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List of console commands

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  • Commands with an asterisk are known to work; others may or may not work as expected or at all.

Chat[edit]

Command Description Example
/Startchat Start Typing Chat Unknown Function
/Startchatslash Start Typing Chat with slash Unknown Function
/Startchatsemicolon Start typing chat, with Semicolon Unknown Function
/Startchatreply Start typing chat, to reply Unknown Function
/Create <channelname> Creates channel with <name> /create mychannel (Available after creation in drop down list
/chan <Channel Name> <Text> Send text to current channel. /chan mychannel
/c Send a message to the current channel /c mychannel Hello
/clear clear the chat window /clear
/t <player@global> <text> Send private tell to a specific player. /t player@global Hello
/w <player@global> <text> Send private tell to a specific player. /w player@global Hello
/Whisper <player@global> <text> Send private tell to a specific player. /whisper player@global Hello
/r (use in keybind) Reply to recent tell. (Auto inserts last tell sender's name. /r player@global Hello Back.
chat provides "/tell player@global." <text>.
/Say Say something to the people near you. Appears as a chat bubble above head /Say I talk like a cartoon!
/S Say something to the people near you. /S I talk like a cartoon.
/Chat Say something to the people near you. /Chat I talk like a cartoon.
/Yell Say something to the whole zone. /Yell Hello world!
/Fleet Say something on guild chat. /Fleet Hello fleet
/Gu Say something on guild chat. N/A
/F Say something on guild chat. N/A
/off Say something on guild officer chat. N/A
/O Say something on guild officer chat. N/A
/Group Say something on team chat. /Group Hello Team
/Party Say something on team chat. /Party Hello Team.
/g Say something on team chat. /g Hello Team
/emote_notext Emote, but without text. same as emote but doesn't display text in chat
/emote Emote, failing if a preset emote is not found. /emote wave (wave hand)
/em Emote using text string if emote not found. /em wave (wave hand)
/me Emote using text string if emote not found. /me wave (wave hand)
/e Emote using text string if emote not found. /e wave (wave hand)
/afk <Text> Mark yourself as away from the keyboard with Text /afk Be right back...
/away <Text> Mark yourself as away from the keyboard with Text (same as AFK)
/dnd <Text> Mark yourself as "Do Not Disturb" with Text /dnd Writing in STOwiki
Response: Do Not Disturb (Writing in STOwiki)

Camera[edit]

Camlook                            Alias for Camera.Freelook {} $$ Camera.Rotate {}
Aimwithcam                         Aim
Toggleaimwithcam                   Toggle Aim
Camfar                             Zoom the camera out
Camzoominsmall                     Zoom the camera in slightly
Camzoomoutsmall                    Zoom the camera out slightly
Camzoomin                          Zoom the camera in
Camzoomout                         Zoom the camera out
Camsetlocktotarget                 Lock or unlock the camera to the target
camCycleDist                       Cycle the camera distance between several preset values.
camButton_LockAutoAdjust           No comment provided
camButton_LockControllerControl    No comment provided
CamReset                           No comment provided
cam_autolevel_interp_speed         No comment provided
camdist                            Sets the camera distance from the player
cam_distance_interp_speed          No comment provided
cam_far                            No comment provided
cam_mid                            No comment provided
cam_near                           No comment provided
camoffset                          Sets the camera offset from the player
cam_pitch_interp                   No comment provided
cam_pitch_speed                    No comment provided
cam_yaw_interp                     No comment provided
cam_yaw_speed                      No comment provided
camToggleAimCam                    No comment provided
camToggleChaseCam                  No comment provided
camButton_Target_Lock_Toggle       No comment provided
camUseAimCam                       No comment provided
camUseSTOTargetLock                Sets the camera to the actual target / standart "X"
camUseChaseCam                     No comment provided
camTurnToFace                      No comment provided

Missions[edit]

Missiontoggletracked               Toggle whether a given mission is tracked
Dropmission                        Drop a mission
Sharemission                       Share a mission with nearby team mates

Team[edit]

Invite                             Invite player to your team
Accept                             Accept invite to join a team
Decline                            Decline invite to join a team
Request                            Request to join player's team
Requestteam                        Request to join player's team
Join                               Request to join player's team
Jointeam                           Request to join player's team
Acceptteamrequest                  Accept request from player to join your team
Acceptrequest                      Accept request from player to join your team
Declineteamrequest                 Decline request from player to join your team
Declinerequest                     Decline request from player to join your team
Teamcancel                         Cancel your request to join a team
Cancelteam                         Cancel your request to join a team
Cancelteamrequest                  Cancel your request to join a team
Promote                            Promote a player to become your team leader
Teamleader                         Promote a player to become your team leader
Leader                             Promote a player to become your team leader
Setmentor                          Set the mentor for your team
Mentor                             Enable or disable mentoring for this team 
                                   (mentor 1 to turn on, mentor 0 to turn off)
Mentoron                           Enable mentoring for this team
Mentoroff                          Disable mentoring for this team
Leaveteam                          Leave your team
Leave                              Leave your team
Teamdisband                        Leave your team
Disbandteam                        Leave your team
Disband                            Leave your team
Teamquit                           Leave your team
Quitteam                           Leave your team
Kick                               Remove player from your team
Kickteam                           Remove player from your team
Kickfromteam                       Remove player from your team
Boot                               Remove player from your team
Teamboot                           Remove player from your team
Bootteam                           Remove player from your team
Bootfromteam                       Remove player from your team
Setteammode                        Set how you handle team requests (open, closed, or requestonly)
Mode                               Set how you handle team requests (open, closed, or requestonly)
Tm                                 Set how you handle team requests (open, closed, or requestonly)
Teamlootmode                       Set team loot mode 
                                   (roundrobin, freeforall, needorgreed, masterlooter, or count)
Setlootmode                        Set team loot mode 
                                   (roundrobin, freeforall, needorgreed, masterlooter, or count)
LootMode                           Set team loot mode 
                                   (roundrobin, freeforall, needorgreed, masterlooter, or count)
Lm                                 Set team loot mode 
                                   (roundrobin, freeforall, needorgreed, masterlooter, or count)
Roundrobin                         Set team loot mode to round robin
Freeforall                         Set team loot mode to free-for-all
Needorgreed                        Set team loot mode to need-or-greed
Masterlooter                       Set team loot mode to master-looter
Count                              Set team loot mode to count-based
Setlootquality                     Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Lootquality                        Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Setquality                         Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Quality                            Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Slq                                Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Lq                                 Set team loot quality threshold 
                                   (white, yellow, green, blue, purple)
Lootrollneed                       Roll Need on the item currently being looted
Lootrollgreed                      Roll Greed on the item currently being looted
Lootrollpass                       Pass on the item currently being looted

teamHideMapTransferChoice          No comment provided

User Interface[edit]

Options                     Show the options screen.
mail                        Show the in-game mail interface.
Cstore                      Show/hide the Micro-Transactions UI 
                            (for buying stuff with real money).
Keybinds                    Show the in-game keybind menu
Killme                      Will kill your character. Only use as a last resort if
                            there is no other way to get unstuck
Rearrange                   Move or resize various elements on the screen
Pvpreport                   Toggles the PVP report UI
Status                      Show/hide your status/overview
Diary                       Show/hide your Captain's Log
Fleetlog                    Show/hide your Fleet's Log
Showtraypowers              Show/hide all your possible tray powers
Costume                     Pops up uniform change UI
Uniform                     Pops up uniform change UI
Twitter                     Show/hide social media settings
Sharing                     Show/hide social media settings
Music                       Toggle MediaControl window
Winamp                      Connects a running winamp instance
Itunes                      Connects a running itunes instance
Credits                     Show/hide game terms of use
Terms                       Show/hide game terms of use
Termsofuse                  Show/hide game terms of use
Inventory                   Show/hide your inventory
Tickets                     Show/hide the GM help and bugs window
Bugs                        Show/hide the GM help and bugs window
Help                        Show/hide the GM help and bugs window
missions                    Show/hide the mission journal
Journal                     Show/hide the mission journal
Map                         Show/hide the map window
People                      Show/hide people UIs (friends, search, etc.)
Friends                     Show/hide people UIs (friends, search, etc.)
Social                      Show/hide people UIs (friends, search, etc.)
Market                      Show/hide the Marketplace UI.
Auction                     Show/hide the Marketplace UI.
DutyOfficer                 Show/hide the Duty Officer UI.
Reputation                 Show/hide the Reputation UI.
Fleetwindow                 Show/hide fleet UI.
Teamwindow                  Show/hide fleet UI.
GameMenu                    Opens the game pause menu
bug                         Report a problem with the game.
logout                      Log out the current character.
alias                       Create a more convenient alias for a longer command. You can    
                            embed "{}" in the command to replace any arguments to the alias in 
                            the aliased command.
ui_load_file                Loads named UI Windows save file
ui_load                     Loads default UI Windows save file
ui_save                     Saves UI layout to default UI Window save file
ui_save_file                Saves UI layout to named UI Window save file
uiCancel                    Respond "Cancel" to an open dialog box; may not work in all dialogs.
uiOK                        Respond "OK" to an open dialog box; may not work in all dialogs.

CombatLog                   Turn on combat log. 1=on, 0=off, no param=print status
RememberUILists             Whether to remember UI List Column placement and width.
RememberWindows             No comment provided
SafeLogin                   if true, then log the player back into their most recent static 
                            map instead of anything else. (For instance, if the player is 
                            having trouble doing client patching for a NS map, they might be 
                            effectively blackholed and have to use this to back out

UIRememberPositions         Whether to remember UI sizes and positions. On by default.
gotoCharacterSelect         Go to the character select screen without logging out.
quit                        Close the window.

Powers[edit]

PowerExecStruggleIfHeld            Attempt to struggle out of a power
Power_Exec_NearDeath               Activates the appropriate NearDeath-related Power
Power_Exec                         Activate a power by name
Power_Exec_Category                Activate a power by category
PowerExecCategoryIfActivatable     Activate a power by category
PowerSlotExec                      PowerSlotExec <Active> <Slot>: Attempts to execute 
                                   whatever Power is in the given PowerSlot
PowerTrayExec                      PowerSlotExec <Active> <Slot>: Attempts to execute 
                                   whatever Power is in the given PowerSlot
TrayChangeIndex                    TrayChangeIndex <UITray> <Change>: Change the UITray's 
                                   displayed Tray by a positive or negative amount.  
                                   Will rollover in case of underflow or overflow.
TrayExec                           TrayExec <Active> <UITray> <Slot>: Attempts to execute
                                   the element in the UITray at the Slot
TrayExecByTray                     TrayExec <Active> <Tray> <Slot>: Attempts to execute 
                                   the element in the Tray at the Slot
TrayExecByTrayNotifyAudio          No comment provided
TrayExecByTrayWithBackup           TrayExec <Active> <Tray> <Slot>: Attempts to execute the element
                                   in the Tray at the Slot
UseDevice                          Use an item in a given invetory slot
Setoffsettraybindsrow              Set tray offset binds
Setoffsettraybindscolumn           Set tray offset binds
Usetrayslot                        Execute a tray power, or play an error sound on failure
Usetrayslot0                       Execute a tray power, or play an error sound on failure
Usetrayslot1                       Execute a tray power, or play an error sound on failure
Usetrayslot2                       Execute a tray power, or play an error sound on failure
Usetrayslot3                       Execute a tray power, or play an error sound on failure
Usetrayslot4                       Execute a tray power, or play an error sound on failure
Usetrayslot5                       Execute a tray power, or play an error sound on failure
Usetrayslot6                       Execute a tray power, or play an error sound on failure
Usetrayslot7                       Execute a tray power, or play an error sound on failure
Usetrayslot8                       Execute a tray power, or play an error sound on failure
Usetrayslot9                       Execute a tray power, or play an error sound on failure

PowerTray_Slot                PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: 
                              Puts a Power into a PowerSlot; a PowerID of 0 means empty.
                              NOTE: Tray index of -1 means current
PowerTray_SlotNode            PowerTray_Slot <TrayIndex> <SlotIndex> <PowerNodeFullName>: 
                              Puts a Power into a PowerSlot.
                              NOTE: Tray index of -1 means current
PowerTray_SlotSwap            PowerTray_SlotSwap <TrayIndexA> <SlotIndexA> <TrayIndexB> <SlotIndexB>:
                              Swaps the Powers in the PowerSlots across trays.
                              NOTE: Tray index of -1 means current
Power_Slot                    Power_Slot <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; 
                              a PowerID of 0 means empty.
Power_SlotSwap                Power_Slot <SlotIndexA> <SlotIndexB>: Swaps the Powers in the 
                              PowerSlots
PowersCancelAllActivations    Manual attempt to cancel all current activations
ExecActiveItemPowerInBag      No comment provided


HUD_Root follow by
firephasers                   Fire all Energy Weapons
firetorps                     Fire all Torpedos
firemines                     fire all Mines
firephaserstorps              fire phasers & torpedos
fireprojectiles               fire torpedos & mines
fireall                       Fire all weapons


Ground commands[edit]

aim toggle scope on/off. In scope mode the player does more damage.

Bridge Officer Ground Control[edit]

Setrallypoint         Set a rally point for your current target
Assist                Assist <name>: Assists the Entity with the matching name.
                      If no name is given, assists your current target.

Interaction[edit]

Interactwindow                 Initiate interact gen
Interactcursor                 Interact with specific object
Cursorpopupmenu                Pops up entity popup menu on selected entity
Showentitypopupmenu            Pops up entity popup menu on selected entity
Cursorexecute                  Pops up entity popup menu on friendly entity, attacks hostiles
Contextaction                  Default behavior for clicking on a node or entity with a fallback
                               to the context menu
Executeaction                  Default behavior for clicking on a node or entity
interact                       Interact with the nearest interactable entity within range.
interactIncludeVolume          Interact with the nearest interactable entity within range,
                               followed by volume 
interactOptionPower            No comment provided
interactOverrideClear          Clears current interact override
interactOverrideCursor         Set entity/object under cursor to be interact target
unifiedInteractAtCursor        Interacts with the object under the cursor.

Targetting[edit]

ClearTargetOrBringUpMenu           If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
Target                             Target <name>: Targets the Entity with the matching name
Target_Button_Clear                No comment provided
Target_Button_ModalCycle           No comment provided
Target_Button_Next                 Target the next enemy or friend in order
Target_Button_Prev                 Find the previous targetable entity and target it.
Target_Button_SetModalCycle        No comment provided
Target_Button_ToggleModalCycle     No comment provided
Target_Enemy_Near                  Targets the nearest enemy in view
Target_Enemy_Near_AftArc           Targets the nearest enemy in view and within the given aft firing arc
Target_Enemy_Near_ForArc           Targets the nearest enemy in view and within the given forward firing arc
Target_Enemy_Near_SideArc          Targets the nearest enemy in view and within the given side firing arc (starboard and port)
Target_Enemy_Next                  Targets the next enemy in view
Target_Enemy_Prev                  Targets the previous enemy in view
Target_Friend_Near                 Targets the nearest friend in view
Target_Friend_Next                 Targets the next friend in view
Target_Friend_Prev                 Targets the previous friend in view
Target_Manual_Modal                Find the previous targetable entity and target it.
Target_Self                        Target the current player
Target_Teammate                    Target the Nth person in your team.
Target_Clear                       No comment provided
targetCursor                       Target the entity clicked on.
targetCursorOrAutoAttack           Target the entity clicked on.

Channel[edit]

create                             Create and join a new channel
channel_create                     Create and join a new channel
channel_join                       No comment provided
channel_leave                      No comment provided
Channel_RefreshAdminDetail         No comment provided
Channel_RefreshSummary             No comment provided
Channel_RefreshJoinDetail          No comment provided
ChannelSend                        Send chat to a channel
channel_setcurrent                 Changes the current chat channel
guild                              Send chat to other players in your guild.
local                              Send chat to other players in your vicinity
officer                            Send chat to other players in your guild.
reply                              No comment provided
team                               No comment provided
tell                               Private tell. Chat handles should be prefixed with an 
                                   '@' handle.
zone                               Send chat to other players in the same zone.
AcceptFriend                       No comment provided
Befriend                           No comment provided
FriendComment                      No comment provided
who                                No comment provided
findteams                          No comment provided
friend                             No comment provided
ignore                             No comment provided
ignore_spammer                     No comment provided
RejectFriend                       No comment provided
RemoveFriend                       No comment provided
Unfriend                           No comment provided
Whitelist_Chat                     Toggles the whitelist for all chat.  If enabled, you 
                                   will only receive messages from friends, SG members, and Team
                                   members
Whitelist_Emails                   Toggles the whitelist for all chat.  If enabled, you 
                                   will only receive emails from friends, SG members, and Team members
Whitelist_Tells                    Toggles the whitelist for all chat.  If enabled, you will only 
                                   receive tells from friends, SG members, and Team members
unignore                           No comment provided
RemoveIgnore                       No comment provided
channel_decline_invite             No comment provided
chandemote                         No comment provided
cinvite                            No comment provided
chaninvite                         No comment provided
channel_invite                     No comment provided
channel_kick                       No comment provided
chanpromote                        No comment provided
channel_uninvite                   No comment provided
channel_destroy                    No comment provided
clevel                             No comment provided
mute                               No comment provided
caccess                            No comment provided
chanaccess                         No comment provided
channel_access                     No comment provided
channel_description                No comment provided
motd                               No comment provided
channel_motd                       No comment provided
unmute                             No comment provided

Other[edit]

BattleFormToggle                   Toggles BattleForm on or off
Chat_SetStatus                     No comment provided

ContactDialogEnd                   Stop talking to the current contact. Safe to use if there 
                                   is no current contact.
                                   This should be called instead of "ContactDialogEndServer" 
                                   so that the client can validate that the player is actually in
                                   a contact dialog.  Otherwise, there are some weird edge
                                   cases when multiple Contact Dialogs happen close together.
CostumeCreator.SetHoverMovable     Set the hover pattern on the active part being edited
MakeCostumeJPeg                    Write out a character's costume (by slot index) It uses
                                   project specific defined camera angles and is a 300 x 400 shot
DefaultAutoAttack                  DefaultAutoAttack <1/0>: Enable or disable auto attack

GammaCalibration_Reset             No comment provided
InventoryExec                      Executes the first power on the item in the bag at the slot
Login_Back                         From anywhere in the character creation / login process, go
                                   back. Where you go back to depends on where you are.
LootCancel                         Don't take loot, just destroy the client list
OpenUrlCmd                         No comment provided
PetCommands_GlobalPetTrayExec      No comment provided


ToggleDefaultAutoAttack            ToggleDefaultAutoAttack: Toggles the state of auto attack

WarpToRecruitHandle            No comment provided
ui_GenLayersReset              Resets the layout, used for when the server updates movable 
                               window positions

Demo[edit]

demo_record                        Start recording a demo, save it into FILE.
                                   The demo will be saved in the demos/ data folder, as FILE.demo.
                                   Note that not all events are saved into the demo, but most are.
demo_record_stop                   Stop recording any demos started earlier with DEMO-RECORD.
                                   The demo will be saved into the filename previously specified.
demo_restart                       Restart a currently playing demo.
                                   Playback will start up back at the beginning of the demo.


Pet[edit]

CursorPetRally_BeginPlaceForEntity                                  No comment provided
CursorPetRally_BeginPlaceForTeam                                    No comment provided

DismissPetByID                                          No comment provided
FillPetTeamList                                         No comment provided
MovementReset                                           Resets your movement state
PetCommands_ClearAllPlayerAttackTargets                 No comment provided
PetCommands_ClearAttackTarget                           No comment provided
PetCommands_EnterCombat                                 No comment provided
PetCommands_RequestResurrection                         No comment provided
PetCommands_SetAllPetsStance                            No comment provided
PetCommands_SetAllPetsState                             No comment provided
PetCommands_SetAllToFollowOwner                         No comment provided
PetCommands_SetAllToHoldPosition                        No comment provided
PetCommands_SetAllToOwnerAttackTarget                   No comment provided
PetCommands_SetSpecificPetStance                        No comment provided
PetCommands_SetSpecificPetState                         No comment provided

RenamePet                                               No comment provided
RenamePetFormal                                         No comment provided
RespecPowerTreesInvalid                                 Respecs your PowerTrees to nothing if they are currently invalid for some reason
SavedPet_PetRegroupRequest                              No comment provided
SavedPet_Remove                                         No comment provided

</pre>


Joystick[edit]

joystick_load                      No comment provided
joystick_load_file                 No comment provided
joystick_save                      No comment provided
joystick_save_file                 No comment provided


Key Binding[edit]

bind                           Bind a key to a command, and store it on your character.
bind_load                      Load entity keybinds from ent_keybinds.txt.
bind_load_file                 Load entity keybinds from the given filename.
bind_save                      Save entity keybinds to ent_keybinds.txt.
bind_save_file                 Save entity keybinds to the given filename.
unbind                         Unbind a key stored on your character.
unbind_all                     Unbind all keys for the current keybind profile


Other[edit]

pvp_SpecialAction              No comment provided
SkipFMV                        This allows the player to skip FMV
freeMouseCursor                No comment provided
MacroExec                      No comment provided
MacroRun                       No comment provided
setGameCamYaw                  No comment provided
SpectatorNext                          
SpectatorPrevious                                                   
UpdateSteamCurrency            No comment provided
loc                            Global value for location
setMouseForward                No comment provided

Twitter[edit]

twitter_watch                  No comment provided
tweet                          Post a status update to Twitter


SV[edit]

svChannelJoin                  No comment provided
svChannelLeave                 No comment provided
svMicSetLevel                  No comment provided
svSetMute                      No comment provided
svPushToTalk                   No comment provided
svSpeakersSetLevel                                                  No comment provided


UGC[edit]

ugc_MaybeShowReviewGen         No comment provided
UGC.Costume.Create             No comment provided
UGC.Map.Create                 No comment provided
UGC.Costume.Delete             No comment provided
UGC.Map.Delete                 No comment provided
UGC.Costume.Duplicate          No comment provided
UGC.Map.Duplicate              No comment provided
UGC.Do                         No comment provided
ugcEditorExportProjectSafe     No comment provided
UGC.Map.Import                 No comment provided
ugcEditorImportProjectSafe     No comment provided
UGC.PlayMap                    No comment provided
UGC.PlayMission                No comment provided
UGC.Redo                       No comment provided
UGC.Save                       No comment provided
UGC.ViewEULA                   No comment provided
UGC.Undo                       No comment provided

Movement[edit]

autoForward                   No comment provided
autoForward1                  No comment provided
backward                      No comment provided
backward1                     No comment provided
camMouseLook                  No comment provided
camRotate                     No comment provided
crouch                        No comment provided
down                          No comment provided
down1                         No comment provided
forward                       No comment provided
forward1                      No comment provided
left                          No comment provided
left1                         No comment provided
mouseForward                  No comment provided
right                         No comment provided
right1                        No comment provided
run                           No comment provided
slow                          No comment provided
slow1                         No comment provided
tactical                      No comment provided
turnleft                      No comment provided
turnleft1                     No comment provided
turnright                     No comment provided
turnright1                    No comment provided
up                            No comment provided
up1                           No comment provided
walk                          Use 0 or 1 to change between walking and jogging. EX: "/walk 1" has
                              your character walking instead of jogging.
walk1                         No comment provided
Follow                        Follow: Follows the targeted entity
FollowUntilInCombatOrInRange  No comment provided
Follow_Cancel                 No comment provided
Follow_Resume                 No comment provided
lookDown                      No comment provided
lookUp                        No comment provided
invertibledown                No comment provided
invertibleup                  No comment provided
NavToPosition                 Move to X Y Z coordinate
ThrottleAdjust                No comment provided
ThrottleSet                   No comment provided
ThrottleToggle                No comment provided
cursorClick                   No comment provided
EM.Save                       No comment provided
enableClickToMove             No comment provided
enableClickToMoveCameraAdjust    No comment provided
enableClickToMoveCameraRelativeMovement         No comment provided
enableClickToMoveQueuePowers     No comment provided
enableClickToMoveTwoButton       No comment provided
enableMoveToTarget               No comment provided
SetFollow                     SetFollow: toggle follow


invertUpDown                  Inverts the InvertibleUp and InvertibleDown commands
invertX                       Invert the horizontal axis for movement controls
invertY                       Invert the vertical axis for movement controls
reverseMouseButtons           Reverse the left and right mouse buttons

PlayerRespawn                 Respawns a player if all the conditions needed for respawn are met

Net Graph[edit]

netTimingGraph               No comment provided
netTimingGraphAlpha          No comment provided
netTimingGraphPaused         No comment provided
netgraph                     No comment provided
process_priority             0 - default, normal always; 
                             1 - normal in foreground, below normal in background/alt-tabbed; 
                             2 - high always

Graphics settings[edit]

aspectRatio              Sets the aspect ratio.  Common values are 0 (auto), 4:3, 
                         16:9 (widescreen TVs), 16:10 (widescreen monitors)
comicShading             Enables postprocessing, outlining, depth of field, and shadows.
d3d11                    Use the Direct3D 11 renderer device type
d3d9                     Use the Direct3D 9 renderer device type
deviceType               Use the specified renderer device type (valid options: Direct3D9,
                         Direct3D11)
disableMRT               Disables use of multiple render targets
dof                      Enable depth-of-field rendering
outlining                Enable comic outlining
postProcessing           Enable postprocessing
shadows                  Enable shadows
water                    Enable water effects
screenshot_jpg           Save a screenshot
screenshot_ui_jpg        Save a screenshot with the UI included
screenshot               Save a screenshot
screenshot_depth         Save a screenshot with the depth only
screenshot_ui            Save a screenshot with the UI included
screen_pos_size          Sets the current screen position and resolution.  
                         Usage: /screen_pos_size X Y Width Height
screen                   Sets or displays the current screen resolution.  
                         Usage: /screen Width Height
gfxSettingsSetMinimalOptions        Called when running on old drivers or unsupported hardware
togglefullscreen         Toggles fullscreen
window_minimize          Minimizes the window
window_restore           Toggles the window between restored and maximized
rdrDisableSM2B           Disables use of shader model 2.0b and higher for the renderer only, 
                         leaving full-featured materials
reduce_mip               Reduces the resolution of textures to only use the reduced (mip-map) 
                         textures.
renderScale              Sets the percentage of the display resolution to render the 3D world at
renderSize               Sets the pixel resolution to render the 3D world at
bloomQuality             Sets bloom quality, range = [0, 3]
fxQuality                No comment provided
msaa                     Enables/disables multisample antialiasing
useSM20                  Uses only SM20
useSM2B                  Uses only SM2B and lower
useSM30                  Uses full SM30
videoMemoryMax           Sets the maximum amount of video memory (in hundreds of MB) 
                         we will try to use.
CharacterDetail          Sets entity detail scaling
SoftwareCursorForce      Use a software cursor instead of hardware cursors 
                         (fixes issues on some video card configurations, but is less responsive)
TerrainDetail            Sets terrain detail scaling
WorldDetail              Sets world detail scaling
autoEnableFrameRateStabilizer         Auto-enables /frameRateStabilizer as it feels appropriate
disableAutoAlwaysOnTop   Disable setting the window to always on top while in the foreground
disableSplatShadows        Turns off splat shadows
disable_3d_texture_flush   turns off flushing of 3D textures after device loss. 
                           Flush and reload takes longer but fixes problems on ATI and 
                           Intel GPUs
disable_multimon_warning   Disables displaying a warning about which monitor we're rendering on
dynamicLights              Enables dynamic lights
entityTexLODLevel          Sets the quality level for character textures. 
                           Normal values range from 0.5 to 10.0.
forceOffScreenRendering    Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
fpsgraph                   Enables a graph showing recent frame times
fpshisto                   Enables a histogram of frame times
frameRateStabilizer        Enables hack that seems to stabilize the framerate on some NVIDIA cards
gamma                      Changes the gamma
gpuAcceleratedParticles    Enables GPU-accelerated particle systems for increased performance on some systems
hdr_max_luminance_adaptation  0 = use log average luminance measurement, 
                              non-zero = use maximum luminance
highDetail                    Enables high detail objects
highFillDetail                Enables high fill detail objects
highQualityDOF                Enables/disables high quality depth of field
higherSettingsInTailor        If available, users higher detail settings when in character 
                              creation/customization interfaces
lensflare_quality             Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
lightingQuality               Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
maxInactiveFps                Sets the maximum allowed framerate when the application is not in the foreground
maxLightsPerObject            sets the maximum lights per object
maxShadowedLights             sets the maximum shadow casting lights per frame
maxfps                        Sets the maximum allowed framerate
perFrameSleep                 Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
poissonShadows                Enables and disables soft shadows (poisson filtering)
printStallTimes               Prints out the amount of time a stall took whenever a stall occurs
reduce_min                    Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
scattering                    0 = scattering off, 
                              1 = scattering on high res,
                              2 = scattering low res
showCamPos                    Displays the camera's position
showfps                       Displays frame rate
showmem                       Displays process memory usage
softShadows                   Enables and disables soft shadows (poisson filtering)
soft_particles                Smooth particle intersections with geometry by fading out near the intersection
ssao                          Enables and disables screen space ambient occlusion
target_highlight              0 = simple targeting graphics, 1 = glowing outline/inline effect
texAniso                      Sets the amount of anisotropic filtering to use, reloads textures
unlit                         Turns off all lighting on objects and sets the ambient to the specified value
useFullSkinning               Forces skinning to only two bones to improve performance 
                              ("Simple Skinning" in the Options screen)
visscale                      Sets world detail scaling
vsync                         Turns on or off vsync
worldTexLODLevel              Sets the quality level for world textures.  
                              Normal values range from 0.5 to 10.0.

Other[edit]

version                     Displays the current build version
ResourceOverlayLoad         No comment provided
timerRecordEnd              Stops any current profiler recording or playback
timerRecordStart            Starts recording profiling information to the given filename

Key Binding[edit]

bind_local                    Bind a key to a command.
bind_local_load               Load keybinds from keybinds.txt.
bind_local_load_file          Load keybinds from the given filename.
bind_pop_profile              Pop the given key profile from the stack
bind_push_profile             Push a specific key profile onto the stack
bind_local_save               Save keybinds to keybinds.txt.
bind_local_save_file          Save keybinds to the given filename.
cmdlist                       Print out all commands available
cmds                          Print out client commands for commands containing <string>
unbind_local                  Unbind a key from a command (this happens automatically when rebinding as well).


Graphics Settings[edit]

alphaInDOF                    Does world+character alpha objects before DoF pas
disable_windowed_fullscreen   Disables going into full-screen windowed mode when maximized
noClipCursor                  Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
noCustomCursor                Disable custom cursors, will just use the default Win32 cursor on PC
noSleepWhileWaitingForGPU     Disables yielding the CPU while waiting for the GPU
rdrMaxFramesAhead             Number of frames to allow the renderer to get
rdrMaxGPUFramesAhead          Number of frames to allow the GPU to get from the renderer, 0 to disable
sndDisable                    Disable all playing of sound
sndEnable                     Enable playing of sound
ui_resolution                 Print the current UI screen resolution.
GenAddModal                   Show a gen on the modal layer.
GenAddWindow                  Show a gen on the window layer.
GenAddWindowPCXbox            Show a gen on the window layer that is specific to PC or Xbox.
GenButtonClick                If the given gen is a button, click it.
GenCycleFocus                 Cycle focus between the given gens, or if called with just one gen 
                              name, set focus to that gen.
GenCycleFocusReverse           Cycle focus between the given gens in reverse, or if called with 
                               just one gen name, set focus to that gen.
GenListActivate                If the given gen is a list, activate the selected row.
GenListDoSelectedCallback      If the given gen is a list, run the selected callback.
GenListDown                    If the given gen is a list, move the selected row down by one.
GenListUp                      If the given gen is a list, move the selected row up by one.
GenMovableBoxResetAllPositions Reset a movable box to its default position.
GenMovableBoxResetPosition     Reset a movable box to its default position.
GenRemoveModal                 Hide a gen on the modal layer.
GenRemoveWindow                Hide a gen on the window layer.
GenRemoveWindowPCXbox          Hide a gen on the window layer that is specific to PC or Xbox.
GenSendMessage                 Send a message to a gen.
GenSetFocus                    Set focus to the given gen.
GenSetText                     Set the text of a gen text entry.
GenSetTooltipFocus             Set tooltip focus to the given gen.
GenSetValue                    Set a value on a gen
GenSliderAdjustNotch           Move a slider's notch, if interactive, by the given amount.
GenSliderAdjustValue           Move a slider's value, if interactive, by the given amount.
GenSliderSetNotch              Set a slider's notch, if interactive.
GenSliderSetValue              Set a slider's notch, if interactive.
GenJailReset                   Reset all cells to their default sizes and positions.
GenJailSink                    Send the hovered jail to the bottom of the stack.
ShowGameUI                     No comment provided
ShowGameUINoExtraKeyBinds      This command does not add any keybinds for showing the UI when the user presses escape
ui_TooltipDelay                Sets the additional delay, in seconds, before tooltips appear
Holster                        Attempt to holster your active weapon
HolsterToggle                  Attempt to holster or draw your weapons
ShooterPrimary                 No comment provided
Target_Enemy_Next_Exposed      Targets the nearest enemy that is "exposed", and switches to a
                               weapon that can exploit the target
Unholster                      Attempt to draw your active weapon
ShooterClearOffsetTrayBinds    No comment provided
ShooterClearOverlayTrayBinds   No comment provided
ShooterSetOffsetTrayBinds      No comment provided
ShooterSetOverlayTrayBinds     No comment provided
AutoDescDetailInspect          AutoDescDetailInspect <detail>: Sets the autodescription detail on
                               inspect
AutoDescDetailTooltip          AutoDescDetailTooltip <detail>: Sets the autodescription detail on 
                               tooltips
BattleForm                     BattleForm <0/1>: Disable/Enable BattleForm
Buy_PowerTreeNode              Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the
                               PowerTree
ChangeInstance                 change to an already created instance of the same map. Only works 
                               while not in combat.

Inventory[edit]

MailAcceptItems                 Transfer items from the given mail item lot to your inventory.
MailTakeItems                   Transfer items from the given mail item lot to your inventory 
                                including NPC mail items
SetInvBagHideMode               Sets the hide costume mode for an inventory bag
SetInvSlotHideMode              No comment provided
SetInvSlotHideModeForEnt        No comment provided
SetPetInvBagHideMode            Sets the hide costume mode for an inventory bag on a pet
SummonCritterPetByDef           No comment provided
SummonPetByID                   No comment provided
TrayElemDestroy                 TrayElemDestroy <Tray> <Slot>: Destroys the element in the tray 
                                at the slot
TrayElemMove                    TrayElemMove <Tray> <Slot> <NewTray> <NewSlot>: Moves the element 
                                in the tray at the slot to the new location.
                                Performs a swap if the new location is not empty.
buildClass                      Sets the class of a build
buildCopyFromCurrent            No comment provided
buildCreate                     Makes a new build based on your current state
buildName                       Names a build
buildSet                        Sets your build to the specified index
buildSetItem                    Sets the item in iInvBag, iSlot to ilItemID which came from 
                                iSrcBag, iSrcSlot
StatsPreset_Load                No comment provided
StatsPreset_Reset               No comment provided
StatsPreset_Save                No comment provided
PowerEmit                       PowerEmit <PowerID> <Emit>: Sets the emit point of the Power.  
                                PowerID of 0 applies to all Powers, invalid Emit reverts to 
                                default.
PowerEntCreateCostume           PowerEntCreateCostume <PowerID> <EntCreateCostume>: Sets the 
                                EntCreateCostume of the Power.  PowerID of 0 applies to all 
                                Powers, EntCreateCostume of 0 reverts to default.
PowerHue                        PowerHue <PowerID> <Hue>: Sets the hue of the Power's FX.  
                                PowerID of 0 applies to all Powers, Hue of 0 reverts to default.
ChatFriendsOnly                 No comment provided
FriendsOnly                     No comment provided
ChatHidden                      Toggle anonymous status
anon                            Toggle anonymous status
hide                            Toggle anonymous status
LFGDifficulty_Mode              No comment provided
LFG_Mode                        No comment provided
ChatVisible                     No comment provided
unanon                          No comment provided
unhide                          No comment provided
lfg                             Toggle Looking For Group status
lft                             Toggle Looking For Group status
ChangeMood                      No comment provided
SetActiveCostume                Sets active costume
SetPetActiveCostume             Sets active costume

schemes_Reset                   No comment provided
schemes_SetCurrent              Sets your current control/targeting scheme to the given named 
                                scheme
UIForgetPositions               Forget all saved UI positions/sizes
Whitelist_Invites               No comment provided
gslDiary_RemoveComment          No comment provided
gslDiary_RemoveEntry            No comment provided

Guild[edit]

Guild_AcceptInvite                                      No comment provided
Guild_AddCostume                                        No comment provided
Guild_ClearLog                                          No comment provided
Guild_ClearUniforms                                     No comment provided
Guild_Create                                            No comment provided
Guild_CreateEx                                          No comment provided
Guild_DeclineInvite                                     No comment provided
Guild_DeleteCostume                                     No comment provided
Guild_Demote                                            No comment provided
Guild_Info                                              No comment provided
Guild_Invite                                            No comment provided
Guild_Kick                                              No comment provided
Guild_Leave                                             No comment provided
Guild_MotD                                              No comment provided
Guild_Promote                                           No comment provided
Guild_RecruitReport                                     No comment provided
Guild_Rename                                            No comment provided
Guild_RenameBankTab                                     No comment provided
Guild_RenameRank                                        No comment provided
Guild_RequestLog                                        No comment provided
Guild_RequestUniforms                                   No comment provided
Guild_SetAdvancedEmblem                                 No comment provided
Guild_SetAdvancedEmblem2                                No comment provided
Guild_SetAdvancedEmblem3                                No comment provided
Guild_SetBankItemWithdrawLimit                          No comment provided
Guild_SetBankPermission                                 No comment provided
Guild_SetBankWithdrawLimit                              No comment provided
Guild_SetColor1                                         No comment provided
Guild_SetColor2                                         No comment provided
Guild_SetDescription                                    No comment provided
Guild_SetEmblem                                         No comment provided
Guild_SetMinLevelRecruit                                No comment provided
Guild_SetMotD                                           No comment provided
Guild_SetOfficerComment                                 No comment provided
Guild_SetPermission                                     No comment provided
Guild_SetPublicComment                                  No comment provided
Guild_SetRecruitCat                                     No comment provided
Guild_SetRecruitMemberVisibility                        No comment provided
Guild_SetRecruitMessage                                 No comment provided
Guild_SetRecruitVisibility                              No comment provided
Guild_SetUniformPermission                              No comment provided
Guild_SetWebSite                                        No comment provided
Guild_Who                                               No comment provided


HUD[edit]

SetHudShowDamageFloaters                                Sets player damage floaters flag.
SetHudShowInteractionIcons                              Sets player interaction icons flag.
SetHudShowPlayerTitles                                  Sets player titles flag.
SetHudShowReticlesAs                                    Sets player reticle display.
gslInterior_AcceptInvite                                No comment provided
gslInterior_DeclineInvite                               No comment provided
gslInterior_ExpelGuest                                  No comment provided
gslInterior_Invite                                      Invite another player to your team.
InteriorInvite                                          Invite another player to your team.
gslInterior_IsCurrentMapPlayerCurrentInterior           No comment provided
ItemAssignmentCancelActiveAssignment                    No comment provided
ItemAssignmentCollectRewards                            No comment provided
ItemAssignmentsCompleteNowByID                          No comment provided
ItemAssignmentRemoveSlottedItem                         Test function to remove a slotted item from an active assignment

Queue[edit]

queue_invite                                            No comment provided
queue_inviteteam                                        No comment provided
queue_kick                                              No comment provided
queue_refreshQueues                                     No comment provided
Queue_AcceptRematch                                     No comment provided
queue_changemap                                         No comment provided
queue_ChangePassword                                    No comment provided
queue_ChangeSetting                                     No comment provided
Queue_JoinBestMap                                       Joins a map with a guildmate, teammate, or friend - if possible
Queue_Join                                              No comment provided
Queue_JoinInstance                                      No comment provided
Queue_JoinNextInstance                                  No comment provided
Queue_JoinRematch                                       No comment provided
Queue_JoinWithPassword                                  No comment provided
queue_startgame                                         No comment provided
Queue_TeamJoinBestMap                                   Attempts to put you and your team on a map with another guildmate, teammate, or friend
Whitelist_Duels                                         Set the Whitelist for duels
Whitelist_PvPInvites                                    Set the Whitelist for duels
SkipCutscene                                            This allows a player to skip a cutscene.  This is only supported for single-player cutscenes such as zone flyovers.
social_blog                                             Create a blog post on all enrolled services
social_enroll_reset                                     No comment provided
social_screenshot                                       No comment provided
social_screenshot_ui                                    No comment provided
social_status                                           Update your status on all enrolled services
social_tweet                                            A replacement for /tweet


Team[edit]

Team_AcceptInvite                            No comment provided
Team_AcceptInviteSidekick                    No comment provided
Team_AcceptRequest                           No comment provided
Team_CancelRequest                           No comment provided
Team_DefaultMode                             No comment provided
Team_Mode                                    No comment provided
Team_DeclineInvite                           No comment provided
Team_DeclineRequest                          No comment provided
Team_Invite                                  Invite another player to your team.
Invite                                       Invite another player to your team.
Team_Kick                                    Kick a player off your team
Team_Leave                                   No comment provided
Team_Promote                                 Promote team leader
Promote                                      Promote team leader
Team_Request                                 No comment provided
Request                                      No comment provided
Team_SetChampion                             No comment provided
Champion                                     No comment provided
Team_SetDefaultLootMode                      No comment provided
Team_SetDefaultLootModeQuality               No comment provided
Team_SetLootMode                             Sets the team loot mode
Team_SetLootModeQuality                      Sets the minimum quality for team looting
Team_Sidekicking                             No comment provided
Team_SetSpokesman                            Set team spokesman
unaway                                       Mark yourself as back at the keyboard.
back                                         Mark yourself as back at the keyboard.
WarpToRecruit                                No comment provided
CreateTrainerContactFromItem                 No comment provided
PrimaryMission                               Offer this mission to other nearby members of your 
                                             team and make it primary
Mission_SetAllMissionHidden                  Set all missions to hidden (for the hud), bHidden: 
                                             1==hide, 0==don't hide, -1==toggle
Mission_SetMissionHidden                     Set this mission to hidden (for the hud), bHidden: 
                                             1==hide, 0==don't hide, -1==toggle
played                                       No comment provided
stuck                                        Attempt to fix your character that is currently 
                                             stuck inside something
unstuck                                      Attempt to fix your character that is currently 
                                             stuck inside something
store_BuyItem                                Buy an item from a Store
store_SellItem                               Remove Item from specific bag
store_SellItemNoDialog                       Sell to the specified contact, must be one that 
                                             allows dialog-less interactions
timecontrol_set                              No comment provided
pause                                        No comment provided
timecontrol                                  No comment provided
timecontrol_toggle                           No comment provided
unpause                                      No comment provided
trade_Accept                                 Accept the current trade offer. A trade completes 
                                             when both players accept.
trade_AddSavedPet                            No comment provided
trade_Cancel                                 Cancel the current trading session.
Whitelist_Trades                             Enable Trade Whitelist
RemoveAllSavedWaypoints                      Clear your saved waypoints
netTimingGraphPaused                         No comment provided
version                                      Displays the current build version
ResourceOverlayLoad                          No comment provided