Fleet Advancement System
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The Fleet Advancement System is a feature of Star Trek Online allowing fleets to gain fleet XP by leveling up different fleet holdings, e.g., a fleet starbase and a fleet embassy. The system was added as part of Season Six: Under Siege and requires the player to be a member of a fleet, which may consist of 1 to 500 players (5 needed to form).
[edit] Fleet Starbase
The Fleet Starbases (or better: the Fleet Starbase Systems) for both Federation and Klingon Fleets are located in Eta Eridiani Sector Block.
- Start at Tier 0. There are 5 tiers of upgrades for the Starbase itself, as well as focuses on Military, Engineering, Science
- Military tier – develop system’s shipyard facility
- Engineering tier – develop system’s Industrial Replicator
- Science tier – affect system’s Communications Array
- Increases in tier unlocks additional functionality and increases size and grandeur (aesthetic improvements) of the starbase, as well as opening special upgrade Fleet projects
- Additional duty officer assignments, mail, banking, skill respecs, bridge officer training, limited time buffs
- Opens up new missions and duty officer assignments
- Non-fleet members can be invited to starbase instance but won’t have all amenities a fleet member would
- Upgrades require having a certain number of fleet XP (e.g. must do enough military fleet projects to earn enough military fleet XP in order to upgrade the shipyard) [1]
- Fleet Level is number of upgrades to starbase, shipyard, industrial fabricator, and communications array. This can be between 0-20.
- Intended to be a long-term goal, with a hard cap minimum of 7 months to reach a Tier V starbase.[2]
- Each upgrade project takes between increasing amount of time:
- Tier 1: 20 hours, Tier 2: 4 days, Tier 3: 7 days. Tier 4: 10 days. Tier 5: 14 days. [3]
- Each upgrade project takes between increasing amount of time:
[edit] Fleet Projects
- Assigned by fleet leaders and cannot be cancelled [4]
- Fleet leaders can assign other fleet ranks to "Manage Fleet Holdings". If the fleet leader has not logged in within one month, players in the next highest fleet rank can get promoted to manage fleet projects.
- Limited number of projects at any given time. Some restricted to certain times or by tier
- 3 Starbase Projects can be done simultaneously, along with a special project and one upgrade project
- Requires resources that individuals contribute (those individuals are rewarded with Fleet credits
)
- Fleet marks
, commodities, duty officers (of all qualities), energy credits, dilithium, data samples and particle traces, expertise (formerly "bridge officer skill points"), weapons, etc.
- Rarer inputs may include bridge officer candidates [5]
- Fleet marks
- Fleet Marks
can be earned via
- During the two-hours Fleet Marks Event all these missions reward bonus fleet marks:
- “Officer of the Watch (Daily)”
- Fleet Tribble (1 Fleet Mark/hr, timer only runs while character is logged in and on a ground map)
- Substitute for commendation XP (duty officer system) once that is above 110,000 XP (cap is 150,000 CXP) [6]
- Is available through a console at the Fleet Starbase
- Fleet Store
- Adds new functionality such as repairing ships, open transwarp gates, limited time buffs, aesthetic improvements
- Example: New starships (including refits of lower tier ships up to Tier 5), Operational Assets (powerful consumables usable in Fleet Starbase Challenges), new equipment, new duty officers. These utilize Fleet Credits and the items from store are for individuals.
- Limited number of starships available per fleet project, but these are repeatable.
- Example: New starships (including refits of lower tier ships up to Tier 5), Operational Assets (powerful consumables usable in Fleet Starbase Challenges), new equipment, new duty officers. These utilize Fleet Credits and the items from store are for individuals.
- Adds new functionality such as repairing ships, open transwarp gates, limited time buffs, aesthetic improvements
[edit] Fleet Starbase Challenges
- Increasing selection of enemies will attack starbase as its importance increases. No negative consequences upon completion.
- Various different enemy types possible, including Tholians, Klingons/Starfleet etc. ...
- Set for specific number of players (5-20)
[edit] Starbase Upgrade Tiers
1,000 starbase XP (also known as fleet XP) is obtained for each completed specialized Tier (i.e. completing a Military Tier I upgrade project will give 1,000 Starbase XP).[7]
| Tier | Starbase | Military Shipyard |
Engineering Industrial Fabricator |
Science Communications Array |
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See list of starbase projects for upgrade requirements.
[edit] Embassy Upgrade Tiers
1,000 embassy XP (also known as fleet XP) is obtained for each completed specialized Tier (i.e. completing the Diplomacy Tier I will give 1,000 Embassy XP.
| Tier | Embassy | Diplomacy Diplomatic Facilities |
Recruit Recruitment Facilities |
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See list of embassy projects for upgrade requirements.
[edit] References
- Terilynn Shull - Massively's Captain's Log: An exclusive look at STO's Season Six starbases (4 June 2012)
- Terilynn Shull - Massively's Captain's Log Supplemental: An exclusive interview with STO's Daniel Stahl (4 June 2012)
- Geoff "Heretic" Tuffli - Season 6 Dev Blog #2: Fleet Advancement Introduction (5 June 2012)
- ↑ Geoff "Heretic" Tuffli - Forum posting (11 June 2012)
- ↑ Geoff "Heretic" Tuffli - Forum posting (6 June 2012)
- ↑ Geoff "Heretic" Tuffli - Forum posting (14 June 2012)
- ↑ Rehpic - Forum posting (23 June 2012)
- ↑ Geoff "Heretic" Tuffli - Forum posting (12 June 2012)
- ↑ Geoff "Heretic" Tuffli - Forum posting (11 June 2012)
- ↑ Rehpic - Forum posting (23 June 2012)