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CRM 200

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CRM 200
Rare Ground Weapon
Bind On Pickup
Unique - Max of one per character
 
Values do not reflect skills or other modifiers

Cryo Beam

Cold Damage

39 Cold x2 (83 DPS)
10% Chance to Slow and Chill
25% Chance to Freeze Chilled targets
Cryonic Combustion
Expose Attack

Cone AoE Cold Damage - Slow + Freeze

61 Cold x5 (16 DPS)
Extinguishes some fire
50% Chance to Slow and Chill
25% Chance to Freeze
10% chance to Expose
Value: 0 Energy credit icon.png
CRM 200 icon.png
Rare icon.png

The CRM 200 is the result of the Breen's knowledge in Cryonic Technology. These hand-held cannons use liquid nitrogen to slow and damage your foe. The CRM 200's secondary fire is a burst of liquid nitrogen spreading out in a cone-shaped attack that deals cold damage with a chance to hold and snare your foes.

This weapon levels with the player. Values given are for a player at level 50.

Obtaining[edit | edit source]

The CRM 200 is a mission reward from the Breen Front mission “Cold Storage”.

This item is unique, so players can only have one per character.

Modifiers and Upgrading[edit | edit source]

CRM 200s do not come with modifiers suffixes, as other weapons normally do, as they are already an Rare item. It can be upgraded using the Ground Gear Tech Upgrades.

Skills[edit | edit source]

Player Skills
Skill Rank Effects
Weapon Proficiency
Ground Skill 1 R1.png
Increases the base damage of your ground weapons.
Weapon Expert
Ground Skill 1 R2 icon.png
Increases the base damage of your ground weapons.
Weapon Criticals
Ground Skill 2 R1 icon.png
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.
Improved Weapon Criticals
Ground Skill 2 R2 icon.png
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons.
Weapon Penetration
Ground Skill 3 R1 icon.png
Increases the damage dealt by your weapons by penetrating your enemies' Resistances.
Improved Weapon Penetration
Ground Skill 3 R2 icon.png
Increases the damage dealt by your weapons by penetrating your enemies' Resistances.

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Energy Harness Armor icon.png
Common icon.png
Energy Harness Armor +5% All Energy Damage Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee
Personal Shield icon.png
Common icon.png
Personal Shield + [Ene] Suffix Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Ranged
Small Power Cell icon.png Power Cell
Small - Medium - Large
Small - +15 All Energy Damage for 15 secs
Medium - +20 All Energy Damage for 15 secs
Large - +25 All Energy Damage for 15 secs
Consumed on use.
Ranged

Notes[edit | edit source]

Prior to the Feb 25, 2011 patch, it was not unique, so some players may have more than one.



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons