cure Applied” Faction Both.png QueueGround.png STF 5 Vorn System
50 "The Cure Found" (Norm./Adv.) “The Cure Found” Faction Both.png QueueSpace.png STF 5 Vorn System
50 "Khitomer Vortex" (Norm./Adv.) “Khitomer Vortex” Faction Both.png QueueSpace.png STF 5 Quadra Sigma System
50 "Khitomer in Stasis" (Norm./Adv.) “Khitomer in Stasis” Faction Both.png QueueGround.png STF 5 Vega IX
50 "Into the Hive" (Norm./Adv.) “Into the Hive” Faction Both.png QueueGround.png STF 5 Borg Unicomplex
50 "Hive Onslaught" (Norm./Adv.) “Hive Onslaught” Faction Both.png QueueSpace.png STF 5 Borg Unicomplex
50 "Crystalline Catastrophe" (Norm./Adv.) “Crystalline Catastrophe” Faction Both.png QueueSpace.png Event 10 Teneebia Sector
50 "No Win Scenario - Starfleet" (Norm./Adv.) “No Win Scenario” Faction Federation.png QueueSpace.png Event 5 Simulator
"No Win Scenario - KDF" (Norm./Adv.) Faction Klingon.png
50 "Colony Invasion" “Colony Invasion” Faction Both.png QueueGround.png Event 5 Federation Colony
50 "Nukara Prime: Transdimensional Tactics" (Norm./Adv.) “Transdimensional Tactics” Faction Both.png QueueGround.png Event 5 Nukara Prime
50 "Nukara Prime: Scheduled Self Destruct" (Norm./Adv.) “Scheduled Self Destruct” Faction Both.png QueueGround.png Event 5 Nukara Prime
50 "Mine Trap" (Norm./Adv.) “Mine Trap” Faction Both.png QueueGround.png Event 20 Hfihar System
50 "The Vault: Ensnared" (Norm./Adv.) “The Vault: Ensnared” Faction Both.png QueueSpace.png Event 5 The Vault
50 "Vault Shuttle Event" (Norm./Adv.) “Vault Shuttle Event” Faction Both.png QueueShuttle.png Event 5 The Vault
50 "Atmosphere Assault" (Norm./Adv.) “Rhi Atmosphere Event” Faction Both.png QueueShuttle.png Event 5 Rhi System
50 "Defend Rh'Ihho Station" (Norm./Adv.) “Defend Rh'Ihho Station” Faction Both.png QueueGround.png Event 5 Rh'Ihho Station
50 "Storming the Spire" (Norm./Adv.) “Storming the Spire” Faction Both.png QueueSpace.png Event 5 Solanae Dyson Sphere
50 "The Breach" (Norm./Adv.) “The Breach” Faction Both.png QueueSpace.png Event 5 Solanae Dyson Sphere
50 "Undine Assault" (Norm./Adv.) “Undine Assault” Faction Both.png QueueSpace.png Event 5 Various
50 "Undine Infiltration" (Norm./Adv.) “Undine Infiltration” Faction Both.png QueueGround.png Event 5 Bajor: Hathon
50 "Viscous Cycle" (Norm./Adv.) “Viscous Cycle” Faction Both.png QueueSpace.png Event 5 Fluidic Space
50 "Borg Disconnected" (Adv.) “Borg Disconeccted” Faction Both.png QueueSpace.png Event 5  ?