Kelvin Timeline Bat'leth

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Kelvin Timeline Bat'leth
Very Rare Ground Weapon
Bind On Pickup
Cannot Equip more than 1 of this Item
 
Values do not reflect skills or other modifiers

Bat'leth Slash
Expose Attack

A Bat'leth Slash delivers a basic melee attack

51.3 Physical Damage (85.5 DPS) (80% Shield Penetration)
+2% Critical Chance
+20% Critical Severity
Bat'leth Slash
Expose Attack

A Bat'leth Slash delivers a basic melee attack

51.3 Physical Damage (85.5 DPS) (80% Shield Penetration)
+60% Critical Severity
Value: 0 Energy credit icon.png
Kelvin Timeline Bat'leth icon.png
Very rare icon.png

The Kelvin Timeline Bat'leth is a Bat'leth used by Klingons in the Kelvin Timeline. Bat'leths are melee weapons that have a variety of strikes when used in a combination series.

It has a +60% severity for critical hit.

This item may be freely upgraded to Mk XII.

Obtaining[edit | edit source]

The Kelvin Timeline Bat'leth is a mission reward from the Yesterday's War mission “Terminal Expanse”.


Combos[edit | edit source]

Combination Attack Effect Combination Attack Effect
Left Bat'leth Slash
(Expose)
0.6s
100% Physical Damage (166% DPS)
10% Chance to Expose
Right Bat'leth Slash
(Expose)
0.6s
100% Physical Damage (166% DPS)
10% Chance to Expose
Left
Left
Bat'leth Stun
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: Root for 1 sec
10% chance to Expose
Right
Left
Bat'leth Slash
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: -66% Run speed for 3 sec
10% chance to Expose
Left
Right
Bat'leth Slash
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: -66% Run speed for 3 sec
10% chance to Expose
Right
Right
Bat'leth Stun
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: Root for 1 sec
10% chance to Expose
Left
Left
Right
Bat'leth Chop
(Exploit)
1.25s
A Bat'leth finishing attack.
225% Physical Damage (180% DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Right
Left
Right
Bat'leth Whirlwind
(Exploit)
1.25s
A Lirpa finishing attack.
60% chance: Knocks back +3 feet
60% Physical Damage every 0.25 sec for 0.3 sec
Finisher Cooldown mode - 0.5 sec
Left
Right
Left
Bat'leth Spin
(Expose)
1.25s
A Lirpa finishing attack.
60% chance: Knocks back +3 feet
50% Physical Damage every 0.25 sec for 0.3 sec
Finisher Cooldown mode - 0.5 sec
10% chance to Expose
Right
Right
Left
Bat'leth Chop
(Exploit)
1.25s
A Lirpa finishing attack.
225% Physical Damage (180% DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Left
Right
Right
Bat'leth Impale
(Exploit)
1.25s
A Lirpa finishing attack.
225% Physical Damage (50 DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Right
Left
Left
Bat'leth Rake
(Expose)
1.25s
A Lirpa finishing attack.
300% Physical Damage (240% DPS)
60% chance: Knocks back +3 feet
Finisher Cooldown mode - 0.5 sec
10% chance to Expose

Note: Combo information is incomplete due to testing limitations.

Modifiers[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Kelvin Timeline Bat'leths do not come with modifiers suffixes, as other weapons normally do, as they are already an Unique item.

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons