See here for options for possible layout adjustments and to express your preference.
Console - Tactical - Prefire Chamber
+__% Cannon Weapon Damage
The Prefire Chamber is a Tactical Console that adds a bonus to your starship cannon and turret energy damage. It affects all cannons and turrets regardless of damage type.
Alternatives[edit | edit source]
Captains may wish to consider the following alternatives to this console:
- Phaser Relay to affect phaser cannons, turrets, and beams.
- Disruptor Induction Coil to affect disruptor cannons, turrets, and beams.
- Plasma Infuser to affect plasma cannons, turrets, and beams.
- Tetryon Pulse Generator to affect tetryon cannons, turrets, and beams.
- Polaron Phase Modulator to affect polaron cannons, turrets, and beams.
- Antiproton Mag Regulator to affect antiproton cannons, turrets, and beams.
But note that the above options only affect cannon and turrets of the relevant damage type.
Stats[edit | edit source]
Prefire Chambers divert from similar General Weapon Consoles.
There are no Mk I or Mk II devices on the Exchange. The Mk XI and Mk XII devices start at rarity. It remains to be verified if the missing equipment is available from another source.
|Minimum Rank||Mk||Cannon / Turret Damage|
|Lt. Commander||Mk III||+5||+6.2||+7.5||+8.8|
|Lt. Commander||Mk IV||+6.2||+7.5||+8.8||+10|
|Rear Admiral Lower Half / Brigadier General||Mk IX||+12||+14||+15||+16|
|Rear Admiral Lower Half / Brigadier General||Mk X||+14||+15||+16||+18|
|Rear Admiral Upper Half / Major General||Mk XI||-||+16||+18||+19|
|Rear Admiral Upper Half / Major General||Mk XII||-||+18||+19||+20|