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Damage type

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There are four major damage types in Star Trek Online:

  • Energy Damage is the common name of the 6 types of damage dealt by direct fire ranged energy weapons both in space and on the ground.
  • Kinetic Damage is dealt by deployed, thrown or self-propellant explosive devices, and also by certain abilities, both in space and on the ground.
  • Physical Damage is dealt exclusively in ground combat by armed and unarmed melee attacks.
  • Exotic Damage is the collective name of any damage other than the above three kinds, and is dealt either as secondary effect of explosives, or as main damage of abilities.

Energy Damage[edit | edit source]

Types[edit | edit source]

There are six different Energy Damage types, each having a bonus effect, known as a Proc. Most weapons come with one of these bonuses, while some rarer weapons may contain multiple.

Direct energy Ship Weapons, such as Beams and Cannons, use Energy Damage. Deployable Ship Devices such as Satellite Turrets also deal Energy Damage based on the type of weapon it carries.

Most Ground Weapons deal Energy Damage, and include Pistols, Rifles, and Assault Weapons. Some deployable Turrets through the use of Kits can also deal Energy Damage, depending on the turret used.

There are tactical advantages to using a single energy damage type primarily due to consoles giving a greater bonus by energy type (e.g. phasers) than by weapon type (e.g. beam arrays). However, some players prefer to use a wide variety of damage types in the hopes of scoring multiple proc hits.

Phaser[edit | edit source]

Phaser Energy Damage

Phaser damage is displayed as orange in color, or sometimes pale yellow. The Andorian and TOS retro versions are a blue color. The term "phaser" is an acronym for Phased Energy Rectification. Player-acquired starships for the Federation by default come with Phaser energy weapons.

Energy bonus: 2.5% Chance: Disable 1 Subsystem for 5 seconds (Space) / 5% Chance: +2 Hold (Ground)

Shields and armor with the [Pha] suffix modifier take 20% less Phaser damage than usual.

Users Faction Cardassian.png Cardassian Faction Terran Empire.png Terran Faction Cardassian.png True Way Faction Federation.png Federation
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Hull Armor
Plating to use Console - Engineering - Diburnium Hull Plating icon.png Diburnium Hull Plating

Disruptor[edit | edit source]

Disruptor Energy Damage

Disruptors are a type of directed energy used in weapons, and are green or dark green in color. Disruptors cause damage to the target by breaking the bonds of atoms. Player-acquired starships for the Klingon Defense Force by default come with Disruptor energy weapons.

Energy bonus: 2.5% (Space) / 5% (Ground): -10% Damage Resistance Debuff

Shields and armor with the [Dis] suffix modifier take 20% less Disruptor damage than usual.

Users Faction Gorn.png Gorn Faction Klingon.png Klingon Faction Nausicaan.png Nausicaan Faction Orion.png Orion Faction Reman.png Reman Faction Romulan Star Empire.png Romulan Faction Kazon.png Kazon
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Hull Armor
Plating to use Console - Engineering - Diburnium Hull Plating icon.png Diburnium Hull Plating

Plasma[edit | edit source]

Plasma Energy Damage

Plasma energy beams are green/cyan in color. Player-acquired starships for the Romulan Republic by default come with Plasma energy weapons.

Energy bonus: 2.5% (Space) / 5% (Ground) Chance: Applies a non-stacking DoT

Shields and armor with the [Pla] suffix modifier take 20% less Plasma damage than usual.

Users Faction Borg.png Borg Faction Fek'Ihri.png Fek'Ihri [1] Faction Gorn.png Gorn [1] Faction Romulan Republic.png Romulan Republic Faction Vulcan.png Vulcan [2]
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Hull Armor
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Hull Armor
Plating to use Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Hull Plating
  1. 1.0 1.1 Eject Warp Plasma
  2. D'Kyr Science Vessel

Tetryon[edit | edit source]

Tetryon Energy Damage

Tetryon energy beams are blue in color. Tetryons are subatomic particles that exist outside of normal space. When brought into normal space from subspace (artificially or naturally) they become highly unstable.

Energy bonus: 2.5% (Space) / 5% (Ground) Chance damage to Shields

Shields and armor with the [Tet] suffix modifier take 20% less Tetryon damage than usual.

Users Faction Hirogen.png Hirogen Faction Tholian.png Tholian Faction Federation.png Caitian[1] APU
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Hull Armor
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Hull Armor
Plating to use Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Hull Plating
  1. Caitian Atrox Carrier

Polaron[edit | edit source]

Polaron Energy Damage

Polaron are pink/purple in color. These weapons were heavily utilized by the Jem'Hadar and Breen during the Dominion War. Some Jem'Hadar Polaron ground weaponry can have bonus effects based on the Nanoenergy cell used.

Energy bonus: 2.5% Chance: -25 power to all Subsystems (Space) / 5% Chance: Weapons Malfunction for 5 sec (Ground)

Shields and armor with the [Pol] suffix modifier take 20% less Polaron damage than usual.

Users Faction Breen.png Breen Faction Dominion.png Dominion Faction Cardassian.png True Way Faction Vaadwaur.png Vaadwaur Faction Kazon.png Kazon
Armor to use Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Hull Armor
Plating to use Console - Engineering - Parametallic Hull Plating icon.png Parametallic Hull Plating

Antiproton[edit | edit source]

Antiproton Energy Damage

Antiprotons, when confined into a beam, are normally crimson with a black void border. Up close, the energy looks a lot more unstable, similar to Plasma and Tetryon energy. Undine antiproton weapons are pale yellow in color.

Energy bonus: +20% Critical Severity (Space and Ground)

Shields with the [Ap] suffix modifier take 20% less Antiproton damage than usual.

Users Faction Borg.png Borg [1] Faction Monster.png Crystalline Entity Faction Fek'Ihri.png Fek'Ihri Faction Iconian.png Iconian Faction Undine.png Undine Faction Voth.png Voth Malon
Armor to use Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Hull Armor
Plating to use Console - Engineering - Parametallic Hull Plating icon.png Parametallic Hull Plating
  1. Unimatrix 0047 Command Ship
Antiproton/Phaser differences

Armor Types by Faction & Energy Used[edit | edit source]

The various Factions deal damage types specific to them both in space and ground combat. Since defensive equipment may provide resistance against only a subset of all damage types, knowing in advance what damage to expect from a given foe and using the right equipment to counter it can increase the chances of survival.

Space Combat Table[edit | edit source]

Phaser Beam Array icon.png
Phaser
Disruptor Beam Array icon.png
Disruptor
Plasma Beam Array icon.png
Plasma
Tetryon Beam Array icon.png
Tetryon
Polaron Beam Array icon.png
Polaron
Antiproton Beam Array icon.png
Antiproton
Used By Faction Cardassian.png Cardassian
Faction Federation.png Federation
Faction Kazon.png Kazon
Faction Terran Empire.png Terran
Faction Cardassian.png True Way
Faction Elachi.png Elachi
Faction Gorn.png Gorn
Faction Klingon.png Klingon
Faction Nausicaan.png Nausicaan
Faction Orion.png Orion
Faction Reman.png Reman
Faction Romulan Star Empire.png Romulan
Faction Borg.png Borg
Faction Fek'Ihri.png Fek'Ihri [1]
Faction Gorn.png Gorn [1]
Faction Reman.png Reman [2]
Faction Romulan Republic.png Romulan Republic
Faction Turei.png Turei
Faction Vulcan.png Vulcan
Faction APU (Pralor).png APU
Faction APU (Cravic).png APU
Faction Benthan.png Benthan
Faction Hirogen.png Hirogen
Faction Talaxian.png Talaxian
Faction Tholian.png Tholian
Faction Breen.png Breen
Faction Dominion.png Dominion
Faction Hazari.png Hazari
Faction Kobali.png Kobali
Faction Vaadwaur.png Vaadwaur
Faction Monster.png Crystalline Entity
Faction Fek'Ihri.png Fek'Ihri
Faction Iconian.png Iconian
Faction Malon.png Malon
Faction Undine.png Undine
Faction Voth.png Voth
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Console - Engineering - Ablative Hull Armor icon.png Ablative Console - Engineering - Ablative Hull Armor icon.png Ablative
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Console - Engineering - Ablative Hull Armor icon.png Ablative
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Plating to use Console - Engineering - Diburnium Hull Plating icon.png Diburnium Console - Engineering - Diburnium Hull Plating icon.png Diburnium Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Console - Engineering - Parametallic Hull Plating icon.png Parametallic Console - Engineering - Parametallic Hull Plating icon.png Parametallic
  1. 1.0 1.1 Eject Warp Plasma
  2. Plasma Torpedo

Ground Combat Table[edit | edit source]

Phaser Sniper Rifle icon.png
Phaser
Disruptor Sniper Rifle icon.png
Disruptor
Plasma Sniper Rifle icon.png
Plasma
Tetryon Sniper Rifle icon.png
Tetryon
Polaron Sniper Rifle icon.png
Polaron
Antiproton Sniper Rifle icon.png
Antiproton
Horta icon.png
Acid
CRM 200 icon.png
Cold
Rapture icon.png
Psionic
Used by Faction Cardassian.png Cardassian
Faction Terran Empire.png Terran
Faction Federation.png Federation
Faction Gorn.png Gorn
Faction Klingon.png Klingon
Faction Nausicaan.png Nausicaan
Faction Orion.png Orion
Faction Reman.png Reman
Faction Romulan Star Empire.png Romulan
Faction Borg.png Borg
Faction Romulan Republic.png Romulan Republic
Faction Turei.png Turei
Faction Hirogen.png Hirogen
Faction Tholian.png Tholian
Faction Breen.png Breen
Faction Dominion.png Dominion
Faction Vaadwaur.png Vaadwaur
Faction Kobali.png Kobali
Faction Undine.png Undine
Faction Iconian.png Iconian
Faction Voth.png Voth
Faction Fek'Ihri.png Fek'Ihri Faction Breen.png Breen Faction Devidian.png Devidian
Faction Nausicaan.png Nausicaan
Faction Reman.png Reman
Faction Undine.png Undine

Protection Against Energy Damage[edit | edit source]

Space Combat[edit | edit source]

In space, Ship Shields, Engineering Consoles and the Starship Hull Plating Commander rank skill provide resistance against Energy Damage.

Ship Shields may come with one or more damage resistance modifiers, each giving 20% resistance against the damage type indicated by the suffix(es) in the item name: [Pha], [Dis], [Pla], [Pol], [Tet], [Ap].

3 types of Armor Consoles provide resistance against all, or a specific subset of Energy Damage:

  • Alloys provide low resistance against all 6 types (plus Kinetic Damage resistance)
  • Armors provide moderate resistance against 4 damage types (but no Kinetic)
  • Platings provide good resistance against 2 damage types (but no Kinetic)

The "Armor / Plating to use" columns in the Types by Faction / Space Combat table show the console type which provides resistance against the given damage type, and thus is best used when facing the indicated foes.

Ground Combat[edit | edit source]

On the ground, Personal Shields, Body Armors and the Threat Control Commander rank skill provide resistance against Energy Damage.

Personal Shields may come with one or more damage resistance modifiers, each giving 20% resistance against the damage type indicated by the suffix(es) in the item name: [Pha], [Dis], [Pla], [Pol], [Tet], [Ap].

All Body Armor types provide varying levels of resistance against all 6 energy damage types (plus Kinetic Damage resistance) indicated as "All Energy Damage resistance" in the description.

Kinetic Damage[edit | edit source]

Kinetic damage is dealt by explosive devices of various kinds. In addition to the Kinetic Damage, these weapons often have secondary effects, in some cases dealing additional Energy Damage or Exotic Damage to the target in a single hit or as a DoT or AoE.

In space, Kinetic Damage is dealt by torpedoes launched from Torpedo Launchers and deployable Torpedo Platforms, Mines deployed from Mine Launchers, and by using certain abilities.

On the ground, Kinetic Damage is dealt by Mines, Bombs and Mortar type turrets deployable by the use of Kits, and Grenades thrown by using Kits or abilities.

Kinetic Damage is more effective against armor than shields, and there is a dedicated resistance against Kinetic Damage.

Note: Melee attacks such as martial arts or with the Bat'leth do NOT count as Kinetic damage.

Space Combat[edit | edit source]

Torpedo[edit | edit source]

Photon Torpedo

Torpedoes are self-propelled, target tracking explosive devices (basically, homing missiles) delivering Kinetic Damage to the target, and depending on type applying other harmful effects.

There are several types of Torpedoes, which may vary in damage potential, flight speed, launch time, applicable modifiers and additional effects over the base Kinetic Damage, but regardless of type, all of them deal Kinetic Damage.




Mine[edit | edit source]

Mines are stationary, proximity activated target tracking explosive devices delivering Kinetic Damage to the target, and depending on type applying other harmful effects. The main difference between Mines and Torpedoes is that while Torpedoes actively pursue the designated target from the moment of launch, Mines sit still until a hostile ship comes within 4km proximity, then they pursue the target and detonate on impact.

Mines come in the same types as Torpedoes, with the same effects in addition to the Kinetic Damage they all deal.

Ground Explosives[edit | edit source]

This article or section is in need of an update.
No details given! Please supply a description of the needed update: {{nu|details=describe what needs to change}}. If possible, include links to any relevant release notes or dev blog.
Please help out STO Wiki by adding the necessary changes!

Grenade[edit | edit source]

Mine[edit | edit source]

Bomb[edit | edit source]

Mortar[edit | edit source]

Protection Against Kinetic & Energy Damage[edit | edit source]

Space Combat[edit | edit source]

Table - Armor Needed by Damage Type & Faction Weapon Type[edit | edit source]
Phaser Beam Array icon.png
Phaser
Disruptor Beam Array icon.png
Disruptor
Plasma Beam Array icon.png
Plasma
Tetryon Beam Array icon.png
Tetryon
Polaron Beam Array icon.png
Polaron
Antiproton Beam Array icon.png
Antiproton
Used By Faction Cardassian.png Cardassian
Faction Terran Empire.png Terran
Faction Cardassian.png True Way
Faction Federation.png Federation
Faction Gorn.png Gorn
Faction Klingon.png Klingon
Faction Nausicaan.png Nausicaan
Faction Orion.png Orion
Faction Reman.png Reman
Faction Romulan Star Empire.png Romulan
Faction Borg.png Borg
Faction Fek'Ihri.png Fek'Ihri [1]
Faction Gorn.png Gorn [1]
Faction Reman.png Reman [2]
Faction Romulan Star Empire.png Romulan [2]
Faction Undine.png Undine [2]
Faction Hirogen.png Hirogen
Faction Tholian.png Tholian
Faction Breen.png Breen
Faction Dominion.png Dominion
Faction Borg.png Borg [3]
Faction Fek'Ihri.png Fek'Ihri
Faction Iconian.png Iconian
Faction Undine.png Undine
Faction Voth.png Voth
Armor to use Console - Engineering - Ablative Hull Armor icon.png Ablative Console - Engineering - Ablative Hull Armor icon.png Ablative Console - Engineering - Ablative Hull Armor icon.png Ablative
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Console - Engineering - Ablative Hull Armor icon.png Ablative
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium Console - Engineering - Tetraburnium Hull Armor icon.png Tetraburnium
Plating to use Console - Engineering - Diburnium Hull Plating icon.png Diburnium Console - Engineering - Diburnium Hull Plating icon.png Diburnium Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Console - Engineering - Electroceramic Hull Plating icon.png Electroceramic Console - Engineering - Parametallic Hull Plating icon.png Parametallic Console - Engineering - Parametallic Hull Plating icon.png Parametallic
  1. 1.0 1.1 Eject Warp Plasma
  2. 2.0 2.1 2.2 Plasma Torpedo
  3. Unimatrix 0047 Command Ship
Kinetic Energy[edit | edit source]

In space, Engineering Consoles and the Starship Armor Reinforcements Admiral rank skill provide resistance against Kinetic Damage.

2 types of Armor Consoles provide resistance against Kinetic Damage:

  • Monotanium Alloy provides good resistance against Kinetic Damage but no resistance against any Energy Damage
  • Neutronium Alloy provides medium resistance against Kinetic Damage and medium resistance against all Energy Damage. This is very useful when you don't know what energy damage types you will be facing.
  • The other Alloy types provide low resistance against Kinetic Damage, but also provide low resistance against all 6 Energy Damage types

Ground Combat[edit | edit source]

All Body Armor types provide varying levels of resistance against Kinetic Damage.

Physical Damage[edit | edit source]

This kind of damage usually occurs only in ground combat, and is dealt by unarmed martial arts attacks, melee weapons, or using a ranged weapon's "bash" melee attack to shove away enemies in close proximity.

Except the Energy Dampening type, all other Body Armor types provide varying levels of resistance against Physical Damage.

The Crystalline Entity spawns fragments which do Physical Damage, making it an exception to the "only in ground combat" norm for this type of damage.

The only known player-usable Physical Damage space weapon is the Nukara Prime Web Launcher, available through the Nukara Strikeforce Reputation System.

Note: Damage dealt by any kind of explosion is Kinetic Damage and thus reduced by Kinetic Reistance, and NOT by Physical Resistance.

Exotic Damage[edit | edit source]

This article or section is in need of an update.
No details given! Please supply a description of the needed update: {{nu|details=describe what needs to change}}. If possible, include links to any relevant release notes or dev blog.
Please help out STO Wiki by adding the necessary changes!

This is not really an actual damage type, but often used to describe harmful secondary effects of weapons mainly dealing Kinetic Damage, or the harmful effects of abilities used on a single target or over an area, both in space or on the ground.

These damage types may be inflicted by explosives or abilities during ground combat, or certain player of Bridge Officer abilities during space combat.

Acid[edit | edit source]

Acid Damage can be sustained during ground combat. The Fek'Ihri and Hortas have been known to deal this type of damage.

Cold[edit | edit source]

Cold Damage can be sustained during ground combat. The Breen have been known to deal this type of damage. This is also the type of damage dealt by player-used CRM 200 rifles and Cryo Grenades. Most Cold damage attacks can inflict Slow and DoT debuffs, as well as Holds. This makes them incredibly useful for halting approaching enemies. Most Cold damage attacks are either light blue or white, with a fog effect.

Electrical[edit | edit source]

Electrical Damage can be sustained during ground combat.

Electrical Damage is also dealt by the Space Ability: Isometric Charge. This ability is used by Negh'Var Warships and can be used by players that have the corresponding console equiped.

Fire[edit | edit source]

Fire Damage can be sustained during ground combat.

Proton[edit | edit source]

Proton Damage can be sustained during ground or space combat. This was first seen on the Devidian Front. This damage is also seen rarely in Ground PvP, being dealt by the Secondary Fire mode of the [Synchronic Proton Distortion Prototype Assault Rifle]. This damage type does not seem to have any special properties, but players standing within the range of a [Triolic Pattern Enhancer] or using an [Ophidian Cane] (or both) will take increased Proton Damage. In Season 6, with the introduction of the Tholian Assembly, proton damage is now also sustained in Space from the dangerous Tholian Webs and Barriers. As the Tholian Web is also wielded by players piloting the Tholian Orb Weaver, this damage can also be sustained in PvP. This damage is significantly enhanced if the target is using the [Subspace Field Modulator], as its buff causes -400 Proton damage resistance.

Psionic[edit | edit source]

Psionic Damage can be sustained during ground combat. Undine, Devidian, and Remans have been known to deal this type of damage. Psionic damage attacks are known to ignore personal shielding and deal direct damage to a player's health. The [Phase-Shifted Personal Shield], a reward from the mission “Skirmish”, provides protection from psionic damage, scaling by level.

Radiation[edit | edit source]

Radiation Damage can be sustained during ground and space combat.

Toxic[edit | edit source]

Toxic Damage can be sustained during ground combat.

List of All Ship & Ground Weapon Types[edit | edit source]


Starship Energy Weapons
[edit]
Energy Type Beam Cannon
Array Dual Bank Turret Single Dual Dual Heavy Quad
Standard Energy Weapons
Hybrid Energy Weapons (two standard procs)
Special Energy Weapons (non-standard procs)
Starship Projectile Weapons
[edit]
Projectile Type →
↓ Damage Type
Torpedo Mine Cluster Torpedo / Missile
Chroniton
Chroniton Torpedo Launcher icon.png
Common icon.png
Temporal Disruption Device icon.png
Rare icon.png
Chroniton Flux Torpedo Launcher icon.png
Rare icon.png
Chroniton Mine Launcher icon.png
Common icon.png
 
Photon
Photon Torpedo Launcher icon.png
Common icon.png
Bio-Molecular Warhead Launcher icon.png
Rare icon.png
Gravimetric Photon Torpedo Launcher Mk XII icon.png
Very rare icon.png
Bio-Molecular Photon Torpedo Launcher icon.png
Rare icon.png
Enhanced Bio-Molecular Photon Torpedo Launcher icon.png
Very rare icon.png
Disrupting Photon Torpedo Launcher icon.png
Rare icon.png
Photon Mine Launcher icon.png
Common icon.png
Bio-Molecular Photon Mine Launcher icon.png
Common icon.png
 
Plasma
Plasma Torpedo Launcher icon.png
Common icon.png
Omega Plasma Torpedo Launcher icon.png
Very rare icon.png
Romulan Hyper-Plasma Torpedo Launcher icon.png
Very rare icon.png
Particle Emission Plasma Torpedo Launcher icon.png
Common icon.png
Plasma Mine Launcher icon.png
Common icon.png
 
Quantum
Quantum Torpedo Launcher icon.png
Common icon.png
Wide Angle Quantum Torpedo Launcher icon.png
Very rare icon.png
Thoron Infused Quantum Torpedo Launcher icon.png
Common icon.png
Quantum Mine Launcher icon.png
Common icon.png
Tethered Quantum Mine Launcher icon.png
Common icon.png
Thoron Infused Quantum Mine Launcher icon.png
Common icon.png
 
Transphasic
Transphasic Torpedo Launcher icon.png
Common icon.png
Rapid Reload Transphasic Torpedo Launcher icon.png
Very rare icon.png
Adaptive Transphasic Torpedo icon.png
Very rare icon.png
Transphasic Mine Launcher icon.png
Common icon.png
Breen Transphasic Cluster Torpedo icon.png
Rare icon.png
Tricobalt
Tricobalt Torpedo Launcher icon.png
Common icon.png
Tricobalt Mine Launcher icon.png
Common icon.png
Vaadwaur Cluster Torpedo icon.png
Very rare icon.png
Other
Bio-neural Warhead icon.png
Rare icon.png
Hargh'peng Torpedo Launcher icon.png
Very rare icon.png
Thermionic Torpedo Launcher icon.png
Rare icon.png
Crystalline Energy Torpedo Launcher icon.png
Common icon.png
Concentrated Tachyon Mine Launcher icon.png
Common icon.png
Nukara Web Mine Launcher icon.png
Very rare icon.png
Tractor Beam Mine Launcher icon.png
Rare icon.png
Rapid Fire Missile Launcher icon.png
Common icon.png

Ground Weapons
Melee Weapons Klingon Bat'lethNausicaan Tegolar SwordTsunkatse FalchionVulcan Lirpa
Compression Pistols Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Dual Pistols Phaser Disruptor Plasma Tetryon Polaron Antiproton Protonic Polaron
Stun Pistols Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Wide Beam Pistols Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Full Auto Rifles Phaser Disruptor Plasma Tetryon Polaron Antiproton Protonic Polaron
High Density Beam Rifles Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Sniper Rifles Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Split Beam Rifles Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Assault Miniguns Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Blast Assaults Phaser Disruptor Plasma Tetryon Polaron Antiproton Protonic Polaron
Pulsewave Assaults Phaser Disruptor Plasma Tetryon Polaron Antiproton Romulan Plasma Protonic Polaron
Special
Mission Rewards
CRM 200Federation Type 1 PhaserFederation Type 2 PhaserFederation Type 3 Phaser RifleJem'Hadar Polaron Beam PistolJem'Hadar Polaron Full Auto RifleKlingon Disruptor PistolOvercharged Plasma Sniper RifleRomulan Disruptor Split Beam RifleRomulan Disruptor Wide Beam PistolShard Sword of KahlessSynchronic Proton Distortion Prototype RifleHirogen Tetryon Blast Rifle
Reputation System Borg Prosthetic - Maintenance DroneBorg Prosthetic - Medical DroneBorg Prosthetic - Tactical DroneRomulan Plasma FlamethrowerCompressed Cryo LauncherNukara Strikeforce Elite Cryo Full Auto RifleShattering Harmonics Crystalline Sword
Omega Task Force Honor Guard Pulsewave RifleM.A.C.O. Phaser Battle RifleOmega Force Antiproton Autocarbine
Purchasable Weapons Bajoran Phaser PistolBajoran Phaser RifleKri'stak BladeSeleya Ceremonial LirpaFerengi Energy WhipTholian Crystalline SwordRelativity Self Targeting RifleRelativity Stasis PistolJem'Hadar Assault Wide-Area MinigunVoth Antiproton Shocktrooper CannonElachi Crescent Cannon PistolTR-116A Rifle - Sniper Rifle"Flurry""Avalanche""The Snowblower""Hail""The Big One"