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Chimera Heavy Destroyer

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Faction Federation.pngChimera Heavy Destroyer
Chimera Heavy Destroyer.jpg
Rank:
Rank background icon.png
Vice Admiral Rank icon (Federation).png
Tier:
5
Type:
Escort
Hull:
34,500
Standard Shields:
4,703 (Mk X)
Shield Modifier:
0.9
Weapons:
Fore 4 Aft 3
Can equip dual cannons.
Crew:
750
Bridge Officers:
{{{3}}} {{{3}}} {{{3}}} {{{3}}} {{{3}}}
Device Slots:
3
Consoles:
Console tac icon.png 4 Console eng icon.png 3 Console sci icon.png 2
Turn Rate:
14
Impulse Modifier:
0.22
Bonus Power:
+10 weapons power
Cost:
1,000Stalwart icon.png

The Chimera Heavy Destroyer is a Tier 5 (Vice Admiral) level Federation Escort. It is similar to an Escort, but has many qualities of Light Cruisers and Science Vessels.

Starfleet Corps of Engineers (SCE) has been working on a special new destroyer class starship, designed for high-level combat situations. The project was so secret that access to the Utopia Planitia shipyard was restricted for months while the project was completed. Now, Starfleet Command has decided to offer the ships to its most experienced captains.

The Chimera Heavy Destroyer comes with a Console – Universal – Dynamic Tactical System, which allows the ship to switch between Regenerative Mode and Tactical Mode.

Contents

[edit] Variants

[edit] Chimera class

Chimera class
In its default Regeneration Mode, the Chimera's structure features an integrated saucer and hull. The ship has a large deflector dish protruding from the bottom of the saucer. Four nacelles are attached to level pylons extending from the rear of the hull. Each nacelle is separated by a short pylon that retracts when in sector space, pulling together to form a more compact appearance.

The Chimera's most striking trait is by far the change in appearance enabled by the Dynamic Tactical System. The console effectively turns the Chimera into a "transformer", with three different appearances. When engaging Tactical Mode, the Chimera's saucer splits, with the outer edges expanding and locking into 3 sections. Portions in the middle of the saucer sink lower, pushing the lower saucer to partially obscure the deflector dish. The center portions of the saucer, near the bridge, also raise up to expose the Chimera's Phaser Lotus Array, and the rear pylons angle downwards to move the nacelles below the saucer.

When in Sector Space, the Chimera's pylons angle upwards, like those of a Long Range Science Vessel Retrofit.

[edit] Performance

With a hull rating equal to a Jem'Hadar Attack Ship and a crew count only slightly lower than an Assault Cruiser, the Chimera has considerable durability for an escort. However, it has a lower turn rate than other escorts, making it less maneuverable and slower to bring cannons to bear.

The Chimera benefits greatly from its unique transformation ability (enabled by the Dynamic Tactical System console). When in Tactical Mode the ship receives a massive boost to Starship Targeting Systems, boosting weapon accuracy, and thus its overall damage (through overcoming defense, as well as increased critical hits). Tactical Mode's Phaser Lotus skill provides a powerful 8-pulse, high-damage version of Fire At Will in the ship's frontal arc, helping punch through the shields of multiple targets. Regenerative Mode's bonus to Shield Systems also improves the ship's ability to take damage as well as recover, and its Tachyon Inversion Beam can strip multiple targets' shields and augment the player's own.

The ship's Bridge Officer layout also increases the ship's versatility. Its Universal Lt. Commander and Ensign Stations allow the player to unlock high-end Engineering, Tactical, and Science powers, making the Chimera a jack-of-all-trades, able to take on multiple roles (sometimes even in mid-mission). The ship's native phaser-based ability benefits from phaser damage-boosting consoles as well, encouraging players to employ phaser-centric weapons setups (though this slightly discourages the use of projectile weapons).

Overall, the Chimera's versatility makes it highly compatible with both beam- and cannon-based weapons setups, effectively allowing it to take on a "beam-escort" playstyle.

[edit] Comparison with Equivalent Variants

Tactical
Escort
Retrofit
Multi-Vector
Advanced
Escort
Heavy
Escort
Carrier
Chimera
Heavy
Destroyer
Blockade Runner
Escort Retrofit
Andorian
Kumari
Escort
Weapons Arc fore icon.png4 , Arc aft icon.png3 Arc fore icon.png4 , Arc aft icon.png3 Arc fore icon.png4 , Arc aft icon.png3 Arc fore icon.png4 , Arc aft icon.png3 Arc fore icon.png4 , Arc aft icon.png3 Arc fore icon.png5 , Arc aft icon.png2
Bridge
Officers
Boff cmdr tac.png Boff ltcmdr tac.png Boff ens tac.png Boff lt eng.png Boff lt sci.png Boff cmdr tac.png Boff lt tac.png Boff ens tac.png Boff lt eng.png Boff ltcmdr sci.png Boff cmdr tac.png Boff lt tac.png Boff ens tac.png Boff ltcmdr eng.png Boff lt sci.png Boff cmdr tac.png Boff lt eng.png Boff lt sci.png Boff ltcmdr univ.png Boff ens univ.png Boff cmdr tac.png Boff ltcmdr tac.png Boff lt eng.png Boff lt eng.png Boff ens sci.png Ku. Boff cmdr tac.png Boff ltcmdr tac.png Boff lt tac.png Boff ens eng.png Boff lt univ.png
Ch. Boff cmdr tac.png Boff ltcmdr tac.png Boff lt eng.png Boff ens eng.png Boff lt univ.png
Kh. Boff cmdr tac.png Boff ltcmdr tac.png Boff ens eng.png Boff lt sci.png Boff lt univ.png
Consoles Console tac icon.png 4 Console eng icon.png 3 Console sci icon.png 2 Console tac icon.png 4 Console eng icon.png 2 Console sci icon.png 3 Console tac icon.png 4 Console eng icon.png 3 Console sci icon.png 2 Console tac icon.png 4 Console eng icon.png 3 Console sci icon.png 2 Console tac icon.png 4 Console eng icon.png 4 Console sci icon.png 2 Ku. Console tac icon.png 5 Console eng icon.png 3 Console sci icon.png 2
Ch. Console tac icon.png 4 Console eng icon.png 4 Console sci icon.png 2
Kh. Console tac icon.png 4 Console eng icon.png 2 Console sci icon.png 4
Hull Points 30,000 30,000 32,000 34,500 34,500 32,000
Crew 50 150 200 750 200 85
Turn Rate 17 15 15 14 16 16
Shield
Modifier
0.9 0.9 0.9 0.9 1.0 0.9
Universal
Console
Cloaking Device Multi-Vector Assault Module Photon Torpedo
Point Defense System
Dynamic Tactical System Ku. Phaser Dispersal Array
Ch. Wing Cannon Platforms
Kh. Tachyon Induction Relay
Abilities Carrier Commands Regenerative Mode
Tactical Mode

[edit] Standard Configuration

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Consoles


[edit] Abilities

When equipped with a Dynamic Tactical System in any console slot, the Chimera Heavy Destroyer is capable of switching between Regenerative Mode and Tactical Mode. It also allows 2 new abilities, depending on if the ship is in Regenerative Mode or Tactical Mode.

[edit] Gallery

[edit] Notes

  • Next to the various versions of the Long Range Science Vessel, this is the only other Starfleet ship whose warp nacelles move when entering or exiting warp.
  • Counting the windows on the hull the ship is about 22 decks tall.
  • Since the addition of the Dyson ships, the animation for the Chimera in all modes does not function correctly. There is currently no fix.
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