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Fleet Vo'Quv Carrier

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Faction Klingon.pngFleet Vo'Quv Carrier
VoQuv Carrier Flying.jpg
Rank:
Rank background icon.png
Lieutenant General Rank icon (Klingon).png
Tier:
5
Upgrade cost:
Upgrade.png Requires an Upgrade Token
Type:
Carrier


Hull:
46,200
Hull (T5-U):
53,130
Shield Modifier:
1.1
Weapons:
Fore 3 Aft 3
Can equip dual cannons.
Hangar Bays:
2
Bridge Officers:
Lieutenant Commander Tactical Lieutenant Commander Engineering Lieutenant Science Commander Science
Device Slots:
4
Consoles:
Console tac icon.png 2 Console eng icon.png 4 Console sci icon.png 4
Console (T5-U):
Console tac icon.png +1


Turn Rate:
5
Impulse Modifier:
0.15
Inertia rating:
20
Bonus Power:
+5 weapons power
+10 auxiliary power
Cost:
20,000Fleet Credits
4Fleet Ship Module icon.png

The Fleet Vo'Quv Carrier is a General (Tier 5) level Klingon Carrier vessel. Players can obtain the vessel through the Shipyard for 20,000 Fleet Credits and 4 Fleet Ship Module icon.png, as long as the player's Fleet has a Tier V shipyard.

Unlike most other Klingon vessels the Vo'quv Carrier does not have any cloaking technology so it cannot hide itself in or out of combat; however, it makes up for this in comparison to vessels like the Raptor or Klingon Bird-of-Prey classes due to its sheer power and strength.


Variants[edit | edit source]

Vo'quv class[edit | edit source]

Vo'quv class
The Vo'quv class is the pride of the Klingon Defense Force. This gigantic ship spans nearly 1,300 meters in length which is over 5 times the length of an average Klingon Bird-of-Prey.

VoD'leh class[edit | edit source]

VoD'leh class
The VoD'leh class is a variant of the Vo'quv class. It is also larger than the Vo'quv, and its curves are much less smooth. It is also different from the generic Klingon design, and seems to take a few minor details from the Gorn styles.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty Klingon.png
Shipshot Carrier 1 Fleet.png
Shipshot Frame Science Klingon.png
Shipshot Frame Veryrare.png
Adm eng kdf.png 24 Adm tac kdf.png 17 Adm sci kdf.png 57
+8 ENG and TAC per SciShip


Performance[edit | edit source]

The Vo'quv has very poor maneuverability, which is to be expected given the sheer size of the ship. In comparison with all currently available Federation and Klingon Empire vessels it has the lowest turn rate. However, the ship excels in firepower, hull strength, repair rates, buffs, and debuffs. These ships carry more dedicated Science stations than other ships in the Klingon fleet, although they are still classified as warships. The Fleet version features higher Hull and Shield strength and an extra Engineering console, making it even better at soaking up punishment.

The carrier has, like all other Klingon vessels, the ability to mount cannons although it is strongly advised that players do not use Dual Heavy Cannons or Dual Cannons due to their narrow firing arcs. It has 6 weapon slots overall, split evenly between the fore and aft sections of the ship, which is beneficial given its low turn rate. In addition to basic firepower from its weapon slots, it is also capable of launching squads of smaller vessels from its two hangar bays.

These smaller vessels, such as the To'Duj fighter, give the carrier a unique style of play. It allows players to deploy varying types of fighters to do various tasks. These include, but are not limited to, providing direct damage firepower support, repairing the carrier itself or weakening and disabling enemies. Due to this, the carrier is very versatile and can adapt to most combat situations. When the launched carrier pets have been destroyed, the player can launch another wave after a short period of time.

Other things to note about this vessel:

  • Due to the ship's low turn rate and inertia rating (20) it is actually possible to perform a "power slide", and attempting this will cause the ship to continue to move sideways for a short period.
  • From a standing position, the ship takes 10 seconds to reach full speed, and an additional 10 seconds to come to a complete stop.
  • The carrier pets the ship can launch will de-spawn if more than 2/4/6 (depending on squad size) are summoned at once, however it appears to replace newer fighters first. Attempting to summon more carrier pets when some are out of range may not have the desired result.
  • Due to its turn rate, players should opt for Turrets and Beam Arrays as viable weaponry.
  • It takes roughly 1 minute 20 seconds inside a system to do a complete 360° turn at three-quarter impulse with its standard impulse engines.
  • Alongside the Vo'quv Carrier and Mirror Universe Vo'quv Carrier, the Fleet Vo'quv is one of only three ships capable of launching B'Rotlh Birds-of-Prey.

Starship Mastery[edit | edit source]

Starship Mastery
Quick Deployment
Quick Deployment
Quick Deployment
Armored Hull
Armored Hull
Armored Hull
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
I
II
III
IV
Level Name Description
I Quick Deployment 20% recharge time reduction to launching Carrier pet crafts.
+50% Rank Up XP for all Hanger Pets.
II Armored Hull +10% Hull Hitpoints.
III Reactive Shield Technology 0.05% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
IV Advanced Shield Systems +10% Shield Hitpoints.
V No Starship Trait specified

Comparison with Brigadier General Variant[edit | edit source]

Retrofit Variant Fleet Variant Difference
Consoles Console eng icon.png 3 Console eng icon.png 4
Hull Points 42,000 46,200 +10%
Shields 5,225 (Mk X) 5,748 (Mk X) +10%

Comparison with equivalent carriers[edit | edit source]

Faction FedRomKDF.png
Xindi-Aquatic Narcine Dreadnought Carrier
Faction FedRomKDF.png
Advanced Obelisk Carrier
Faction Starfleet.png
Fleet Caitian Atrox Carrier
Faction Klingon.png
Fleet Vo'Quv Carrier
Faction Klingon.png
Fleet Kar'Fi Battle Carrier
Faction FedRomKDF.png
Tholian Recluse Carrier
Faction FedRomKDF.png
Jem'Hadar Dreadnought Carrier
Weapons Arc fore icon.png4 Arc aft icon.png3 Arc fore icon.png3 Arc aft icon.png3 Arc fore icon.png3 Arc aft icon.png3 Arc fore icon.png3 Arc aft icon.png3 Arc fore icon.png4 Arc aft icon.png3 Arc fore icon.png3 Arc aft icon.png3 Arc fore icon.png4 Arc aft icon.png3
Cannons Yes Yes Yes Yes Yes Yes Yes
Bridge
Officers
Boff cmdr tac.png Boff ens tac.png Boff lt eng.png Boff lt sci.png Boff ltcmdr univ.png Boff lt tac.png Boff cmdr eng.png Boff ltcmdr sci.png Boff lt univ.png Boff ens univ.png Boff lt tac.png Boff ltcmdr eng.png Boff cmdr sci.png Boff ltcmdr sci.png Boff ltcmdr tac klg.png Boff ltcmdr eng klg.png Boff cmdr sci klg.png Boff lt sci klg.png Boff ltcmdr tac klg.png Boff lt tac klg.png Boff lt eng klg.png Boff cmdr sci klg.png Boff ens sci klg.png Boff ens tac.png Boff ltcmdr eng.png Boff ltcmdr sci.png Boff ens sci.png Boff cmdr univ.png Boff cmdr tac.png Boff lt tac.png Boff ltcmdr eng.png Boff ens sci.png Boff lt univ.png
Consoles Console tac icon.png 4 Console eng icon.png 3 Console sci icon.png 3 Console tac icon.png 2 Console eng icon.png 5 Console sci icon.png 3 Console tac icon.png 2 Console eng icon.png 4 Console sci icon.png 4 Console tac icon.png 2 Console eng icon.png 4 Console sci icon.png 4 Console tac icon.png 4 Console eng icon.png 2 Console sci icon.png 4 Console tac icon.png 2 Console eng icon.png 4 Console sci icon.png 4 Console tac icon.png 4 Console eng icon.png 4 Console sci icon.png 2
Hull Points 40,500 47,850 44,550 46,200 37,950 43,500 45,000
Crew 1,800 3,000 3,000 4,000 3,000 2,500 3,500
Turn Rate 9 5 5 5 8 5.5 6
Device Slots 3 4 4 4 3 4 3
Bonus Power +10 Weapons
+10 Auxiliary
+10 Shields
+10 Auxiliary
+5 Shields
+10 Auxiliary
+5 Weapons
+10 Auxiliary
+10 Weapons
+5 Auxiliary
+5 Engine
+5 Auxiliary
+10 Weapons
+10 Auxiliary
Special Weapon [Thermionic Torpedo Launcher]
Special Console [Console - Universal - Cascade Resonance Catalyst] [Console - Universal - Reactive Antiproton Cascade Emitter] [Console - Universal - Tholian Tetryon Grid] [Console - Universal - Dominion Command Interface]

Standard Configuration[edit | edit source]

Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Hangar

Abilities[edit | edit source]

The Vo'Quv Carrier comes with built-in abilities that cannot be ranked up, and abilities that are based on the craft loaded into the two hangar bays.

This ship can launch attack wings of To'Duj Fighters in its standard configuration, though other craft can be equipped to be launched. The carrier can also give commands to those craft to order them to attack or defend selected targets.

After activating a subsystem targeting ability, the player will have 30 seconds to attack an enemy ship with any form of beam weapon. The attack will lower power to that system, and have a small chance of completely taking the system offline. If the system is taken offline it renders all abilities that use that subsystem temporarily inert. For example, if you target the shields and subsequently take them offline, then all of the enemies shield facings will go down.

Hangar bays ships[edit | edit source]

See Carrier Pets.

Gallery[edit | edit source]

Note[edit | edit source]

Until the release of the Advanced Obelisk Carrier at the start of Season 8, the Fleet Vo'Quv offered the highest hull value of any playable starship in Star Trek Online.

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