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Dyson Joint Command (Ground)

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The Dyson Joint Command (Ground) is a three piece ground set available from the Dyson Joint Command reputation.

Dyson Reactive Personal Shield[edit | edit source]

Dyson Reactive Personal Shield Mk XII
Very Rare Personal Shield
Character Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+29.1 Root Resistance Rating

+29.1 Knockback Resistance Rating

308.7 Maximum Shield Capacity

Fully regenerates after not taking damage for 3 secs.

+5.6 Shield Regeneration

Reduces Antiproton Damage to Shields by 20%

When receiving damage while shields are critically low or depleted, 100% chance to apply:

Hyper Regenerative Personal Shield

+280.6 Shield Regeneration

Reduces Damage to Shields by 25% for 10 sec

Value: 11,000 Energy credit icon.png
Dyson Reactive Personal Shield Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.

This experimental shielding unit will automatically activate Hyper Shield Regeneration when the wearer is hit while shields are down or critically low. This will apply a massive shield heal to the wearer and boost shield hardness moderately for a short time, however this effect can only trigger once every 120 seconds.

Acquisition[edit | edit source]

This item is unlocked through the Dyson Joint Command Reputation by advancing it to Tier 1. It can be obtained once dedicated requisition project is completed:

Tier 1 - Dyson Joint Command
Dyson Reactive Personal Shield Mk XII
Cost
Dyson Mark icon.png 500 Dyson Mark
Voth Cybernetic Implant icon.png 5 Voth Cybernetic Implant
Refined dilithium icon.png 9,000 Refined Dilithium
Energy credit icon.png 40,000 Energy Credit
Project Time: 2 Minutes

Upgrade[edit | edit source]

The Dyson Reactive Personal Shield Mk XII can be upgraded using the Shield Tech Upgrades. It will
receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [Reg] +X Shield Regeneration
Epic [Cap2] Double Capacity bonus


Dyson Experimental Proton Beam Rifle[edit | edit source]

Dyson Experimental Proton Beam Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Vice Admiral

Beam Setting
Expose Attack

Proton Damage

35 meter Range
45.4 Proton x2 (95.6 DPS)
to target: 25% chance: on critical: 96 Proton Damage {Ignores Shields} vs Voth
to target: 25% chance: on critical: 48 Proton Damage {Ignores Shields} vs. Non-Voth
5% chance: Expose target for 10 sec
+4% Critical Chance
Wide Beam Setting
Expose Attack

Cone AoE Proton Damage

35 meter Range; 35 degree Cone
6 sec recharge
115.3 Proton on up to five targets
to target: 25% chance: on critical: 96 Proton Damage {Ignores Shields} vs Voth
to target: 25% chance: on critical: 48 Proton Damage {Ignores Shields} vs. Non-Voth
10% chance: Expose target for 10 sec
+4% Critical Chance
Value: 11,000 Energy credit icon.png
Dyson Experimental Proton Beam Rifle Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

Wide Beam Rifles have a secondary fire mode that projects a field of energy that damages several targets in front of you. The Dyson Proton Wide Beam Rifle's primary and secondary fire can expose a target. Targeting an exposed enables the Proton Bolt secondary fire mode.

Acquisition[edit | edit source]

This item is unlocked through the Dyson Joint Command Reputation by advancing it to Tier 3. It can be obtained once dedicated requisition project is completed:

Tier 3 - Dyson Joint Command
Dyson Experimental Proton Beam Rifle Mk XII
Cost
Dyson Mark icon.png 500 Dyson Mark
Voth Cybernetic Implant icon.png 5 Voth Cybernetic Implant
Refined dilithium icon.png 9,000 Refined Dilithium
Energy credit icon.png 40,000 Energy Credit
Project Time: 2 Minutes

Upgrade[edit | edit source]

The Dyson Experimental Proton Beam Rifle Mk XII can be upgraded using the Ground Gear Tech Upgrades. It will receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [CritX] +2% Critical Chance
+10% Critical Severity
Epic [Dm/CrH] +2% Critical Chance
+X Damage


Dyson Heavy Combat Armor[edit | edit source]

Dyson Heavy Combat Armor Mk XII
Very Rare Body Armor
Character Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+64 Physical Damage Resistance Rating

+64 Kinetic Damage Resistance Rating

+87.2 All Energy Damage Resistance Rating

+64 Proton Resistance Rating

+43.6 All Damage Resistance Rating to non-flanking damage while crouched

+10 Perception

+25 Knockback Resistance Rating

Value: 11,000 Energy credit icon.png
Dyson Heavy Combat Armor Mk XII icon.png
Very rare icon.png

Game Description[edit | edit source]

This experimental heavy combat armor provides excellent resistance to most types of damage. In addition, its features advanced sensors allowing for better detection of cloaked foes and advanced stabilizers that make the wearer resistant to knockdown. This heavy armor is also capable of activating a shield that provides a modest boost to damage resistance to non-flanking while the wearer is crouched.

Acquisition[edit | edit source]

This item is unlocked through the Dyson Joint Command Reputation by advancing it to Tier 5. It can be obtained once dedicated requisition project is completed:

Tier 5 - Dyson Joint Command
Dyson Heavy Combat Armor Mk XII
Cost
Dyson Mark icon.png 500 Dyson Mark
Voth Cybernetic Implant icon.png 5 Voth Cybernetic Implant
Refined dilithium icon.png 9,000 Refined Dilithium
Energy credit icon.png 40,000 Energy Credit
Project Time: 2 Minutes

Upgrade[edit | edit source]

The Dyson Heavy Combat Armor Mk XII can be upgraded using the Ground Gear Tech Upgrades. It will
receive an additional modifier on successful rarity improvement:

Rarity [Mod] Effect
Ultra Rare [RegHP] +X Health Regeneration
Epic [HP/Res] +X Maximum Hit Points
+X All Damage Resistance Rating


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Antipodal Synergies

+25 Antiproton Damage Resistance Rating
+15% Proton Weapon Damage
Reduces Proton Damage to Shields by 10%

Set 3: Hunker Down

(10 max}
Targets Self
1 sec activate
3 min recharge
+900 all Damage bonus Resistance Rating
Self: Immobilize
Immunity to Knockback


Costume[edit | edit source]

The Voth costume is unlocked by a project in the reputation once all three pieces have been acquired of the set.

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets