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Dyson Joint Command Technologies

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The Dyson Joint Command Technologies is a set of four space items that are available through the Dyson Joint Command Reputation. All items are obtained at Mk XII very rare, the stats shown below are for their fully upgraded Mk XIV Epic versions (singularity core is currently an exception)

Dyson Joint Command Technologies
Icon Item Category Tier
Dyson Deflector Array Mk XII icon.png
Very rare icon.png
[Dyson Deflector Array Mk XII] Ship Deflector Array Tier 2
Dyson Combat Engines Mk XII icon.png
Very rare icon.png
[Dyson Combat Engines Mk XII] Ship Impulse Engines Tier 3
Dyson Field Stabilizing Warp Core Mk XII icon.png
Very rare icon.png
[Dyson Field Stabilizing Warp Core Mk XII] Ship Warp Core Tier 4, Non-Warbird Only
Dyson Field Stabilizing Singularity Core Mk XII icon.png
Very rare icon.png
[Dyson Field Stabilizing Singularity Core Mk XII] Ship Singularity Core Tier 4, Warbird Only
Dyson Regenerative Shield Array Mk XII icon.png
Very rare icon.png
[Dyson Regenerative Shield Array Mk XII] Ship Shield Array Tier 5

Dyson Deflector Array[edit | edit source]

Dyson Deflector Array Mk XII
Very Rare Ship Deflector Dish
Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+17.5 Starship Shield Restoration

(Improves Shield Healing)

+26.2 Starship Hull Capacity

(Improves Ship Maximum Hit Points)

+26.2 Starship Exotic Particle Generator

(Improves Exotic Damage)

+17.5 Starship Drain Expertise

(Improves Energy and Shield Drain Effects/Resistance to the Same)
Value: 200,000 Energy credit icon.png
Dyson Deflector Array Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

The Dyson Deflector Array is the result of reverse engineering the very advanced ancient technologies found on the Solanae Dyson Sphere in the Delta Quadrant. It was designed to improve a ship's survivability by boosting hull strength as well as the ability to more effectively restore weakened shield facings. It also offers some passive tools to better combat the Voth. This Deflector Array offers a good mixture of defensive and offensive starship attributes. Equipping multiple Dyson ship components apply extra improvements as the systems works in conjunction with one another.

Obtaining[edit | edit source]

Reputation System
Dyson Joint Command
Tier Item
Level Rarity
II Mk XII Very Rare
Cost
750 Dyson Marks
5 [Voth Cybernetic Implants]
32,500 Refined dilithium icon.png Dilithium
40,000 Energy credit icon.png Energy Credits
Project time: 2 min

Upgrades[edit | edit source]

The [Dyson Deflector Array Mk XII] can be upgraded using Science Tech Upgrades.

Icon [Mod] Rarity
Dyson Deflector Array Mk XII icon.png
Ultra rare icon.png
[SciCD] Ultra Rare
Dyson Deflector Array Mk XII icon.png
Epic icon.png
[SH/HullCap] Epic

At Epic, the Deflector has both [SciCD] and [SH/HullCap].


Dyson Combat Engines[edit | edit source]

Dyson Combat Engines Mk XII
Very Rare Combat Engine
Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+2.5 Shield Power Setting

+2.5 Engine Power Setting

+2.5 Auxiliary Power Setting

+16.8 Flight Speed

(Efficient at Low Power Levels)

+19.2 Flight Turn Rate

+16.5 Full Impulse Flight Speed

Full Impulse
All Power to Engines
+122.7 Flight Speed
Diverts all power to engines
Value: 200,000 Energy credit icon.png
Dyson Combat Engines Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

Dyson Combat Impulse Engines are the result of reverse engineering the highly advanced ancient alien technologies found on the Solanae Dyson Sphere in the Delta Quadrant. These combat engines offer a high level of speed and a moderate bonus to turn rate and full impulse speed as well as a high boost to Engine Power. Equipping multiple Dyson ship components apply extra improvements as the systems work in conjunction with one another.

Obtaining[edit | edit source]

Reputation System
Dyson Joint Command
Tier Item
Level Rarity
III Mk XII Very Rare
Cost
750 Dyson Marks
5 [Voth Cybernetic Implants]
32,500 Refined dilithium icon.png Dilithium
40,000 Energy credit icon.png Energy Credits
Project time: 2 min

Upgrades[edit | edit source]

The [Dyson Combat Engines Mk XII] can be upgraded using Engineering Tech Upgrades.

Icon [Mod] Rarity
Dyson Combat Engines Mk XII icon.png
Ultra rare icon.png
[Full] Ultra Rare
Dyson Combat Engines Mk XII icon.png
Epic icon.png
[SecSpd] Epic

At Epic, the Impulse Engines has both [Full] and [SecSpd].


Dyson Regenerative Shield Array[edit | edit source]

Dyson Regenerative Shield Array Mk XII
Very Rare Ship Shields
Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

7144.9 Maximum Shield Capacity

(10% Bleedthrough)

595 Shield Regeneration every 6 seconds

Reduces All Energy Damage to Shields by 10%

Reduces Antiproton Damage to Shields by 20%

When receiving damage while a shield facing is depleted, 100% chance to apply:

Hyper Regenerative Shield Array
+1,200 Shield Regeneration per facing
Reduces Damage to Shields by 67% for 10 sec
Value: 220,000 Energy credit icon.png
Dyson Regenerative Shield Array Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

This shield array was constructed using reverse engineering ancient alien technology acquired from the Solanae Dyson Sphere. It offers a very high regeneration rate and enhanced resistance to all energy damage types. When you suffer damage while shields are down your ship's shields will receive a massive shield regeneration effect over 2 seconds and become resistant to further damage for a short time. Equipping multiple Dyson modifications apply extra improvements as the systems work in tandem. This ability has a 2 minute cool down from the moment it is triggered.

Obtaining[edit | edit source]

Reputation System
Dyson Joint Command
Tier Item
Level Rarity
V Mk XII Very Rare
Cost
750 Dyson Marks
5 [Voth Cybernetic Implants]
32,500 Refined dilithium icon.png Dilithium
40,000 Energy credit icon.png Energy Credits
Project time: 2 min

Upgrades[edit | edit source]

The [Dyson Regenerative Shield Array Mk XII] can be upgraded using Shield Tech Upgrades.

Icon [Mod] Rarity
Dyson Regenerative Shield Array Mk XII icon.png
Ultra rare icon.png
[Cap] Ultra Rare
Dyson Regenerative Shield Array Mk XII icon.png
Epic icon.png
[Cp/Rg] Epic

At Epic, the Deflector has both [Cap] and [Cp/Rg].


Dyson Field Stabilizing Warp Core[edit | edit source]

Dyson Field Stabilizing Warp Core Mk XII
Very Rare Warp Core
Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+7.5 additional Shield Power

(Bonus increases at low Shield Power

+5 additional Shield Power

(Allows your Shield Power to exceed 125)

Maximum Warp Factor 10

+17.5 Starship Electro-Plasma System Flow

(Improves Power Transfer Rate)

Adds 7.5% of your Auxiliary Power to your Shield Power as bonus power

50% Reduced Cooldown on Transwarp

+0.2 Slipstream Speed bonus

+20 Starship Impulse Expertise

(Improves Speed and Turn Rate)
Shield Capacitor
+396.9 Shield Regeneration
+15 Shield Power Setting for 10 sec
Repairs disabled shields
Value: 220,000 Energy credit icon.png
Dyson Field Stabilizing Warp Core Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

The Dyson Field Stabilizing Warp Core is designed to improve combat effectiveness against the Voth by transferring a portion of your Auxiliary Power to your shields. Field Stabilizing Warp Cores increase maximum Shield Power by 5. Equipping multiple Dyson ship components apply extra improvements as the systems work in conjunction with one another.

Obtaining[edit | edit source]

Reputation System
Dyson Joint Command
Tier Item
Level Rarity
IV Mk XII Very Rare
Cost
750 Dyson Marks
5 [Voth Cybernetic Implants]
32,500 Refined dilithium icon.png Dilithium
40,000 Energy credit icon.png Energy Credits
Project time: 2 min

Upgrades[edit | edit source]

The [Dyson Field Stabilizing Warp Core Mk XII] can be upgraded using Engineering Tech Upgrades.

Icon [Mod] Rarity
Dyson Field Stabilizing Warp Core Mk XII icon.png
Ultra rare icon.png
[AMP] Ultra Rare
Dyson Field Stabilizing Warp Core Mk XII icon.png
Epic icon.png
[W->S] Epic

At Epic, the Warp Core has both [AMP] and [W->S].


Dyson Field Stabilizing Singularity Core[edit | edit source]

Dyson Field Stabilizing Singularity Core Mk XII
Very Rare Singularity Core
Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+5 to 15 Shield Power, based on your Singularity charge level

Maximum Warp Factor 10

+17.5 Starship Electro-Plasma System Flow

(Improves Power Transfer Rate)

50% Reduced Cooldown on Transwarp

+0.2 Slipstream Speed bonus

+20 Starship Impulse Expertise

(Improves Speed and Turn Rate)
Singularity Shield Capacitor
Drains your Singularity power to augment your Shield Power.
+28.1 Shield Regeneration
Gives up to 30 Shield Power based on your Singularity level.
Repairs disabled shields
Value: 220,000 Energy credit icon.png
Dyson Field Stabilizing Singularity Core Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

The Dyson Field Stabilizing Singularity Core is designed to improve combat effectiveness against the Voth by transferring a portion of your Weapon Power to your shields. Field Stabilizing Singularity Cores increase Shield Power level by +5 to +15, based on your Singularity charge level. Equipping multiple Dyson ship components apply extra improvements as the systems work in conjunction with one another.

Obtaining[edit | edit source]

Reputation System
Dyson Joint Command
Tier Item
Level Rarity
IV Mk XII Very Rare
Cost
750 Dyson Marks
5 [Voth Cybernetic Implants]
32,500 Refined dilithium icon.png Dilithium
40,000 Energy credit icon.png Energy Credits
Project time: 2 min

Upgrades[edit | edit source]

The [Dyson Field Stabilizing Warp Core Mk XII] can be upgraded using Engineering Tech Upgrades.

Icon [Mod] Rarity
Dyson Field Stabilizing Singularity Core Mk XII icon.png
Ultra rare icon.png
[AMP] Ultra Rare
Dyson Field Stabilizing Singularity Core Mk XII icon.png
Epic icon.png
[W->S] Epic

At Epic, the Singularity Core has both [AMP] and [W->S].


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Shielded Critical Systems

+20.3 Control Expertise
{Improves Hold, Disable, Knock, Repel and Slow. Resistance to same}
+20.3 Drain Expertise
(Improves Shield Drain and Energy Drain.Resistance to same)

Set 3: Proton Barrage icon (Federation).png Proton Barrage

Affects Foe
6 kilometer Range; 90 degree Cone
0.5 sec activate
1 min 30 sec recharge
to target: 3,422 Proton damage (ignores shields)
100% chance to strip one buff
50% chance to strip one buff
25% chance to strip one buff

Set 4: Reactive Shielding

Reduces Damage to Shields by 50% for 15 sec on damage when shield facings are below 50%
(60 sec recharge)

Notes[edit | edit source]

The Dyson Engines visual is a purple, pulsing glow or constant stream that only appears when in combat.

The potency of the Proton Barrage power granted by the set is affected by your auxiliary power setting.

Gallery[edit | edit source]


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See also: EquipmentSetShip Set
Ground Sets
Space Sets