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Omega Adapted Borg Technology Set

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The Omega Assimilated Borg item set comprises three items - console, cutting array and torpedo. Introduced as part of Season Seven: New Romulus in November 2012.

Items obtained through the Omega reputation system.

Omega Adapted Borg Technology
Icon Item Category Tier
Console - Universal - Assimilated Module icon.png
Very rare icon.png
[Console - Universal - Assimilated Module Mk XII] Universal Console Tier 1
Kinetic Cutting Beam icon.png
Very rare icon.png
[Kinetic Cutting Beam Mk XII] Ship Weapon Tier 2
Omega Plasma Torpedo Launcher icon.png
Very rare icon.png
[Omega Plasma Torpedo Launcher Mk XII] Ship Weapon Tier 4

Assimilated Module[edit | edit source]

Console - Universal - Assimilated Module icon.png
Very rare icon.png
Console - Universal - Assimilated Module Mk XII
Very Rare Universal Console
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

+0.92% Critical Chance

+9.2% Critical Severity

+5 Weapon Power Setting

+5.1 Starship Hull Regeneration

(Improves Passive Hull Regeneration)

+22.9 Starship Control Expertise

(Improves Control Effects / Resistance to Same)
Value: 81,462 Energy credit icon.png

Game Description[edit | edit source]

This console uses salvaged Borg technology coupled with modifications originally designed aboard the U.S.S. Voyager NCC-74656, that use Borg algorithms adapted by Seven of Nine for greater efficiency. It can be installed in any type of console slot. In addition to an overall Weapon power increase, it also adds bonus critical stats. Equipping multiple Borg modifications apply extra improvements as the systems work in tandem.

Obtaining[edit | edit source]

The Console - Universal - Assimilated Module was a unique item until Season 4, it is now limited to one per ship. As of Season 7, this item is now obtainable in the Task Force Omega Reputation System, and is removed from the mission “Assimilation”.

Reputation System
Task Force Omega
Tier Item
Level Rarity
I Mk XII Very Rare
Cost
500 Omega Marks
15,000 Refined dilithium icon.png Dilithium
30,000 Energy credit icon.png Energy Credits
Project time: 2 min

Gear Upgrade[edit | edit source]

The Console - Universal - Assimilated Module can be upgraded through the Gear Upgrade System, and requires Upgrade Tokens from the Engineering School, the Science School, the Cannon Weapons School, the Beam Weapons School, the Projectile Weapons School, or Universal Tokens.

Any statistic not shown below does not change from upgrading and does not account for added modifiers.

Mk XIII Mk XIV
+0.98% Critical Chance
+9.8% Critical Severity
+5.4 Starship Hull Regeneration
+24.3 Starship Control Expertise
+1% Critical Chance
+10.4% Critical Severity
+5.7 Starship Hull Regeneration
+25.8 Starship Control Expertise


Kinetic Cutting Beam[edit | edit source]

Kinetic Cutting Beam icon.png
Very rare icon.png
Kinetic Cutting Beam Mk XII [Dmg]x3
Very Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

Cutting Beam

Kinetic Damage

360' targeting arc
to target: __ Kinetic Damage (__ DPS)
to self: -8 Weapon Power when firing other weapons
Value: 37,337 Energy credit icon.png

Game Description[edit | edit source]

The Kinetic Cutting Beam is a unique weapon built from reverse-engineering Borg technology. The Cutting Beam offers a 360 degree firing arc, ensuring they can be used in any situation. Unlike normal beam weapons, this weapon deals Kinetic damage. Shields drastically reduce the effects of kinetic damage.

The Kinetic Cutting Beam is not compatible with most beam-related Captain and Bridge Officer powers, such as Beam Array Overload and Fire At Will. It also gains no benefit from Console - Tactical - Directed Energy Distribution Manifold, despite the Manifold claiming to enhance all beam weapons. However, the kinetic cutting beam enables additional damage to be caused by the Assimilated Tractor Beam, and its kinetic damage can be particularly useful for point defense against enemy heavy projectiles. There is a limit of one Kinetic Cutting Beam per ship.

There appears to be a bug for this weapon because Mk XIII has a higher effect on the proc than Mk XIV.

Obtaining[edit | edit source]

This item is obtainable through the Reputation System.

Reputation System
Task Force Omega
Tier Item
Level Rarity
II Mk XII Very Rare
Cost
500 Omega Marks
15,000 Refined dilithium icon.png Dilithium
30,000 Energy credit icon.png Energy Credits
Project time: 2 min

Gear Upgrade[edit | edit source]

The Kinetic Cutting Beam can be upgraded through the Gear Upgrade System, and requires Upgrade Tokens from the Beam Weapons School, or Universal Tokens.

Any statistic not shown below does not change from upgrading and does not account for added modifiers.

Mk XII 378.1 Kinetic Damage (302.5 DPS)
Mk XIII 438.7 Kinetic Damage (350.9 DPS)
Mk XIV 556.7 Kinetic Damage (445.4 DPS)

Quality upgrades add innate modifier suffixes.

Rarity Mod Effect
Ultra Rare [Dmg] +X Damage
Epic [Ac/Dm] +10% Accuracy
+X Damage


Omega Plasma Torpedo Launcher[edit | edit source]

Omega Plasma Torpedo Launcher icon.png
Very rare icon.png
Omega Plasma Torpedo Launcher Mk XII [CrtH] [Dmg]x2
Very Rare Ship Weapon
Consumed On Use
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

Plasma Torpedo

Kinetic Damage

90' targeting arc
5/5 charges
__ Kinetic Damage (__ DPS)
__ Plasma Damage over 10 sec
+2% Critical Chance
Value: 37,337 Energy credit icon.png

The Omega Plasma Torpedo Launcher is only available from Task Force Omega. It has the ability to fire one torpedo per two seconds until all charges are spent, with each torpedo charge requiring six seconds to reload. Charges are consumed, but the item itself is not.

Game Description[edit | edit source]

This heavy torpedo launcher utilizes technology scavenged from the wreckage left behind in the defeat of Unimatrix ships that have recently begun invading known space.

Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. The weapon regains one torpedo charge every six seconds.

High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts.

Obtaining[edit | edit source]

This item is obtainable through the Reputation System.

Reputation System
Task Force Omega
Tier Item
Level Rarity
IV Mk XII Very Rare
Cost
500 Omega Marks
15,000 Refined dilithium icon.png Dilithium
30,000 Energy credit icon.png Energy Credits
Project time: 2 min


Gear Upgrade[edit | edit source]

The Omega Plasma Torpedo Launcher can be upgraded through the Gear Upgrade System, and requires Upgrade Tokens from the Projectile Weapons School, or Universal Tokens.

Quality upgrades add innate modifier suffixes.

Rarity Mod Effect
Ultra Rare [CrtH] +2% Critical Chance
Epic [Ac/Dm] +10% Accuracy
+X Damage


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Omega Weapon Amplifier

On hit with any energy weapon, 2.5% chance: to self: Applies Omega Weapon Amplifier:
+10 Current Weapon Power
+500 Current Weapon Power Resistance Rating for 3 sec
+500 Maximum Weapon Power Resistance Rating for 3 sec

Set 3:

Passive
1% Chance when hit to reduce all incoming damage by approximately 99% for 2 seconds. This cannot occur more frequently than once every 30 seconds.

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets