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Mission: Cold Comfort

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Cold Comfort
Given by:
Level:
48+
Repeatable:
Episode replay
Preceded by:
Followed by:
Episode:
The Breen Invasion
Released:
September 11, 2010
Rewards
Skillpoints:
160 (level 10)
Expertise:
80 (level 10)
Plus one of the following:

In Cold Comfort the player aids a after a attack and learns from a captured , that the Breen are intent to find the .

Contents

[] Synopsis

In the the player finds a disabled ship asking for medical assistance. The ship had been attacked by the Fifth Order of the and by the Breen, but the Crew managed to repel the invaders and even capture some of the agressors. The captain beams over to a medical trauma center.

In the medical bay, is treating the injured Deferi. According to him the Breen were intent on hurting civilians, there are many wounded.

The player begins to treat a for a disruptor wound. She has been hit by a Breen rifle on her left and is suffering pain. Since she is allergic to metorapan, the standard treatment for this condition, the player has to give her the less modern bicaridine for the pain, before treating the wound with a protoplaser.

Dr. Cossa is assigning the player to another , suffering from disorientation. He is reliving memories and cannot answer any questions. An hyperencephalogram from a neural scanner reveals a cortical implant in his brain causing increased neural activity. An injection of anetrizine reduces the effects of the implant, so that the patient can regain consciousness.

Since the implant cannot be removed without risking the patient's life, Dr. Cossa asks the player to interrogate some Breen in the ship's holding facility. There only one of the three prisoners is willing to talk. The is gloating, that will conquer the . Another refuses to talk at all. Finally, a is willing to discuss the attack, but does not want his superior to listen. After the player activates an acoustic dampening field, he reveals that the Breen were attacking the ship to retrieve information. Tran does not agree with his superiors' decision to attack civilian targets and regrets his actions involving fitting the subspace implants. Thus he is willing to share the information necessary to remove them. The player learns, the Breen were probing random civilians for childhood memories. Why, Tran does not know.

With the additinal information, Dr. Cossa will be able to remove the implant. From the patient he has learned, that the Breen wanted to retrieve childhood rhymes and songs. Obviously, the Breen are after the , a legendary hidden place, where the stored their technology and records.

Before the player leaves, Tran wants to talk to him again. Tran reveals that there are more Breen like him willing to stop the bloodshed. Therefore he asks for asylum from the player's faction for him and others willing to defect. The player's ship is sending a transmission to coordinates provided by Tran, offering the other Breen to join the player's faction.

[] Outline

[] Mission text

We are receiving a distress signal in the . A weathered a attack, but they've taken heavy casualties and are requesting immediate assistance. My people do not have military ships, <rank>, and I am loathe to send a lightly-armored rescue vessel into such a dangerous situation.

Please, you must do whatever you can to help them!

[] Goal

Go to the Raveh system, which is in the of the , and respond to a distress signal from a Deferi freighter.

[] Objectives

  • Answer 's Distress Call
    • Go To Raveh System
  • Talk to
    • Go To Deferi Ship
  • Help
    • Diagnose Injured Deferi
    • Get Hypospray and Protoplaser from Medkit
    • Manage Pain
    • Heal Disruptor Wound
  • Talk to Dr. Cossa
  • Help
    • Diagnose Injured Deferi
    • Get Scanner from Medkit
    • Complete Brain Scan
    • Get Medication from Medkit
    • Treat Brain Swelling
  • Talk to Dr. Cossa
  • Talk to (3)
  • Interrogate
    • Prevent Breen Commander from Overhearing Interrogation
  • Talk to Dr. Cossa
  • Talk to Tran
  • Hail in the Deferi Sector to Report

[] NPCs

Incomplete and/or missing data
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[] NPC starships

[] Allies

Walkthrough

For a walkthrough of this mission, visit the page.

[] Gallery

[] Notes

  • The ship you help in this mission is not given any name. Also the classification is vague. Ambassador Surah calls it a , the mission description a , the ground map and your a . In fact it is larger than a frigate, but smaller than a transport. It appears to be the same class of ship as the , but with only the hull strength of the smaller frigate.
  • Bicaridine and Anetrizine should be used for the two patients, respectively.
  • For the first Featured Episode Rerun week (May 5-11, 2011) new mission rewards were added to this episode, including the [] (a permanent addition to the mission rewards) and level-appropriate badges for the duration of the Rerun week.

[]

  • Door Controls. Located on the wall to the right of the closed door opposite to the brig (only during specific ).
“Cold Comfort”
“Cold Comfort”