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Research and Development

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Research and Development is the crafting system of Star Trek Online. It uses materials to create components, both of which are in turn needed to craft various items. This system unlocks for all players once they reach Level 15.

Schools[edit]

There are currently seven R&D schools. Each school has 20 levels and offers a range of items to fabricate. In addition, developers have indicated that two more schools are to be added in the near future: Kit Modules and a "[Redacted]" school.

Research and Development Schools
Beams Cannons Engineering Ground Weapons Projectiles Science Shields
Beams School
Cannons School
Engineering School
Ground Weapons School
Projectiles School
Science School
Shields School

Ingredients[edit]

If you have the materials on hand, you can fabricate a wide range of components and equipment for you and your ship.

Materials[edit]

Research and Development Materials
Common Uncommon Rare Very Rare Ultra Rare
Minerals Magnesite icon.png Duranium icon.png Tritanium icon.png Rubidium icon.png Dentarium icon.png Trellium-K icon.png
Gases Hydrazine Gas icon.png Trionium Gas icon.png Hexafluorine Gas icon.png Tetrazine Gas icon.png Argonite Gas icon.png Craylon Gas icon.png
Particle Verteron Particle icon.png Thoron Particle icon.png Beta-Tachyon Particle icon.png Z Particle icon.png Plekton Particle icon.png Radiogenic Particle icon.png
Technology Salvaged Technology icon.png

Components[edit]

Research and Development Components
School Common Uncommon Rare Very Rare
Beams Component - Focusing Lens icon.png Component - Targeting Interface icon.png Component - Emitter Module icon.png Component - EPS Conduit icon.png Component - Firing Sequencer icon.png Component - Power Surge Regulator icon.png Component - Isolinear Circuitry icon.png Component - Isolinear Chip icon.png
Cannons Component - Barrel Synchronizer icon.png Component - Focusing Lens icon.png Component - Electromagnetic Coupling icon.png Component - EPS Regulator icon.png Component - Firing Sequencer icon.png Component - Plasma Compressor icon.png Component - Isolinear Circuitry icon.png Component - Isolinear Chip icon.png
Engineering Component - Industrial Replicator Supplies icon.png Component - Lab Equipment icon.png Component - Coolant Injector icon.png Component - Plasma Capacitor icon.png Component - Rerouting Lattice icon.png Component - Ejection System icon.png Component - Warp Field Regulator icon.png Component - Intermix Chamber icon.png
Ground Weapons Component - Focusing Lens icon.png Component - Industrial Replicator Supplies icon.png Component - Coolant Injector icon.png Component - Plasma Capacitor icon.png Component - Micro Power Cell icon.png Component - Handheld Calibration Control icon.png Component - Isolinear Circuitry icon.png Component - Particle Alignment Matrix icon.png
Projectiles Component - Industrial Replicator Supplies icon.png Component - Targeting Interface icon.png Component - Electromagnetic Coupling icon.png Component - IFF Beacon icon.png Component - Pressurization Chamber icon.png Component - Ejection System icon.png Component - Warp Field Regulator icon.png Component - Intermix Chamber icon.png
Science Component - Lab Equipment icon.png Component - Particle Field Generator icon.png Component - Subprocessor Unit icon.png Component - EPS Regulator icon.png Component - Pressurization Chamber icon.png Component - Quantum Field Focus icon.png Component - Emitter Array icon.png Component - Signal Enhancement Module icon.png
Shields Component - Focusing Lens icon.png Component - Particle Field Generator icon.png Component - Subprocessor Unit icon.png Component - EPS Conduit icon.png Component - Rerouting Lattice icon.png Component - Plasma Compressor icon.png Component - Emitter Array icon.png Component - Signal Enhancement Module icon.png

R&D School Duty Officers (for level 15 items)[edit]

Name R&D School Specialization Faction
[Gumarre] Aegis Research Lab Scientist Faction Both.png
[Ririna Tenksi] Beams Energy Weapons Officer Faction Starfleet.png
[Doptid] Beams Energy Weapons Officer Faction Starfleet.png
[Drolid] Beams Energy Weapons Officer Faction Starfleet.png
[Sul Ivandi] Cannons Technician Faction Starfleet.png
[Derroti Ohnorso] Cannons Technician Faction Starfleet.png
[Mizuab] Cannons Technician Faction Starfleet.png
[Hesla Zyhrill] Engineering Security Officer Faction Starfleet.png
[S'Ral] Engineering Security Officer Faction Starfleet.png
[Korgitta] Engineering Damage Control Engineer Faction Starfleet.png
[Seyituul] Engineering Damage Control Engineer Faction Starfleet.png
[Niabroi] Engineering Warp Core Engineer Faction Starfleet.png
[Zorin] Engineering Warp Core Engineer Faction Starfleet.png
[Goyazig] Engineering Warp Theorist Faction Starfleet.png
[Rilromma] Engineering Systems Engineer Faction Starfleet.png
[Phetixa] Engineering Research Lab Scientist Faction Starfleet.png
[Hinni] Ground Assault Squad Officer Faction Starfleet.png
[Zissiox] Ground Assault Squad Officer Faction Starfleet.png
[Soreb] Ground Assault Squad Officer Faction Starfleet.png
[Rruhoam] Projectiles Armory Officer Faction Starfleet.png
[T'vaas] Projectiles Projectile Weapons Officer Faction Starfleet.png
[Mycroft Bert Swanson] Projectiles Projectile Weapons Officer Faction Starfleet.png
[Kimo] Projectiles Fabrication Engineer Faction Starfleet.png
[Cogiiesawi] Science Research Lab Scientist Faction Starfleet.png
[Noom] Science Research Lab Scientist Faction Starfleet.png
[Zursalla] Science Deflector Officer Faction Starfleet.png
[Molam Thyzra] Science Deflector Officer Faction Starfleet.png
[Amsoti] Science Matter Antimatter Specialist Faction Starfleet.png
[Tuwwirrma] Shields Shield Distribution Officer Faction Starfleet.png
[Ordo Bramehlo] Shields Shield Distribution Officer Faction Starfleet.png
[Mokimro] Shields Shield Distribution Officer Faction Starfleet.png
[Coadia] Beams Energy Weapons Officer Faction Klingon.png
[Doimma] Beams Energy Weapons Officer Faction Klingon.png
[Zuuwub] Cannons Technician Faction Klingon.png
[Liunn] Cannons Technician Faction Klingon.png
[Ainsuri] Cannons Technician Faction Klingon.png
[Juniti] Engineering Systems Engineer Faction Klingon.png
[Ssulhai] Engineering Security Officer Faction Klingon.png
[Noronvo] Engineering Security Officer Faction Klingon.png
[Revilae] Engineering Damage Control Engineer Faction Klingon.png
[Desel] Engineering Warp Core Engineer Faction Klingon.png
[Darret] Engineering Warp Core Engineer Faction Klingon.png
[Murvein] Engineering Warp Theorist Faction Klingon.png
[Kolrimm] Engineering Systems Engineer Faction Klingon.png
[Zumamt] Engineering Research Lab Scientist Faction Klingon.png
[Kuristalla] Ground Assault Squad Officer Faction Klingon.png
[Kraang] Ground Assault Squad Officer Faction Klingon.png
[Zuain] Ground Assault Squad Officer Faction Klingon.png
[Shirrathra] Projectiles Armory Officer Faction Klingon.png
[Blutoppo] Projectiles Armory Officer Faction Klingon.png
[H'ssash] Projectiles Projectile Weapons Officer Faction Klingon.png
[Magrio] Projectiles Projectile Weapons Officer Faction Klingon.png
[Rommarol] Projectiles Fabrication Engineer Faction Klingon.png
[Mrr'asho] Science Research Lab Scientist Faction Klingon.png
[Rualla] Science Research Lab Scientist Faction Klingon.png
[K'Murrti] Science Deflector Officer Faction Klingon.png
[Ixmuat] Science Matter Antimatter Specialist Faction Klingon.png
[Silinas] Shields Shield Distribution Officer Faction Klingon.png
[Kimdomma] Shields Shield Distribution Officer Faction Klingon.png

Skill[edit]

The crafting system is skill based; you gain skill points by leveling a school. As your skill levels increase you gain access to more items and have a higher chance to create better items. Items such as one-use Catalysts can boost a player's final skill level, while higher quality Duty Officers have the same effect.

Level Curve[edit]

School Level Crafting Skill School XP Required Amount for Next Level
Level 0 0 0 30
Level 1 10 30 230
Level 2 20 260 9740
Level 3 30 10,000 20000
Level 4 40 30,000 18000
Level 5 50 48,000 20400
Level 6 60 68,400 25200
Level 7 70 93,600 27000
Level 8 80 120,600 28800
Level 9 90 149,400 30600
Level 10 100 180,000 72000
Level 11 110 252,000 81000
Level 12 120 333,000 90000
Level 13 130 423,000 99000
Level 14 140 522,000 108000
Level 15 150 630,000 252000
Level 16 160 882,000 270000
Level 17 170 1,152,000 288000
Level 18 180 1,440,000 306000
Level 19 190 1,746,000 324000
Level 20 200 2,070,000

Crafting Items[edit]

Items can be crafted by opening the Duty Officer interface and selecting the "R&D" tab. Selecting a school reveals a list of craftable components and items. Selecting an item allows players to configure the mark of the item and the variation (e.g. Energy type for weapons). Components required depend on the parameters of the item selected, with higher mark items requiring more components. Duty Officers of varying specialisations are also required to initiate a craft.

Each item has a difficulty rating, which varies based on the parameters selected. This is compared with the player's skill rating to return the odds of returning Common, Uncommon, Rare, Very Rare and for special items Ultra Rare items. Components have a chance of returning a critical, which triples the number of items created. Crafting skill can be boosted by using higher quality Duty Officers, or using consumable "Catalysts".

Items require time to craft, ranging from seconds to up to 20 hours. The crafting school XP generated by each project varies depending on the duration. Projects can be completed early for a cost in Dilithium.

Notes[edit]

  • Materials and components do not need to be in the player's inventory to be able to craft an item; items stored in the bank are also used seamlessly. This does NOT apply to the Account Bank.
  • The current crafting system introduced with Season 9.5 is very different from its predecessor. Beginning with Season Three: Genesis, a system involving schematics was developed. These schematics could be researched with basic data samples and were required ingredients for almost all items. Schematics came in 20 types (however, [Schematic: Bat'leth] was exclusive to KDF and [Schematic: Lirpa] was exclusive to Federation), for various personal equipment, starship weapons, or starship components. In addition to the common data samples, there were ten rare anomalies called particle traces. These particle traces were used to craft very rare items.