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Corrosive Plasma Stun Pistol

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Corrosive Plasma Stun Pistol icon.png
Rare icon.png
Corrosive Plasma Stun Pistol
Rare Ground Weapon
Account Bind On Equip
 
Values do not reflect skills or other modifiers

Beam Setting

Plasma Damage

__ Plasma Damage x2 (__ DPS)
To target: 5% chance: -1 to -20 All Damage Resistance Rating over 20 sec (increases each sec)
5% chance: X Plasma Damage per second (Ignores Shields)
Rapid Stun Beam Setting
Expose Attack

Stuns Target

__ Plasma Damage x2 (__ DPS)
-50% Runspeed
+2 Stun
To target: 5% chance: -1 to -20 All Damage Resistance Rating over 20 sec (increases each sec)
5% chance: X Plasma Damage per second (Ignores Shields)
Value: Energy credit icon.png

Corrosive Plasma Stun Pistols are ranged ground weapons. They fire a steady beam that inflicts energy damage at a single target. They have a secondary fire mode that holds a single target.
Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage resistance. The debuff becomes more powerful the longer it remains in effect.

Obtained[edit source]

Corrosive Plasma Stun Pistol can be obtained from the [Special Equipment Pack - Corrosive Plasma Weapons], which has a chance to drop from the
Delta Expedition Lock Box icon.png
Common icon.png
[Delta Expedition Lock Box].

Damage[edit source]

All values given are for common weapons. There is greater damage with increasing rarity.

Beam Setting
(25 m)
Stun Beam Setting
(25 m)
Jab
(2.44 m)[1]
Mark DPV DPS DPV DPS DPV DPS
Std. 16 43 5.2 1.5 9 29
I 17 47 5.7 1.7 10 31
II 19 51 6.2 1.8 11 33
III 20 56 6.8 2 12 36
IV 22 60 7.3 2.1 13 39
V 23 65 7.8 2.3 14 42
VI 25 69 8.4 2.4 15 45
VII 27 74 8.9 2.6 16 48
VIII 28 78 9.4 2.7 17 51
IX 30 82 10 2.9 18 54
X 31 87 10 3.1 19 56
XI 33 91 11 3.2 20 59
XII 35 96 12 3.4 21 62
  1. Jab damage values are the same for all pistol weapons.

Modifiers[edit | edit source]

Rare Corrosive Plasma Stun Pistols have two modifier suffixes, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage
Can appear only once (e.g. [DoT1], [KB2], etc.)
  • DoT1: 2.5% chance: X Physical Damage per sec for 15 sec
  • DoT2: 2.5% chance: X Radiation Damage per sec for 15 sec
  • DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
  • KB1: 2.5% chance: Knocks back +5 meters
  • KB2: 5% chance: Knocks back +10 meters
  • KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All energy weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


Skills[edit | edit source]

Corrosive Plasma Stun Pistols can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Pla] +20% Plasma Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons